Player Matchup

Skadi
Skadi
Gawadrolt
Skadi
Level 155
God Stats
85W - 61L
1,611 SR
Queue Stats
639W - 602L
1,502 Elo+
Solo
Fenrir
Fenrir
OGMattyB4918
Fenrir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,524 Elo+
Party 1
Persephone
Persephone
SmackDaddyT
Persephone
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
66W - 58L
1,550 Elo+
Party 1
Athena
Athena
ValkyrieX77
Athena
Level 140
God Stats
6W - 4L
1,669 SR
Queue Stats
24W - 23L
1,537 Elo+
Party 1
Chang'e
Chang'e
disclosure98
Chang'e
Level 156
God Stats
20W - 15L
1,595 SR
Queue Stats
220W - 197L
1,569 Elo+
Solo
Team Averages
Level 151
1,575 SR
1,536 Elo+

VS

Team Averages
Level 85
1,501 SR
1,472 Elo+
Vulcan
Vulcan
CraZyAsMEX512
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 112L
1,617 Elo+
Solo
Chiron
Chiron
SPeeDy HAndGuN
Chiron
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 122L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
ShowTime-Spins
Kuzenbo
Level 78
God Stats
12W - 12L
1,530 SR
Queue Stats
111W - 142L
1,413 Elo+
Party 2
Mulan
Mulan
TJawesome00
Mulan
Level 66
God Stats
98W - 113L
1,438 SR
Queue Stats
105W - 128L
1,410 Elo+
Party 2
Pele
Pele
Tredkilla
Pele
Level 116
God Stats
5W - 5L
1,537 SR
Queue Stats
78W - 78L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gawadrolt
Skadi
11
1 / 2 / 4
6,216
565
5,012
5,026
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
12
10 / 1 / 2
7,702
700
7,486
8,804
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
SmackDaddyT
Persephone
13
3 / 0 / 2
7,359
669
5,849
3,813
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
0 / 1 / 9
6,257
569
2,694
8,125
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
disclosure98
Chang'e
13
3 / 0 / 4
7,559
687
5,084
9,201
2,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,732
521
2,989
6,224
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,069
552
3,070
6,944
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 2
5,826
530
2,388
8,716
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
6,428
584
5,255
10,065
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pele
10
1 / 6 / 1
5,743
522
3,836
12,581
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
4
4
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Skadi
Gawadrolt
Skadi
1
2
4
1.5
W
Fenrir
10
1
2
11
L
2
2
0
1
L
0
2
2
0.5
W
Persephone
SmackDaddyT
Persephone
3
0
2
4
L
1
4
1
0.38
L
Pele
1
6
1
0.25
W
Athena
0
1
9
4.5
W
Chang'e
disclosure98
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
17,538
34,969
Taken
44,530
16,291
Mitigated
26,150
12,842
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,989
0
0
500
6,224
2,338
0
3,840
2,158
35,517
362
W
Skadi
Gawadrolt
Skadi
5,012
922
0
490
5,026
1,613
666
1,515
3,511
0
49,045
W
Fenrir
7,486
2,090
0
1,485
8,804
4,162
98
600
8,060
0
43,899
L
3,070
1,059
301
1,828
6,944
2,462
433
382
6,562
0
50,230
L
2,388
1,431
0
2,568
8,716
8,321
494
1,502
7,192
18,418
0
W
Persephone
SmackDaddyT
Persephone
5,849
41
0
1,321
3,813
1,177
585
1,550
2,007
49,380
1,250
L
5,255
203
0
3,388
10,065
7,879
0
3,928
6,137
0
37,766
L
Pele
3,836
1,045
0
1,696
12,581
5,150
0
3,270
9,141
0
43,325
W
Athena
2,694
838
0
2,544
8,125
6,384
10
1,253
6,766
14,747
0
W
Chang'e
disclosure98
Chang'e
5,084
313
684
6,318
9,201
2,955
253
0
8,702
53,279
2,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
29,798
354
Minions Killed
322
0
Camps Cleared
0
1,075,061
Distance Traveled
1,012,773
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,732
521
68
6
0
212,908
2
W
Skadi
6,216
565
77
7
0
192,835
2
W
Fenrir
7,702
700
63
6
0
233,156
0
L
Chiron
6,069
552
89
8
0
182,904
0
L
Kuzenbo
5,826
530
26
2
0
207,776
5
W
Persephone
7,359
669
94
9
0
215,658
0
L
Mulan
6,428
584
63
6
0
199,360
3
L
Pele
5,743
522
76
7
0
209,825
0
W
Athena
6,257
569
26
2
0
225,497
3
W
Chang'e
7,559
687
94
9
0
207,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role