Player Matchup

Bakasura
Bakasura
D4rkxV0idZ
Bakasura
Level 60
God Stats
15W - 11L
1,680 SR
Queue Stats
89W - 79L
1,447 Elo+
Party 2
Loki
Loki
FatboyCHOP1875
Loki
Level 68
God Stats
9W - 8L
1,586 SR
Queue Stats
27W - 23L
1,481 Elo+
Solo
Merlin
Merlin
Flukeizback
Merlin
Level 46
God Stats
2W - 3L
1,811 SR
Queue Stats
68W - 87L
1,418 Elo+
Solo
Geb
Geb
Nobody3766
Geb
Level 64
God Stats
16W - 6L
1,747 SR
Queue Stats
92W - 86L
1,437 Elo+
Party 2
Hercules
Hercules
x_CrazyStick_x
Hercules
Level 81
God Stats
2W - 3L
1,423 SR
Queue Stats
257W - 246L
1,433 Elo+
Solo
Team Averages
Level 64
1,650 SR
1,443 Elo+

VS

Team Averages
Level 60
1,509 SR
1,418 Elo+
Hades
Hades
DraCo_115
Hades
Level 28
God Stats
5W - 3L
1,635 SR
Queue Stats
68W - 52L
1,482 Elo+
Party 1
Bacchus
Bacchus
KeepContained
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,482 Elo+
Party 1
Anubis
Anubis
LOLNiceTryLOL
Anubis
Level 35
God Stats
6W - 7L
1,399 SR
Queue Stats
18W - 33L
1,347 Elo+
Solo
King Arthur
King Arthur
SPIDERSLOTH808
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,427 Elo+
Solo
Apollo
Apollo
ironcattoes
Apollo
Level 105
God Stats
6W - 4L
1,511 SR
Queue Stats
76W - 83L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D4rkxV0idZ
Bakasura
4
0 / 2 / 0
3,465
433
859
3,902
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
3,711
464
2,395
4,756
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
7
0 / 2 / 0
4,020
503
1,774
2,366
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,644
456
1,032
3,402
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
8
0 / 2 / 0
4,605
576
2,659
5,627
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DraCo_115
Hades
9
4 / 0 / 1
5,532
692
1,571
4,770
1,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
7
2 / 0 / 2
5,095
637
2,736
4,179
2,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 5
5,392
674
3,328
3,977
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
SPIDERSLOTH808
King Arthur
8
0 / 0 / 2
4,558
570
2,015
6,135
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
7
1 / 0 / 2
4,456
557
1,494
2,032
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D4rkxV0idZ
Bakasura
0
2
0
0
W
Hades
DraCo_115
Hades
4
0
1
4.5
L
0
2
0
0
L
Merlin
0
2
0
0
W
Bacchus
2
0
2
3
W
3
0
5
5.5
L
0
2
0
0
W
King Arthur
SPIDERSLOTH808
King Arthur
0
0
2
1
W
Apollo
1
0
2
2
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,719
Damage
11,144
20,053
Taken
21,093
9,525
Mitigated
8,799
4,026
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D4rkxV0idZ
Bakasura
859
460
0
881
3,902
1,389
0
1,954
1,948
0
5,730
W
Hades
DraCo_115
Hades
1,571
434
80
2,691
4,770
1,835
136
1,836
2,934
25,145
0
L
2,395
722
0
1,351
4,756
1,240
0
1,578
3,178
0
18,444
L
Merlin
1,774
22
0
410
2,366
664
0
1,571
795
19,825
0
W
Bacchus
2,736
317
876
1,479
4,179
2,310
140
472
3,661
17,620
1,512
W
3,328
641
0
2,910
3,977
1,594
0
92
3,885
30,745
648
L
1,032
110
0
243
3,402
1,396
0
1,883
1,519
5,715
183
W
King Arthur
SPIDERSLOTH808
King Arthur
2,015
649
0
0
6,135
2,442
0
0
5,725
0
18,968
W
Apollo
1,494
946
0
0
2,032
618
359
397
1,635
0
20,514
L
Hercules
2,659
532
0
1,141
5,627
4,836
0
494
5,133
0
27,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,445
Gold Earned
25,033
144
Minions Killed
190
0
Camps Cleared
0
652,996
Distance Traveled
786,358
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,465
433
19
2
0
93,809
0
W
Hades
5,532
692
45
6
0
148,398
0
L
Loki
3,711
464
38
5
0
191,857
2
L
Merlin
4,020
503
25
3
0
147,413
0
W
Bacchus
5,095
637
26
3
0
158,986
0
W
Anubis
5,392
674
55
7
0
166,401
0
L
Geb
3,644
456
11
1
0
81,055
0
W
King Arthur
4,558
570
27
3
0
170,637
0
W
Apollo
4,456
557
37
5
0
141,936
4
L
Hercules
4,605
576
51
6
0
138,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role