Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GallitoCool
Ne Zha
Level 41
God Stats
10W - 16L
1,578 SR
Queue Stats
113W - 117L
1,445 Elo+
Party 1
Hel
Hel
Jinxxkid
Hel
Level 105
God Stats
4W - 5L
1,303 SR
Queue Stats
7W - 9L
1,215 Elo+
Solo
Martichoras
Martichoras
NightKing2801
Martichoras
Level 5
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Tiamat
Tiamat
gmatus01
Tiamat
Level 129
God Stats
1W - 3L
1,372 SR
Queue Stats
51W - 62L
1,435 Elo+
Party 1
Team Averages
Level 81
1,391 SR
1,419 Elo+

VS

Team Averages
Level 127
1,517 SR
1,470 Elo+
Nu Wa
Nu Wa
GIANCARLOLINS_10
Nu Wa
Level 155
God Stats
2W - 3L
1,350 SR
Queue Stats
43W - 41L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
GrenimanX3
Amaterasu
Level 88
God Stats
3W - 2L
1,422 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
HARAKAT_HAMAS_04
Danzaburou
Level 101
God Stats
3W - 5L
1,265 SR
Queue Stats
68W - 83L
1,450 Elo+
Solo
Awilix
Awilix
Stealsword
Awilix
Level 162
God Stats
29W - 28L
1,721 SR
Queue Stats
100W - 100L
1,481 Elo+
Solo
Ares
Ares
theMESOTHELIOMA
Ares
Level 127
God Stats
5W - 2L
1,824 SR
Queue Stats
58W - 69L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 1
5,398
491
6,662
11,977
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
10
0 / 3 / 1
5,692
517
5,331
8,318
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 2
4,986
453
2,045
6,170
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
NightKing2801
Martichoras
8
2 / 1 / 0
4,991
454
3,547
4,784
1,913
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
gmatus01
Tiamat
11
0 / 2 / 0
5,326
484
2,556
5,830
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,506
591
6,035
3,860
1,386
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GrenimanX3
Amaterasu
11
1 / 1 / 3
6,050
550
4,571
12,114
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
HARAKAT_HAMAS_04
Danzaburou
9
0 / 0 / 0
5,008
455
1,810
4,396
1,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Stealsword
Awilix
12
5 / 0 / 2
6,168
561
8,546
9,466
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,226
475
4,793
10,607
7,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
W
3
0
1
3.5
L
Ne Zha
0
3
1
0.17
W
Amaterasu
GrenimanX3
Amaterasu
1
1
3
2.5
W
Danzaburou
HARAKAT_HAMAS_04
Danzaburou
0
0
0
0
L
0
1
2
1
L
Martichoras
NightKing2801
Martichoras
2
1
0
2
W
Awilix
Stealsword
Awilix
5
0
2
6
L
Tiamat
gmatus01
Tiamat
0
2
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
25,755
37,079
Taken
40,443
19,400
Mitigated
24,376
10,872
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,662
3,524
0
2,806
11,977
5,338
0
1,868
10,019
0
34,146
W
6,035
1,107
0
1,730
3,860
1,386
63
2,118
1,742
45,236
604
L
Ne Zha
5,331
1,566
0
2,898
8,318
5,920
0
405
7,366
0
36,110
W
Amaterasu
GrenimanX3
Amaterasu
4,571
1,779
0
4,602
12,114
10,681
14
120
11,101
0
39,457
W
Danzaburou
HARAKAT_HAMAS_04
Danzaburou
1,810
1,029
0
1,638
4,396
1,602
0
55
4,341
0
34,329
L
2,045
351
1,201
2,620
6,170
3,010
0
2,438
3,687
15,819
0
L
Martichoras
NightKing2801
Martichoras
3,547
1,649
0
258
4,784
1,913
0
2,203
2,581
0
19,488
W
Awilix
Stealsword
Awilix
8,546
3,629
0
4,482
9,466
3,482
0
953
8,471
0
45,156
L
Tiamat
gmatus01
Tiamat
2,556
352
0
1,089
5,830
3,219
0
3,683
2,147
38,739
0
W
4,793
266
90
2,051
10,607
7,225
0
1,355
9,252
17,409
2,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
28,958
230
Minions Killed
284
0
Camps Cleared
0
988,175
Distance Traveled
1,082,743
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,398
491
51
5
0
238,715
0
W
Nu Wa
6,506
591
82
7
0
220,090
0
L
Ne Zha
5,692
517
63
6
0
165,859
0
W
Amaterasu
6,050
550
68
6
0
207,677
0
W
Danzaburou
5,008
455
43
4
0
187,188
0
L
Hel
4,986
453
19
2
0
166,248
0
L
Martichoras
4,991
454
31
3
0
204,673
0
W
Awilix
6,168
561
71
6
0
252,652
0
L
Tiamat
5,326
484
66
6
0
212,680
2
W
Ares
5,226
475
20
2
0
215,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role