Player Matchup

Pele
Pele
LinkedToaster50
Pele
Level 100
God Stats
6W - 2L
1,586 SR
Queue Stats
54W - 50L
1,500 Elo+
Party 2
Hades
Hades
OverGhoul
Hades
Level 123
God Stats
5W - 5L
1,449 SR
Queue Stats
268W - 251L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Red13Zulu
Danzaburou
Level 119
God Stats
15W - 4L
1,902 SR
Queue Stats
24W - 14L
1,668 Elo+
Party 1
King Arthur
King Arthur
TAYO Gameryt
King Arthur
Level 101
God Stats
10W - 11L
1,369 SR
Queue Stats
123W - 115L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
hoogachaka
Kuzenbo
Level 147
God Stats
13W - 3L
1,709 SR
Queue Stats
24W - 13L
1,668 Elo+
Party 1
Team Averages
Level 118
1,603 SR
1,569 Elo+

VS

Team Averages
Level 101
1,424 SR
1,398 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gomezticlipz7
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,288 Elo+
Party 3
Fenrir
Fenrir
ThatOneGamer713
Fenrir
Level 126
God Stats
1W - 5L
1,200 SR
Queue Stats
234W - 243L
1,418 Elo+
Party 3
Skadi
Skadi
lagface
Skadi
Level 101
God Stats
28W - 17L
1,638 SR
Queue Stats
42W - 44L
1,434 Elo+
Solo
Ymir
Ymir
lilmex713
Ymir
Level 108
God Stats
0W - 2L
1,283 SR
Queue Stats
14W - 28L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
7,936
610
6,244
10,568
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
OverGhoul
Hades
12
0 / 0 / 1
7,545
580
4,515
5,521
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Red13Zulu
Danzaburou
11
2 / 4 / 6
7,284
560
10,019
9,743
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TAYO Gameryt
King Arthur
15
1 / 1 / 1
8,426
648
8,566
13,013
11,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
hoogachaka
Kuzenbo
12
4 / 0 / 7
6,941
534
5,497
9,171
11,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 0
6,719
517
3,026
8,658
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Gomezticlipz7
Erlang Shen
13
1 / 1 / 1
6,945
534
7,319
13,701
12,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 1
7,047
542
4,645
12,659
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
lagface
Skadi
10
2 / 3 / 1
6,273
483
5,758
8,142
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
0 / 5 / 1
5,547
427
3,686
11,478
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Erlang Shen
Gomezticlipz7
Erlang Shen
1
1
1
1.5
W
7
1
0
7
W
Hades
OverGhoul
Hades
0
0
1
0.5
W
Danzaburou
Red13Zulu
Danzaburou
2
4
6
1.25
W
King Arthur
TAYO Gameryt
King Arthur
1
1
1
1.5
L
3
4
1
0.88
W
Kuzenbo
hoogachaka
Kuzenbo
4
0
7
7.5
L
Skadi
lagface
Skadi
2
3
1
0.83
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,841
Damage
24,434
48,016
Taken
54,638
34,211
Mitigated
35,434
10,840
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,026
118
0
2,029
8,658
4,503
0
4,165
4,493
52,666
0
L
Erlang Shen
Gomezticlipz7
Erlang Shen
7,319
4,156
0
5,993
13,701
12,665
0
0
13,701
0
50,930
W
6,244
2,655
0
2,428
10,568
4,843
0
100
10,468
0
63,543
W
Hades
OverGhoul
Hades
4,515
392
150
3,860
5,521
2,180
710
2,377
2,677
56,705
2,786
W
Danzaburou
Red13Zulu
Danzaburou
10,019
3,946
0
1,380
9,743
4,187
689
1,448
8,238
0
47,662
W
King Arthur
TAYO Gameryt
King Arthur
8,566
950
0
1,422
13,013
11,633
0
0
13,013
0
70,134
L
4,645
2,094
0
5,765
12,659
5,580
0
1,524
11,135
0
52,734
W
Kuzenbo
hoogachaka
Kuzenbo
5,497
2,577
0
1,600
9,171
11,368
60
2,002
7,169
22,552
0
L
Skadi
lagface
Skadi
5,758
2,266
0
2,029
8,142
3,223
58
1,541
6,601
0
49,398
L
Ymir
3,686
767
0
815
11,478
9,463
0
2,734
8,744
19,006
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
32,531
398
Minions Killed
393
0
Camps Cleared
0
1,331,248
Distance Traveled
1,251,350
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,719
517
121
9
0
263,334
6
L
Erlang Shen
6,945
534
85
7
0
263,135
2
W
Pele
7,936
610
93
7
0
295,864
0
W
Hades
7,545
580
95
7
0
245,094
0
W
Danzaburou
7,284
560
66
5
0
237,772
0
W
King Arthur
8,426
648
121
9
0
275,088
0
L
Fenrir
7,047
542
83
6
0
276,953
4
W
Kuzenbo
6,941
534
23
2
0
277,430
3
L
Skadi
6,273
483
83
6
0
239,164
3
L
Ymir
5,547
427
21
2
0
208,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role