Player Matchup

Cerberus
Cerberus
Gold IV
Banak123
Cerberus
Gold IV
Level 101
God Stats
20W - 11L
1,608 SR
Queue Stats
383W - 390L
1,504 MMR
Solo
Nemesis
Nemesis
Bronze V
InfamousRIP
Nemesis
Bronze V
Level 121
God Stats
0W - 1L
1,511 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
OutLawZ17
Hachiman
Gold IV
Level 157
God Stats
7W - 10L
1,347 SR
Queue Stats
95W - 101L
1,493 MMR
Solo
Hercules
Hercules
Gold II
RafaelABD1999
Hercules
Gold II
Level 152
God Stats
4W - 5L
1,235 SR
Queue Stats
116W - 111L
1,502 MMR
Solo
Hades
Hades
Bronze III
matrlxrevolution
Hades
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,511 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,440 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,500 SR
1,502 MMR
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
BunnyFengMin06
Thanatos
Gold II
Level 81
God Stats
3W - 1L
1,487 SR
Queue Stats
454W - 450L
1,499 MMR
Solo
Ares
Ares
Gold II
LifeofWanya
Ares
Gold II
Level 142
God Stats
3W - 3L
1,552 SR
Queue Stats
171W - 167L
1,492 MMR
Solo
Charybdis
Charybdis
Gold IV
MassiveMelody
Charybdis
Gold IV
Level 182
God Stats
4W - 1L
1,460 SR
Queue Stats
92W - 99L
1,466 MMR
Party 1
Chronos
Chronos
Gold III
iRarelyGetTired
Chronos
Gold III
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 68L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Banak123
Cerberus
11
3 / 4 / 2
6,833
526
6,490
17,670
14,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
InfamousRIP
Nemesis
13
3 / 1 / 2
7,084
545
5,626
8,798
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
OutLawZ17
Hachiman
12
2 / 4 / 2
6,999
538
7,537
9,305
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
RafaelABD1999
Hercules
14
4 / 1 / 1
8,370
644
8,640
11,092
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 2
6,166
474
4,967
7,457
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SkadiAgniThorBastet

VS

Bans
Chang'eMedusaAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 4 / 3
7,338
564
5,432
11,185
7,381
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
13
5 / 1 / 2
7,221
555
5,820
10,138
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 4
7,078
544
6,765
10,562
8,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MassiveMelody
Charybdis
13
4 / 1 / 5
7,283
560
10,002
10,544
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 4
7,078
544
5,847
9,228
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
13
13
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
4
3
0.63
L
Cerberus
Banak123
Cerberus
3
4
2
1
W
Thanatos
5
1
2
6
L
Nemesis
InfamousRIP
Nemesis
3
1
2
4
W
2
2
4
2
W
Charybdis
MassiveMelody
Charybdis
4
1
5
6.5
L
Hachiman
OutLawZ17
Hachiman
2
4
2
0.75
L
Hercules
RafaelABD1999
Hercules
4
1
1
4.5
W
1
4
4
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
33,866
54,322
Taken
51,657
36,172
Mitigated
27,898
19,561
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,432
1,526
0
3,149
11,185
7,381
0
0
10,481
0
50,981
L
Cerberus
Banak123
Cerberus
6,490
793
0
5,490
17,670
14,161
0
5,177
12,493
31,661
882
W
Thanatos
5,820
2,574
0
7,194
10,138
4,604
0
1,658
8,480
0
60,388
L
Nemesis
InfamousRIP
Nemesis
5,626
1,761
0
1,169
8,798
4,191
0
1,626
7,172
0
57,121
W
6,765
290
0
1,262
10,562
8,495
0
4,735
5,778
27,257
0
W
Charybdis
MassiveMelody
Charybdis
10,002
5,361
0
4,636
10,544
4,171
0
1,680
8,864
0
54,242
L
Hachiman
OutLawZ17
Hachiman
7,537
5,154
0
2,475
9,305
3,402
0
689
8,616
0
49,325
L
Hercules
RafaelABD1999
Hercules
8,640
3,478
0
7,040
11,092
10,027
0
1,330
9,762
0
62,137
W
5,847
2,306
0
2,150
9,228
3,247
0
4,140
5,039
47,645
8,067
L
4,967
319
540
2,847
7,457
4,391
0
2,841
4,616
43,949
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
35,998
451
Minions Killed
392
0
Camps Cleared
0
1,258,372
Distance Traveled
1,317,275
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,338
564
93
7
0
274,624
0
L
Cerberus
6,833
526
82
6
0
250,069
6
W
Thanatos
7,221
555
89
7
0
302,606
0
L
Nemesis
7,084
545
87
7
0
296,959
1
W
Ares
7,078
544
37
3
0
264,853
0
W
Charybdis
7,283
560
81
6
0
254,050
0
L
Hachiman
6,999
538
95
7
0
219,077
2
L
Hercules
8,370
644
106
8
0
272,345
0
W
Chronos
7,078
544
92
7
0
221,142
0
L
Hades
6,166
474
81
6
0
219,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role