Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
En3gi Gaming
Chaac
Level 128
God Stats
4W - 2L
1,748 SR
Queue Stats
94W - 89L
1,461 Elo+
Solo
Bastet
Bastet
General Baby429
Bastet
Level 129
God Stats
3W - 2L
1,367 SR
Queue Stats
49W - 38L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Tinolon02pp
Nu Wa
Level 63
God Stats
63W - 56L
1,560 SR
Queue Stats
256W - 248L
1,532 Elo+
Party 2
Ares
Ares
takreaspero
Ares
Level 144
God Stats
1W - 1L
1,467 SR
Queue Stats
8W - 5L
1,522 Elo+
Solo
Team Averages
Level 106
1,528 SR
1,487 Elo+

VS

Team Averages
Level 81
1,484 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BurnsAlot007
Ymir
Level 66
God Stats
34W - 28L
1,577 SR
Queue Stats
110W - 90L
1,513 Elo+
Party 1
Tiamat
Tiamat
Im-Neko7
Tiamat
Level 87
God Stats
0W - 5L
1,208 SR
Queue Stats
109W - 111L
1,467 Elo+
Solo
Arachne
Arachne
l3aked
Arachne
Level 105
God Stats
13W - 8L
1,595 SR
Queue Stats
171W - 155L
1,466 Elo+
Party 1
Hachiman
Hachiman
xBobaFett
Hachiman
Level 49
God Stats
66W - 61L
1,538 SR
Queue Stats
80W - 71L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,693
569
4,885
5,006
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
6,607
661
5,184
10,135
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 4
6,496
650
5,136
7,266
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 1
6,930
693
5,060
1,717
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
4,658
466
2,333
8,950
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
4,824
482
5,342
9,802
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 0
5,301
530
2,976
8,590
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Im-Neko7
Tiamat
8
0 / 4 / 0
4,723
472
751
6,717
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
l3aked
Arachne
8
1 / 2 / 0
4,460
446
3,288
6,722
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
xBobaFett
Hachiman
9
0 / 1 / 2
4,677
468
5,997
5,985
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
2
1
0
2
W
1
0
1
1.5
W
5
0
4
7
L
Tiamat
Im-Neko7
Tiamat
0
4
0
0
W
4
0
1
4.5
L
Arachne
l3aked
Arachne
1
2
0
0.5
W
0
3
1
0.17
L
Hachiman
xBobaFett
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
18,354
33,074
Taken
37,816
17,375
Mitigated
20,864
15,983
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,885
3,085
0
1,945
5,006
1,746
0
1,124
3,882
0
53,312
L
Gilgamesh
 
Gilgamesh
5,342
1,612
0
2,273
9,802
8,534
0
105
9,657
0
31,824
L
2,976
1,051
0
1,482
8,590
5,317
0
1,491
7,041
20,048
1,871
W
5,184
1,268
0
5,908
10,135
6,715
0
0
9,503
0
53,612
W
5,136
1,791
0
5,619
7,266
2,572
0
142
7,085
0
47,388
L
Tiamat
Im-Neko7
Tiamat
751
122
0
1,110
6,717
2,525
0
3,537
2,907
25,083
1,018
W
5,060
2,472
0
886
1,717
618
631
632
1,085
41,751
912
L
Arachne
l3aked
Arachne
3,288
2,100
0
2,160
6,722
2,487
0
685
6,002
0
26,655
W
2,333
108
86
1,539
8,950
5,724
0
1,721
7,229
6,989
0
L
Hachiman
xBobaFett
Hachiman
5,997
3,782
0
1,711
5,985
2,001
0
1,092
4,853
0
34,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
23,985
355
Minions Killed
220
0
Camps Cleared
0
1,030,752
Distance Traveled
910,489
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,693
569
95
10
0
180,965
0
L
Gilgamesh
4,824
482
46
5
0
187,461
2
L
Ymir
5,301
530
26
3
0
178,012
2
W
Chaac
6,607
661
83
8
0
203,471
0
W
Bastet
6,496
650
91
9
0
252,973
0
L
Tiamat
4,723
472
52
5
0
153,464
0
W
Nu Wa
6,930
693
81
8
0
217,221
0
L
Arachne
4,460
446
44
4
0
206,823
2
W
Ares
4,658
466
5
1
0
176,122
3
L
Hachiman
4,677
468
52
5
0
184,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role