Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond II
Dеnny
Ix Chel
Diamond II
Level 120
God Stats
6W - 7L
1,621 SR
Queue Stats
334W - 299L
2,348 MMR
Party 1
Athena
Athena
Diamond I
Ghogert
Athena
Diamond I
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
104W - 77L
2,127 MMR
Solo
Tyr
Tyr
Diamond II
TheSteamStreamer
Tyr
Diamond II
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 105L
2,253 MMR
Solo
Artemis
Artemis
Diamond III
Šlick
Artemis
Diamond III
Level 155
God Stats
5W - 6L
1,645 SR
Queue Stats
506W - 470L
2,175 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,606 SR
2,080 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,597 SR
2,098 MMR
Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
ForFrzenFangs
Hun Batz
Diamond II
Level 159
God Stats
6W - 1L
1,837 SR
Queue Stats
235W - 200L
2,271 MMR
Solo
Hercules
Hercules
Diamond III
Fúsion
Hercules
Diamond III
Level 162
God Stats
3W - 1L
1,571 SR
Queue Stats
437W - 400L
2,162 MMR
Solo
Ganesha
Ganesha
Diamond IV
TheShackASNack
Ganesha
Diamond IV
Level 160
God Stats
6W - 5L
1,545 SR
Queue Stats
861W - 853L
2,074 MMR
Solo
Rama
Rama
Masters
Trıcky
Rama
Masters
Level 149
God Stats
7W - 9L
1,530 SR
Queue Stats
243W - 217L
2,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 1 / 0
3,563
713
1,904
4,717
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ix Chel
Dеnny
Ix Chel
7
0 / 0 / 1
3,773
755
1,760
2,161
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Ghogert
Athena
2
0 / 0 / 0
2,608
522
0
500
250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,384
677
1,434
4,238
2,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Šlick
Artemis
6
0 / 0 / 0
3,288
658
1,745
2,484
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusFafnirBastetMedusa

VS

Bans
ThanatosZeusLancelotLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 1 / 0
3,773
755
1,880
2,969
2,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
ForFrzenFangs
Hun Batz
6
0 / 0 / 1
3,354
671
1,535
3,600
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Fúsion
Hercules
6
0 / 0 / 0
3,634
727
1,883
3,474
1,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,646
729
457
3,350
1,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Trıcky
Rama
7
0 / 0 / 0
3,525
705
1,365
2,082
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Ix Chel
Dеnny
Ix Chel
0
0
1
0.5
W
Hun Batz
ForFrzenFangs
Hun Batz
0
0
1
0.5
W
Hercules
Fúsion
Hercules
0
0
0
0
L
Athena
Ghogert
Athena
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Rama
Trıcky
Rama
0
0
0
0
L
Artemis
Šlick
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,843
Damage
7,120
14,100
Taken
15,475
5,533
Mitigated
8,149
5,861
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,904
537
0
1,580
4,717
1,572
0
1,083
3,634
0
13,925
W
Zhong Kui
 
Zhong Kui
1,880
786
0
1,676
2,969
2,736
0
1,248
1,513
21,213
0
L
Ix Chel
Dеnny
Ix Chel
1,760
285
250
1,179
2,161
672
0
947
1,214
19,992
0
W
Hun Batz
ForFrzenFangs
Hun Batz
1,535
875
0
2,652
3,600
1,093
0
174
3,386
0
18,237
W
Hercules
Fúsion
Hercules
1,883
943
0
1,312
3,474
1,894
0
88
3,384
0
18,882
L
Athena
Ghogert
Athena
0
0
0
144
500
250
0
0
500
1,241
0
W
457
128
0
1,248
3,350
1,757
0
0
3,350
8,862
0
L
1,434
322
0
2,208
4,238
2,223
0
0
4,238
0
13,625
W
Rama
Trıcky
Rama
1,365
814
0
1,174
2,082
669
0
0
2,082
0
27,474
L
Artemis
Šlick
Artemis
1,745
530
0
500
2,484
816
0
307
2,177
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,616
Gold Earned
17,932
142
Minions Killed
178
0
Camps Cleared
0
451,592
Distance Traveled
540,867
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,563
713
28
6
0
117,056
0
W
Zhong Kui
3,773
755
39
8
0
100,469
1
L
Ix Chel
3,773
755
47
9
0
109,857
0
W
Hun Batz
3,354
671
43
9
0
121,869
0
W
Hercules
3,634
727
34
7
0
110,038
0
L
Athena
2,608
522
1
0
0
36,111
0
W
Ganesha
3,646
729
0
0
0
120,580
1
L
Tyr
3,384
677
27
5
0
115,524
0
W
Rama
3,525
705
62
12
0
87,911
0
L
Artemis
3,288
658
39
8
0
73,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role