Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
StarroPup
Kali
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,214 Elo+
Solo
Ymir
Ymir
Unknown248
Ymir
Level 67
God Stats
1W - 2L
1,528 SR
Queue Stats
9W - 15L
1,351 Elo+
Party 1
Team Averages
Level 66
1,506 SR
1,413 Elo+

VS

Team Averages
Level 105
1,696 SR
1,460 Elo+
Guan Yu
Guan Yu
Mrbean_118
Guan Yu
Level 137
God Stats
7W - 2L
1,725 SR
Queue Stats
40W - 49L
1,462 Elo+
Party 2
Bacchus
Bacchus
diesel_tech99
Bacchus
Level 59
God Stats
5W - 3L
1,626 SR
Queue Stats
51W - 56L
1,471 Elo+
Party 2
Artemis
Artemis
doinkey
Artemis
Level 80
God Stats
45W - 46L
1,567 SR
Queue Stats
226W - 302L
1,422 Elo+
Solo
Nu Wa
Nu Wa
josett2021
Nu Wa
Level 123
God Stats
81W - 51L
1,604 SR
Queue Stats
289W - 314L
1,471 Elo+
Solo
Camazotz
Camazotz
mick1313
Camazotz
Level 124
God Stats
15W - 10L
1,957 SR
Queue Stats
555W - 545L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 4 / 0
5,555
926
3,947
6,052
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
 
Achilles
10
1 / 3 / 0
5,451
909
6,177
7,969
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
9
1 / 1 / 0
5,320
887
871
2,606
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
10
0 / 1 / 1
5,283
881
394
5,875
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
5,757
960
1,817
7,382
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mrbean_118
Guan Yu
11
2 / 1 / 5
6,147
1,025
4,021
6,156
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bacchus
12
2 / 2 / 5
6,508
1,085
4,046
7,307
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
doinkey
Artemis
11
1 / 0 / 4
5,963
994
4,421
3,998
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
11
1 / 0 / 5
6,093
1,016
5,113
575
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
mick1313
Camazotz
12
5 / 0 / 3
6,643
1,107
7,256
4,981
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
11
11
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
L
Achilles
 
Achilles
1
3
0
0.33
L
Anhur
 
Anhur
1
1
0
1
W
Guan Yu
Mrbean_118
Guan Yu
2
1
5
4.5
L
Kali
0
1
1
0.5
L
1
2
1
0.75
W
Bacchus
2
2
5
2.25
W
Artemis
doinkey
Artemis
1
0
4
3
W
Nu Wa
1
0
5
3.5
W
Camazotz
mick1313
Camazotz
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
24,857
29,884
Taken
23,017
14,864
Mitigated
13,653
4,267
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,947
826
0
481
6,052
2,128
0
1,739
4,202
16,548
0
L
Achilles
 
Achilles
6,177
1,085
0
1,071
7,969
3,592
0
1,416
6,309
0
13,249
L
Anhur
 
Anhur
871
506
0
511
2,606
942
0
1,555
883
0
5,261
W
Guan Yu
Mrbean_118
Guan Yu
4,021
329
608
1,972
6,156
4,335
64
943
5,085
0
11,372
L
Kali
394
144
0
1,095
5,875
2,305
0
1,309
4,275
0
7,344
L
1,817
504
177
932
7,382
5,897
0
2,302
4,996
7,469
0
W
Bacchus
4,046
353
0
671
7,307
5,814
117
1,296
5,849
13,391
26
W
Artemis
doinkey
Artemis
4,421
2,093
0
0
3,998
1,603
2,198
1,473
2,445
0
11,309
W
Nu Wa
5,113
1,676
0
210
575
167
362
148
427
15,258
1,543
W
Camazotz
mick1313
Camazotz
7,256
2,199
0
1,972
4,981
1,734
0
1,328
3,447
0
17,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,366
Gold Earned
31,354
88
Minions Killed
107
0
Camps Cleared
0
494,628
Distance Traveled
676,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,555
926
36
6
0
111,661
0
L
Achilles
5,451
909
13
2
0
110,989
0
L
Anhur
5,320
887
9
2
0
49,862
0
W
Guan Yu
6,147
1,025
13
2
0
136,778
0
L
Kali
5,283
881
17
3
0
120,603
0
L
Ymir
5,757
960
13
2
0
101,513
0
W
Bacchus
6,508
1,085
27
5
0
147,206
0
W
Artemis
5,963
994
20
3
0
124,764
3
W
Nu Wa
6,093
1,016
20
3
0
126,666
0
W
Camazotz
6,643
1,107
27
5
0
140,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role