Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Vidalzyn
Medusa
Level 129
God Stats
6W - 3L
1,878 SR
Queue Stats
103W - 97L
1,525 Elo+
Solo
Nu Wa
Nu Wa
carloshenrii
Nu Wa
Level 141
God Stats
78W - 59L
1,473 SR
Queue Stats
217W - 219L
1,443 Elo+
Solo
Athena
Athena
crovalnotal
Athena
Level 66
God Stats
5W - 4L
1,411 SR
Queue Stats
23W - 19L
1,467 Elo+
Solo
Team Averages
Level 131
1,552 SR
1,487 Elo+

VS

Team Averages
Level 80
1,334 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Afyzahn
Sylvanus
Level 67
God Stats
1W - 3L
1,268 SR
Queue Stats
61W - 59L
1,453 Elo+
Solo
Amaterasu
Amaterasu
DuMmBs
Amaterasu
Level 158
God Stats
22W - 24L
1,400 SR
Queue Stats
348W - 342L
1,442 Elo+
Solo
Neith
Neith
rodrigopablo29
Neith
Level 31
God Stats
22W - 27L
1,389 SR
Queue Stats
42W - 53L
1,391 Elo+
Solo
Ratatoskr
Ratatoskr
saskuách
Ratatoskr
Level 37
God Stats
0W - 3L
1,112 SR
Queue Stats
6W - 7L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
3,744
749
1,980
3,003
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
 
Bakasura
6
0 / 1 / 0
3,206
641
718
4,447
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Vidalzyn
Medusa
7
2 / 0 / 1
4,175
835
3,175
2,597
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,257
651
1,418
1,054
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
6
1 / 0 / 1
3,739
748
997
3,405
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 0
3,676
735
173
1,656
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Afyzahn
Sylvanus
5
0 / 2 / 0
2,966
593
1,569
4,531
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
DuMmBs
Amaterasu
7
1 / 1 / 0
4,096
819
2,117
4,536
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 1 / 0
2,636
527
254
1,399
413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
saskuách
Ratatoskr
6
1 / 0 / 0
3,270
654
2,517
3,792
1,186
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
0
1
W
Bakasura
 
Bakasura
0
1
0
0
L
Nox
 
Nox
0
0
0
0
L
Sylvanus
Afyzahn
Sylvanus
0
2
0
0
L
Amaterasu
DuMmBs
Amaterasu
1
1
0
1
W
Medusa
Vidalzyn
Medusa
2
0
1
2.5
W
0
0
0
0
W
Athena
1
0
1
1.5
L
0
1
0
0
L
Ratatoskr
saskuách
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,288
Damage
6,630
14,506
Taken
15,914
5,393
Mitigated
6,400
4,383
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,980
143
0
710
3,003
750
0
0
3,003
17,392
362
W
Bakasura
 
Bakasura
718
648
0
1,380
4,447
1,634
0
0
4,447
0
14,911
L
Nox
 
Nox
173
115
0
750
1,656
515
0
1,001
512
20,225
0
L
Sylvanus
Afyzahn
Sylvanus
1,569
682
60
1,177
4,531
2,463
0
329
4,202
10,858
4,154
L
Amaterasu
DuMmBs
Amaterasu
2,117
1,147
0
2,641
4,536
1,823
0
1,718
2,601
0
22,781
W
Medusa
Vidalzyn
Medusa
3,175
1,188
0
878
2,597
833
132
1,163
1,434
0
25,788
W
1,418
612
0
250
1,054
235
0
173
881
11,252
0
W
Athena
997
348
0
1,165
3,405
1,941
46
246
3,159
8,458
1,919
L
254
133
0
145
1,399
413
0
360
1,039
0
2,138
L
Ratatoskr
saskuách
Ratatoskr
2,517
1,268
0
647
3,792
1,186
0
555
3,140
0
16,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
16,644
157
Minions Killed
137
0
Camps Cleared
0
521,152
Distance Traveled
437,456
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,744
749
42
8
0
121,371
0
W
Bakasura
3,206
641
36
7
0
120,490
0
L
Nox
3,676
735
49
10
0
103,477
2
L
Sylvanus
2,966
593
18
4
0
88,233
0
L
Amaterasu
4,096
819
44
9
0
108,045
0
W
Medusa
4,175
835
42
8
0
98,390
0
W
Nu Wa
3,257
651
22
4
0
77,064
2
W
Athena
3,739
748
15
3
0
103,837
3
L
Neith
2,636
527
2
0
0
25,086
0
L
Ratatoskr
3,270
654
24
5
0
112,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role