Player Matchup

Danzaburou
Danzaburou
MicahMero
Danzaburou
Level 11
God Stats
0W - 6L
1,022 SR
Queue Stats
0W - 7L
1,009 Elo+
Party 2
Kukulkan
Kukulkan
OHEscrementeBob
Kukulkan
Level 17
God Stats
1W - 2L
1,172 SR
Queue Stats
8W - 25L
1,040 Elo+
Party 2
Chaac
Chaac
Torkums91
Chaac
Level 140
God Stats
0W - 4L
1,354 SR
Queue Stats
13W - 30L
1,138 Elo+
Party 2
Team Averages
Level 56
1,183 SR
1,062 Elo+

VS

Team Averages
Level 38
1,500 SR
1,698 Elo+
Ao Kuang
Ao Kuang
Crockyss
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Izanami
Izanami
WakZen
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeathie
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MicahMero
Danzaburou
13
1 / 8 / 0
9,689
570
7,318
16,438
6,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
0 / 4 / 2
9,656
568
7,214
7,812
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
Torkums91
Chaac
15
2 / 7 / 0
10,955
644
18,156
30,117
35,124
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crockyss
Ao Kuang
17
9 / 1 / 9
12,263
721
14,836
17,857
22,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
WakZen
Izanami
18
6 / 2 / 11
12,913
760
18,923
15,230
8,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Zeathie
Baron Samedi
16
4 / 0 / 14
11,591
682
10,768
13,723
18,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
19
19
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Crockyss
Ao Kuang
9
1
9
13.5
L
Danzaburou
MicahMero
Danzaburou
1
8
0
0.13
L
Kukulkan
0
4
2
0.25
L
Chaac
Torkums91
Chaac
2
7
0
0.29
W
Izanami
WakZen
Izanami
6
2
11
5.75
W
Baron Samedi
Zeathie
Baron Samedi
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,688
Damage
44,527
54,367
Taken
46,810
44,784
Mitigated
50,354
4,922
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Crockyss
Ao Kuang
14,836
5,114
0
5,935
17,857
22,484
890
3,683
14,174
30,360
470
L
Danzaburou
MicahMero
Danzaburou
7,318
2,715
0
1,548
16,438
6,379
576
6,547
9,871
0
33,212
L
Kukulkan
7,214
444
0
0
7,812
3,281
132
4,935
2,877
28,385
0
L
Chaac
Torkums91
Chaac
18,156
1,475
0
3,374
30,117
35,124
0
13,733
16,200
3,697
42,303
W
Izanami
WakZen
Izanami
18,923
14,009
0
4,716
15,230
8,944
1,248
3,281
11,949
0
73,932
W
Baron Samedi
Zeathie
Baron Samedi
10,768
1,669
2,710
6,601
13,723
18,926
432
2,575
11,148
38,424
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
36,767
140
Minions Killed
175
0
Camps Cleared
0
682,277
Distance Traveled
867,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,263
721
31
2
0
316,294
0
L
Danzaburou
9,689
570
41
2
0
271,731
0
L
Kukulkan
9,656
568
42
2
0
170,788
0
L
Chaac
10,955
644
57
3
0
239,758
0
W
Izanami
12,913
760
109
6
0
283,570
0
W
Baron Samedi
11,591
682
35
2
0
267,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role