Player Matchup

Jormungandr
Jormungandr
Platinum I
GoldMouth_X
Jormungandr
Platinum I
Level 159
God Stats
3W - 6L
1,538 SR
Queue Stats
77W - 62L
1,912 MMR
Party 1
Horus
Horus
Diamond V
PCDlad2
Horus
Diamond V
Level 149
God Stats
12W - 6L
1,780 SR
Queue Stats
73W - 55L
2,025 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
jahsonlikedat
Morgan Le Fay
Platinum I
Level 129
God Stats
17W - 13L
1,675 SR
Queue Stats
78W - 63L
1,954 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,664 SR
1,963 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,658 SR
1,741 MMR
Neith
Neith
Gold III
Flaco_Brown
Neith
Gold III
Level 125
God Stats
9W - 9L
1,604 SR
Queue Stats
116W - 134L
1,630 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Gerlmjunior
Kuzenbo
Gold III
Level 157
God Stats
23W - 18L
1,610 SR
Queue Stats
61W - 66L
1,753 MMR
Solo
Vulcan
Vulcan
Platinum III
tasty_tentacle_0
Vulcan
Platinum III
Level 153
God Stats
45W - 31L
1,760 SR
Queue Stats
501W - 562L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldMouth_X
Jormungandr
16
5 / 2 / 7
10,940
781
8,514
13,822
15,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
PCDlad2
Horus
16
5 / 1 / 7
10,861
776
13,760
16,271
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
jahsonlikedat
Morgan Le Fay
17
5 / 1 / 10
11,709
836
12,603
11,712
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaGaneshaAchillesAo KuangOdin

VS

Bans
AgniMedusaZhong KuiShivaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,484
677
8,106
11,639
4,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Gerlmjunior
Kuzenbo
13
0 / 6 / 2
8,357
597
5,549
13,855
16,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 5 / 1
10,504
750
13,238
14,182
5,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Kuzenbo
Gerlmjunior
Kuzenbo
0
6
2
0.17
W
Jormungandr
GoldMouth_X
Jormungandr
5
2
7
4.25
W
Horus
PCDlad2
Horus
5
1
7
8.5
W
Morgan Le Fay
jahsonlikedat
Morgan Le Fay
5
1
10
10
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
26,893
41,805
Taken
39,676
34,296
Mitigated
26,401
9,186
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,106
2,246
0
2,333
11,639
4,389
875
4,573
6,107
0
36,978
L
Kuzenbo
Gerlmjunior
Kuzenbo
5,549
2,266
0
464
13,855
16,910
210
6,831
6,342
12,122
258
W
Jormungandr
GoldMouth_X
Jormungandr
8,514
1,194
0
1,480
13,822
15,353
526
4,347
9,475
35,760
3,646
W
Horus
PCDlad2
Horus
13,760
4,286
1,448
3,898
16,271
13,338
739
7,078
9,193
0
42,991
W
Morgan Le Fay
jahsonlikedat
Morgan Le Fay
12,603
1,403
191
2,169
11,712
5,605
1,016
7,039
4,673
58,952
0
L
13,238
68
0
0
14,182
5,102
0
7,379
5,941
60,944
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,345
220
Minions Killed
164
0
Camps Cleared
0
831,689
Distance Traveled
784,479
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,484
677
57
4
0
256,600
4
L
Kuzenbo
8,357
597
10
1
0
258,379
3
W
Jormungandr
10,940
781
68
5
0
267,219
0
W
Horus
10,861
776
49
4
0
272,736
0
W
Morgan Le Fay
11,709
836
103
7
0
291,734
4
L
Vulcan
10,504
750
97
7
0
269,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role