Player Matchup

Zeus
Zeus
Billwill04
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,108 Elo+
Party 2
Tsukuyomi
Tsukuyomi
liesuree
Tsukuyomi
Level 46
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 6L
1,108 Elo+
Party 2
Bacchus
Bacchus
raftinggs
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Team Averages
Level 36
1,418 SR
1,135 Elo+

VS

Team Averages
Level 48
1,393 SR
1,544 Elo+
Ymir
Ymir
TheZensushi
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
TonyDepasqual
Chaac
Level 53
God Stats
1W - 1L
1,179 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 1
Aphrodite
Aphrodite
callmekushington
Aphrodite
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,088
609
6,818
5,019
1,724
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
liesuree
Tsukuyomi
11
0 / 6 / 0
6,575
658
6,501
10,498
4,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
raftinggs
Bacchus
9
0 / 4 / 1
5,937
594
3,377
10,154
7,372
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
7,992
799
5,042
9,552
8,269
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 8
8,206
821
9,033
9,352
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
12
4 / 0 / 9
7,906
791
6,504
6,502
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
0
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
1
9
8.5
W
5
1
8
9
W
Aphrodite
4
0
9
8.5
L
Tsukuyomi
liesuree
Tsukuyomi
0
6
0
0
L
Bacchus
raftinggs
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
20,579
25,671
Taken
25,406
13,303
Mitigated
18,235
1,631
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,818
683
128
98
5,019
1,724
0
1,155
3,834
22,724
844
W
5,042
1,632
955
1,437
9,552
8,269
474
4,352
5,177
10,222
2,101
W
9,033
2,489
0
1,801
9,352
6,580
828
3,240
6,094
0
32,100
W
Aphrodite
6,504
1,563
4,008
4,981
6,502
3,386
732
2,471
4,003
23,078
0
L
Tsukuyomi
liesuree
Tsukuyomi
6,501
1,396
48
586
10,498
4,207
0
4,842
5,576
0
23,807
L
Bacchus
raftinggs
Bacchus
3,377
521
107
664
10,154
7,372
0
5,110
4,978
6,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,600
Gold Earned
24,104
76
Minions Killed
101
0
Camps Cleared
0
481,126
Distance Traveled
515,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,088
609
35
4
0
160,294
0
W
Ymir
7,992
799
18
2
0
167,043
0
W
Chaac
8,206
821
46
5
0
192,419
0
W
Aphrodite
7,906
791
37
4
0
155,906
0
L
Tsukuyomi
6,575
658
33
3
0
169,452
0
L
Bacchus
5,937
594
8
1
0
151,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role