Player Matchup

Agni
Agni
Gold I
Anikiller700
Agni
Gold I
Level 118
God Stats
24W - 17L
1,723 SR
Queue Stats
92W - 89L
1,595 MMR
Solo
Lancelot
Lancelot
Gold III
BryanKeehl
Lancelot
Gold III
Level 159
God Stats
23W - 19L
1,556 SR
Queue Stats
238W - 226L
1,571 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
MeliodasDragnSin
Ah Muzen Cab
Gold II
Level 158
God Stats
2W - 3L
1,398 SR
Queue Stats
138W - 127L
1,586 MMR
Solo
Osiris
Osiris
Silver I
Wolfenstein927
Osiris
Silver I
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 352L
1,584 MMR
Solo
Sylvanus
Sylvanus
Gold II
zlJuanManuelCg
Sylvanus
Gold II
Level 189
God Stats
27W - 10L
1,801 SR
Queue Stats
194W - 193L
1,577 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,596 SR
1,583 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,565 SR
1,564 MMR
Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold IV
BlakeFeeds
Skadi
Gold IV
Level 143
God Stats
12W - 10L
1,699 SR
Queue Stats
117W - 115L
1,571 MMR
Solo
Poseidon
Poseidon
Gold II
HATEIMGR8
Poseidon
Gold II
Level 126
God Stats
59W - 42L
1,479 SR
Queue Stats
727W - 717L
1,582 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Mils04
Sun Wukong
Bronze III
Level 128
God Stats
1W - 2L
1,864 SR
Queue Stats
3W - 4L
1,593 MMR
Party 2
Ymir
Ymir
Bronze III
ninjawolffang
Ymir
Bronze III
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 3L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,661
644
11,894
6,229
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BryanKeehl
Lancelot
16
7 / 2 / 2
9,102
607
9,973
15,126
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
MeliodasDragnSin
Ah Muzen Cab
15
3 / 1 / 3
8,766
584
7,986
11,593
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 2
7,632
509
8,388
16,395
18,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
4 / 3 / 2
8,172
545
6,539
12,968
10,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesSurtrGebAres

VS

Bans
ThanatosJanusArachneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 1
7,180
479
2,414
6,114
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
15
4 / 1 / 0
8,605
574
12,884
9,393
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
HATEIMGR8
Poseidon
16
3 / 4 / 1
8,274
552
9,217
14,320
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mils04
Sun Wukong
14
0 / 3 / 2
8,506
567
7,474
13,016
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 2
6,053
404
4,598
16,933
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
7
7
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
4
0
3
5.5
L
Skadi
4
1
0
4
W
Lancelot
BryanKeehl
Lancelot
7
2
2
4
L
Poseidon
HATEIMGR8
Poseidon
3
4
1
0.88
W
Ah Muzen Cab
MeliodasDragnSin
Ah Muzen Cab
3
1
3
4.5
L
Sun Wukong
Mils04
Sun Wukong
0
3
2
0.33
W
0
1
2
1
L
0
8
2
0.13
W
Sylvanus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
36,587
62,311
Taken
59,776
44,500
Mitigated
29,305
12,970
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,414
307
0
2,063
6,114
2,664
0
4,156
1,608
40,838
0
W
11,894
1,100
0
730
6,229
2,431
350
3,144
3,085
67,559
2,172
L
Skadi
12,884
5,899
0
938
9,393
3,768
122
2,044
7,349
0
79,941
W
Lancelot
BryanKeehl
Lancelot
9,973
1,935
0
2,430
15,126
8,196
133
6,922
8,153
0
85,204
L
Poseidon
HATEIMGR8
Poseidon
9,217
1,967
0
6,966
14,320
4,406
0
3,118
10,981
76,176
955
W
Ah Muzen Cab
MeliodasDragnSin
Ah Muzen Cab
7,986
3,624
0
649
11,593
4,918
0
1,115
10,478
0
68,265
L
Sun Wukong
Mils04
Sun Wukong
7,474
2,054
0
4,248
13,016
10,699
0
651
12,365
0
65,712
W
8,388
2,251
0
4,504
16,395
18,567
0
2,155
13,230
0
51,694
L
4,598
374
205
2,664
16,933
7,768
0
6,864
9,857
27,569
0
W
Sylvanus
6,539
3,023
1,209
3,448
12,968
10,388
247
2,648
10,320
46,128
19,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
38,618
522
Minions Killed
505
0
Camps Cleared
0
1,540,200
Distance Traveled
1,487,128
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,180
479
97
6
0
322,592
0
W
Agni
9,661
644
145
10
0
323,819
0
L
Skadi
8,605
574
133
9
0
268,944
2
W
Lancelot
9,102
607
103
7
0
354,926
4
L
Poseidon
8,274
552
116
8
0
357,209
2
W
Ah Muzen Cab
8,766
584
97
6
0
288,593
2
L
Sun Wukong
8,506
567
116
8
0
269,156
1
W
Osiris
7,632
509
80
5
0
316,901
3
L
Ymir
6,053
404
43
3
0
269,227
6
W
Sylvanus
8,172
545
97
6
0
255,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role