Player Matchup

Arachne
Arachne
Camilo_Rojas99
Arachne
Level 95
God Stats
64W - 47L
1,649 SR
Queue Stats
239W - 227L
1,473 Elo+
Solo
Neith
Neith
CreativeCoast14
Neith
Level 69
God Stats
23W - 22L
1,451 SR
Queue Stats
51W - 49L
1,405 Elo+
Party 2
Charon
Charon
HyperGodBoi
Charon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,377 Elo+
Party 2
Nike
Nike
J3rry_B3rry_3000
Nike
Level 123
God Stats
3W - 1L
1,606 SR
Queue Stats
55W - 45L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nekopuffs
Morgan Le Fay
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,447 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,438 Elo+

VS

Team Averages
Level 48
1,458 SR
1,376 Elo+
Hades
Hades
EyeSteelKillsLOL
Hades
Level 89
God Stats
15W - 6L
1,715 SR
Queue Stats
255W - 260L
1,490 Elo+
Solo
Ullr
Ullr
Rockcartoon264
Ullr
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 39L
1,279 Elo+
Party 1
Atlas
Atlas
Yazlinplaz
Atlas
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 47L
1,348 Elo+
Party 1
Raijin
Raijin
butttsniper
Raijin
Level 38
God Stats
11W - 15L
1,415 SR
Queue Stats
122W - 141L
1,442 Elo+
Solo
Fenrir
Fenrir
hadezzk
Fenrir
Level 35
God Stats
1W - 8L
1,158 SR
Queue Stats
10W - 24L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,202
564
4,365
9,664
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,265
479
7,706
5,454
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
9
1 / 0 / 6
6,009
546
3,184
5,927
3,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
6,464
588
5,110
11,203
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Nekopuffs
Morgan Le Fay
11
0 / 3 / 3
5,824
529
5,242
6,461
2,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,650
605
4,459
7,974
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 0
4,791
436
3,183
8,831
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Atlas
8
1 / 3 / 0
5,671
516
5,341
9,544
7,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
2 / 0 / 1
7,001
636
3,854
4,002
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
hadezzk
Fenrir
10
2 / 2 / 1
5,739
522
4,394
8,479
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
5
5
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
0
0
4
2
L
0
1
1
0.5
W
Charon
1
0
6
4
W
3
1
2
4
W
Morgan Le Fay
Nekopuffs
Morgan Le Fay
0
3
3
0.5
L
0
3
0
0
L
Atlas
1
3
0
0.33
L
Raijin
2
0
1
2.5
L
Fenrir
hadezzk
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
21,231
38,709
Taken
38,830
20,641
Mitigated
20,196
12,256
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,365
3,632
0
3,001
9,664
3,938
229
1,784
7,686
0
32,094
W
7,706
854
0
1,441
5,454
1,948
398
2,290
3,160
0
34,271
L
4,459
142
0
4,771
7,974
4,786
0
0
7,462
44,216
1,421
W
Charon
3,184
397
0
2,564
5,927
3,896
0
2,264
3,619
17,693
1,220
W
5,110
1,039
0
3,419
11,203
8,716
145
4,326
6,877
0
43,269
W
Morgan Le Fay
Nekopuffs
Morgan Le Fay
5,242
97
0
1,831
6,461
2,143
280
2,061
4,006
45,231
639
L
3,183
651
0
1,674
8,831
3,351
0
2,090
6,655
0
25,426
L
Atlas
5,341
2,369
0
2,226
9,544
7,041
0
2,328
7,133
22,053
1,071
L
Raijin
3,854
248
0
1,000
4,002
1,272
183
1,785
2,217
49,008
0
L
Fenrir
hadezzk
Fenrir
4,394
476
0
1,941
8,479
3,746
0
2,041
6,438
0
33,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
29,852
265
Minions Killed
331
0
Camps Cleared
0
1,077,362
Distance Traveled
1,051,822
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,202
564
46
4
0
243,244
3
W
Neith
5,265
479
60
5
0
204,053
0
L
Hades
6,650
605
96
9
0
195,257
0
W
Charon
6,009
546
24
2
0
217,743
0
W
Nike
6,464
588
70
6
0
195,975
0
W
Morgan Le Fay
5,824
529
65
6
0
216,347
0
L
Ullr
4,791
436
44
4
0
190,944
0
L
Atlas
5,671
516
24
2
0
202,267
0
L
Raijin
7,001
636
109
10
0
219,792
0
L
Fenrir
5,739
522
58
5
0
243,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role