Player Matchup

Artio
Artio
Humeman
Artio
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 91L
1,496 Elo+
Solo
Anubis
Anubis
Kyokenshi
Anubis
Level 63
God Stats
4W - 4L
1,633 SR
Queue Stats
8W - 17L
1,662 Elo+
Solo
Awilix
Awilix
Stealsword
Awilix
Level 162
God Stats
29W - 28L
1,742 SR
Queue Stats
100W - 100L
1,491 Elo+
Solo
Jing Wei
Jing Wei
mesquitinhaJR
Jing Wei
Level 84
God Stats
5W - 5L
1,073 SR
Queue Stats
37W - 46L
1,403 Elo+
Party 1
Vulcan
Vulcan
tailandes007
Vulcan
Level 145
God Stats
9W - 3L
1,494 SR
Queue Stats
117W - 127L
1,407 Elo+
Party 1
Team Averages
Level 111
1,488 SR
1,492 Elo+

VS

Team Averages
Level 97
1,570 SR
1,483 Elo+
Tyr
Tyr
Eveekeen
Tyr
Level 62
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
GangstahBizzle
Persephone
Level 108
God Stats
1W - 2L
1,699 SR
Queue Stats
269W - 243L
1,508 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 129
God Stats
120W - 96L
1,616 SR
Queue Stats
374W - 352L
1,567 Elo+
Solo
Cliodhna
Cliodhna
lakers_2k_goon
Cliodhna
Level 124
God Stats
1W - 1L
1,742 SR
Queue Stats
75W - 75L
1,453 Elo+
Solo
Hachiman
Hachiman
tcarmont
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Humeman
Artio
12
2 / 0 / 7
7,332
489
4,089
9,794
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Kyokenshi
Anubis
13
6 / 2 / 1
8,715
581
8,857
9,299
4,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Stealsword
Awilix
15
8 / 0 / 2
8,735
582
10,614
11,179
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
mesquitinhaJR
Jing Wei
13
0 / 1 / 4
7,105
474
4,365
6,705
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
13
0 / 0 / 2
7,809
521
5,396
5,877
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,863
391
3,091
12,794
10,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
GangstahBizzle
Persephone
12
0 / 3 / 1
7,104
474
5,767
8,085
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
11
1 / 2 / 1
7,178
479
3,917
12,151
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
11
2 / 2 / 0
6,959
464
4,312
10,011
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
tcarmont
Hachiman
12
0 / 2 / 0
6,506
434
6,402
10,586
3,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Persephone
GangstahBizzle
Persephone
0
3
1
0.17
W
Artio
Humeman
Artio
2
0
7
5.5
W
Anubis
Kyokenshi
Anubis
6
2
1
3.25
W
Awilix
Stealsword
Awilix
8
0
2
9
L
Aphrodite
1
2
1
0.75
L
Cliodhna
2
2
0
1
W
Jing Wei
mesquitinhaJR
Jing Wei
0
1
4
2
W
Vulcan
0
0
2
1
L
Hachiman
tcarmont
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,321
Damage
23,489
42,854
Taken
53,627
21,445
Mitigated
29,392
14,766
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,091
318
0
1,166
12,794
10,152
0
6,868
5,926
0
25,830
L
Persephone
GangstahBizzle
Persephone
5,767
224
0
1,256
8,085
2,562
0
3,604
4,438
45,871
0
W
Artio
Humeman
Artio
4,089
513
565
3,352
9,794
7,722
0
1,912
7,882
25,973
0
W
Anubis
Kyokenshi
Anubis
8,857
588
0
3,244
9,299
4,205
618
1,005
8,294
60,102
1,910
W
Awilix
Stealsword
Awilix
10,614
4,754
0
5,465
11,179
4,868
0
2,499
8,680
0
71,020
L
Aphrodite
3,917
414
2,599
6,146
12,151
9,474
253
1,928
10,223
35,843
749
L
Cliodhna
4,312
604
0
3,758
10,011
3,430
0
2,926
7,085
0
42,941
W
Jing Wei
mesquitinhaJR
Jing Wei
4,365
2,751
324
331
6,705
2,333
872
822
5,883
0
44,273
W
Vulcan
5,396
0
34
1,451
5,877
2,317
1,365
3,210
2,667
60,391
1,886
L
Hachiman
tcarmont
Hachiman
6,402
4,080
0
3,648
10,586
3,774
343
2,813
7,773
0
57,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
33,610
432
Minions Killed
336
0
Camps Cleared
0
1,488,171
Distance Traveled
1,334,375
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,863
391
31
2
0
277,522
0
L
Persephone
7,104
474
82
5
0
271,052
2
W
Artio
7,332
489
45
3
0
312,297
2
W
Anubis
8,715
581
115
8
0
235,484
0
W
Awilix
8,735
582
103
7
0
350,884
0
L
Aphrodite
7,178
479
44
3
0
252,232
0
L
Cliodhna
6,959
464
75
5
0
273,168
0
W
Jing Wei
7,105
474
71
5
0
290,001
0
W
Vulcan
7,809
521
98
7
0
299,505
6
L
Hachiman
6,506
434
104
7
0
260,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role