Player Matchup

Vulcan
Vulcan
Silver III
CyberDioniso
Vulcan
Silver III
Level 156
God Stats
38W - 44L
1,503 SR
Queue Stats
233W - 324L
980 MMR
Solo
Ymir
Ymir
Silver III
Herstia
Ymir
Silver III
Level 121
God Stats
36W - 20L
1,526 SR
Queue Stats
220W - 233L
850 MMR
Solo
Apollo
Apollo
Bronze I
WiseGoldfinger
Apollo
Bronze I
Level 147
God Stats
5W - 3L
1,856 SR
Queue Stats
33W - 75L
473 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,628 SR
768 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,396 SR
750 MMR
Scylla
Scylla
Silver III
CanineDust59920
Scylla
Silver III
Level 80
God Stats
1W - 4L
1,468 SR
Queue Stats
26W - 43L
994 MMR
Solo
Charybdis
Charybdis
Silver V
jhonatanneves
Charybdis
Silver V
Level 163
God Stats
1W - 7L
1,304 SR
Queue Stats
248W - 352L
679 MMR
Solo
Cthulhu
Cthulhu
Bronze I
survivorship
Cthulhu
Bronze I
Level 147
God Stats
2W - 4L
1,415 SR
Queue Stats
46W - 73L
577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
5 / 4 / 4
10,851
775
17,332
10,521
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Herstia
Ymir
15
3 / 0 / 5
9,556
683
4,460
11,938
11,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 1 / 4
9,409
672
7,624
10,445
4,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AresThothNu WaBacchus

VS

Bans
AchillesMartichorasKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
10,055
718
9,915
8,834
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
jhonatanneves
Charybdis
13
0 / 5 / 3
8,790
628
5,689
13,126
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
survivorship
Cthulhu
13
0 / 1 / 3
8,065
576
6,902
13,379
12,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Vulcan
5
4
4
1.75
W
Ymir
Herstia
Ymir
3
0
5
5.5
W
1
1
4
3
L
Charybdis
jhonatanneves
Charybdis
0
5
3
0.3
L
Cthulhu
survivorship
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
22,506
32,904
Taken
35,339
19,981
Mitigated
21,322
4,657
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,915
1,400
0
250
8,834
3,537
715
6,108
2,711
34,392
290
W
Vulcan
17,332
459
443
542
10,521
4,420
1,016
6,701
3,820
49,083
303
W
Ymir
Herstia
Ymir
4,460
1,056
0
750
11,938
11,249
382
4,988
6,950
26,289
0
W
7,624
3,879
556
2,366
10,445
4,312
1,460
5,096
5,349
0
38,320
L
Charybdis
jhonatanneves
Charybdis
5,689
2,557
0
2,095
13,126
5,183
1,036
10,026
3,093
0
40,397
L
Cthulhu
survivorship
Cthulhu
6,902
482
65
1,208
13,379
12,602
0
5,577
7,792
23,367
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
26,910
161
Minions Killed
149
0
Camps Cleared
0
735,052
Distance Traveled
622,120
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,055
718
54
4
0
217,429
0
W
Vulcan
10,851
775
73
5
0
264,492
0
W
Ymir
9,556
683
24
2
0
249,177
2
W
Apollo
9,409
672
64
5
0
221,383
0
L
Charybdis
8,790
628
75
5
0
190,003
4
L
Cthulhu
8,065
576
20
1
0
214,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role