Player Matchup

Sylvanus
Sylvanus
Mandarin02
Sylvanus
Level 69
God Stats
2W - 0L
1,694 SR
Queue Stats
17W - 8L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSimpleChaos
Baron Samedi
Level 157
God Stats
1W - 0L
1,975 SR
Queue Stats
14W - 13L
1,566 Elo+
Solo
Awilix
Awilix
starwarslux
Awilix
Level 135
God Stats
2W - 0L
1,267 SR
Queue Stats
64W - 34L
1,668 Elo+
Party 1
Team Averages
Level 120
1,645 SR
1,608 Elo+

VS

Team Averages
Level 155
1,587 SR
1,532 Elo+
Sylvanus
Sylvanus
Jheremypaez
Sylvanus
Level 155
God Stats
20W - 27L
1,535 SR
Queue Stats
244W - 253L
1,475 Elo+
Solo
Scylla
Scylla
SyKo Convict
Scylla
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 107L
1,561 Elo+
Party 2
Medusa
Medusa
SyKo Sasuke
Medusa
Level 157
God Stats
9W - 8L
1,725 SR
Queue Stats
105W - 107L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mandarin02
Sylvanus
15
4 / 1 / 7
9,319
777
4,955
11,405
11,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TheSimpleChaos
Baron Samedi
14
3 / 3 / 6
8,837
736
9,064
10,053
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
4 / 1 / 7
9,192
766
9,432
10,371
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jheremypaez
Sylvanus
14
2 / 1 / 2
8,429
702
6,542
8,749
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
1 / 5 / 3
8,423
702
9,953
9,113
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
2 / 5 / 2
8,206
684
7,883
10,254
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Jheremypaez
Sylvanus
2
1
2
3
W
Sylvanus
Mandarin02
Sylvanus
4
1
7
7.5
L
Scylla
1
5
3
0.5
L
Medusa
2
5
2
0.6
W
Baron Samedi
TheSimpleChaos
Baron Samedi
3
3
6
2
W
Awilix
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
24,378
31,829
Taken
28,116
23,756
Mitigated
11,987
11,796
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Jheremypaez
Sylvanus
6,542
818
1,506
2,535
8,749
4,935
0
2,309
5,988
23,515
0
W
Sylvanus
Mandarin02
Sylvanus
4,955
1,143
1,843
4,159
11,405
11,907
0
5,608
5,784
17,594
1,717
L
Scylla
9,953
694
0
675
9,113
3,044
0
4,327
3,846
42,322
664
L
Medusa
7,883
2,843
0
958
10,254
4,008
0
5,396
4,267
0
38,529
W
Baron Samedi
TheSimpleChaos
Baron Samedi
9,064
210
288
2,974
10,053
6,426
0
5,803
4,009
33,721
1,210
W
Awilix
9,432
2,672
0
2,532
10,371
5,423
0
4,569
5,562
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,348
Gold Earned
25,058
156
Minions Killed
175
0
Camps Cleared
0
679,801
Distance Traveled
633,829
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,429
702
39
3
0
200,542
0
W
Sylvanus
9,319
777
40
3
0
220,922
4
L
Scylla
8,423
702
85
7
0
211,627
0
L
Medusa
8,206
684
51
4
0
221,660
0
W
Baron Samedi
8,837
736
66
6
0
205,382
0
W
Awilix
9,192
766
50
4
0
253,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role