Player Matchup

Bacchus
Bacchus
Silver III
FabiPT123456
Bacchus
Silver III
Level 94
God Stats
2W - 0L
1,739 SR
Queue Stats
20W - 21L
1,449 MMR
Party 1
Chang'e
Chang'e
Gold III
Ferco169
Chang'e
Gold III
Level 156
God Stats
6W - 9L
1,500 SR
Queue Stats
521W - 518L
1,477 MMR
Solo
Nemesis
Nemesis
Gold III
KingSonny901
Nemesis
Gold III
Level 241
God Stats
13W - 18L
1,526 SR
Queue Stats
552W - 574L
1,466 MMR
Solo
Skadi
Skadi
Gold V
Verbalary
Skadi
Gold V
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 80L
1,423 MMR
Party 1
Surtr
Surtr
Gold II
W3tnut999
Surtr
Gold II
Level 130
God Stats
11W - 13L
1,500 SR
Queue Stats
321W - 335L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,553 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,593 SR
1,459 MMR
Poseidon
Poseidon
Gold III
DrMucedaZv
Poseidon
Gold III
Level 154
God Stats
28W - 31L
1,624 SR
Queue Stats
287W - 285L
1,478 MMR
Solo
Ymir
Ymir
Gold V
Krongh16
Ymir
Gold V
Level 107
God Stats
30W - 35L
1,520 SR
Queue Stats
93W - 112L
1,384 MMR
Party 2
Da Ji
Da Ji
Gold V
PRETTYKITTYXO-
Da Ji
Gold V
Level 157
God Stats
17W - 11L
1,624 SR
Queue Stats
245W - 249L
1,436 MMR
Solo
Danzaburou
Danzaburou
Gold III
ULTRASANTI
Danzaburou
Gold III
Level 144
God Stats
20W - 11L
1,699 SR
Queue Stats
102W - 114L
1,555 MMR
Party 2
Hercules
Hercules
Silver I
wakingthelions
Hercules
Silver I
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FabiPT123456
Bacchus
13
4 / 1 / 13
9,343
550
7,843
14,406
18,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Ferco169
Chang'e
15
3 / 2 / 4
9,109
536
10,802
12,850
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
KingSonny901
Nemesis
16
3 / 1 / 6
9,322
548
7,384
16,757
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
Verbalary
Skadi
17
8 / 1 / 5
10,686
629
15,879
7,667
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
W3tnut999
Surtr
16
3 / 0 / 5
10,624
625
11,631
12,296
11,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThanatosSun WukongArachne

VS

Bans
AgniHachimanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrMucedaZv
Poseidon
13
1 / 2 / 1
8,169
481
8,606
9,642
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 5 / 2
7,346
432
5,070
16,677
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 1
7,467
439
7,339
18,894
10,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
ULTRASANTI
Danzaburou
14
1 / 5 / 2
8,374
493
6,814
14,316
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
0 / 3 / 0
7,646
450
6,767
14,643
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DrMucedaZv
Poseidon
1
2
1
0.75
W
Bacchus
FabiPT123456
Bacchus
4
1
13
10.5
W
Chang'e
Ferco169
Chang'e
3
2
4
2.5
W
Nemesis
KingSonny901
Nemesis
3
1
6
6
L
Ymir
1
5
2
0.4
L
2
6
1
0.42
L
Danzaburou
ULTRASANTI
Danzaburou
1
5
2
0.4
W
Skadi
Verbalary
Skadi
8
1
5
10.5
W
Surtr
W3tnut999
Surtr
3
0
5
5.5
L
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
34,596
63,976
Taken
74,172
47,899
Mitigated
46,937
27,820
Healing
20,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DrMucedaZv
Poseidon
8,606
1,008
0
1,985
9,642
3,475
0
4,959
4,508
63,778
1,966
W
Bacchus
FabiPT123456
Bacchus
7,843
757
0
3,624
14,406
18,552
0
3,390
10,926
22,406
0
W
Chang'e
Ferco169
Chang'e
10,802
583
3,539
6,795
12,850
6,012
20
4,726
8,124
63,649
2,361
W
Nemesis
KingSonny901
Nemesis
7,384
2,843
0
6,316
16,757
8,718
349
3,221
13,536
0
83,422
L
Ymir
5,070
518
0
2,446
16,677
13,275
0
5,641
10,709
24,240
0
L
7,339
1,825
0
6,665
18,894
10,984
0
4,105
14,582
0
57,526
L
Danzaburou
ULTRASANTI
Danzaburou
6,814
3,779
0
4,155
14,316
5,729
0
2,212
12,066
0
69,136
W
Skadi
Verbalary
Skadi
15,879
6,681
0
1,268
7,667
3,504
763
1,034
6,633
0
107,441
W
Surtr
W3tnut999
Surtr
11,631
3,384
0
6,278
12,296
11,113
499
1,344
10,125
2,002
83,289
L
Hercules
6,767
1,369
0
5,656
14,643
13,474
0
1,488
12,063
0
61,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
39,002
559
Minions Killed
483
0
Camps Cleared
0
1,769,935
Distance Traveled
1,590,713
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,169
481
134
8
0
345,224
5
W
Bacchus
9,343
550
35
2
0
361,958
2
W
Chang'e
9,109
536
101
6
0
360,407
0
W
Nemesis
9,322
548
131
8
0
406,912
1
L
Ymir
7,346
432
35
2
0
305,032
4
L
Da Ji
7,467
439
95
6
0
321,094
0
L
Danzaburou
8,374
493
106
6
0
312,253
4
W
Skadi
10,686
629
152
9
0
310,137
4
W
Surtr
10,624
625
140
8
0
330,521
3
L
Hercules
7,646
450
113
7
0
307,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role