Player Matchup

Cerberus
Cerberus
Silver III
GareldJones
Cerberus
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,305 MMR
Party 1
Fenrir
Fenrir
Silver III
GutMeGhosty
Fenrir
Silver III
Level 147
God Stats
7W - 7L
1,641 SR
Queue Stats
24W - 32L
1,305 MMR
Party 1
Medusa
Medusa
Gold V
Josh02727
Medusa
Gold V
Level 156
God Stats
23W - 31L
1,486 SR
Queue Stats
131W - 137L
1,329 MMR
Solo
Nemesis
Nemesis
Bronze III
SOG Stevo
Nemesis
Bronze III
Level 50
God Stats
1W - 4L
1,275 SR
Queue Stats
35W - 42L
1,316 MMR
Solo
Chang'e
Chang'e
Silver I
SoulReaper2133
Chang'e
Silver I
Level 126
God Stats
4W - 9L
1,917 SR
Queue Stats
182W - 193L
1,351 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,564 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,492 SR
1,321 MMR
Charybdis
Charybdis
Gold V
Apollodrus
Charybdis
Gold V
Level 76
God Stats
5W - 1L
1,299 SR
Queue Stats
87W - 80L
1,345 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
BreadMoldy
Kuzenbo
Silver I
Level 45
God Stats
9W - 7L
1,424 SR
Queue Stats
115W - 118L
1,302 MMR
Solo
Aphrodite
Aphrodite
Gold V
WLACRAZY
Aphrodite
Gold V
Level 158
God Stats
3W - 6L
1,355 SR
Queue Stats
618W - 637L
1,311 MMR
Solo
Poseidon
Poseidon
Gold IV
aira12
Poseidon
Gold IV
Level 204
God Stats
8W - 6L
1,618 SR
Queue Stats
139W - 146L
1,348 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
palermillo
Tsukuyomi
Gold V
Level 63
God Stats
2W - 0L
1,762 SR
Queue Stats
41W - 49L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GareldJones
Cerberus
12
3 / 2 / 1
7,247
518
5,460
13,932
10,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
5 / 4 / 2
7,029
502
7,077
11,772
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Josh02727
Medusa
10
0 / 5 / 2
5,939
424
7,786
12,701
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SOG Stevo
Nemesis
11
0 / 2 / 2
6,567
469
5,353
12,478
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 4
7,075
505
5,053
11,327
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BakasuraThanatosAresThor

VS

Bans
Bake KujiraVulcanAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apollodrus
Charybdis
13
5 / 1 / 4
8,097
578
14,629
13,758
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BreadMoldy
Kuzenbo
13
1 / 3 / 8
8,116
580
7,578
14,363
16,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
WLACRAZY
Aphrodite
13
1 / 3 / 3
7,895
564
8,802
11,025
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
aira12
Poseidon
14
3 / 3 / 2
8,240
589
4,651
10,878
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
palermillo
Tsukuyomi
15
6 / 0 / 3
8,409
601
8,237
10,910
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
16
16
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apollodrus
Charybdis
5
1
4
7
W
Kuzenbo
BreadMoldy
Kuzenbo
1
3
8
1.67
L
Cerberus
GareldJones
Cerberus
3
2
1
1.75
L
Fenrir
5
4
2
1.5
L
Medusa
Josh02727
Medusa
0
5
2
0.2
L
Nemesis
SOG Stevo
Nemesis
0
2
2
0.5
L
2
3
4
1.33
W
Aphrodite
WLACRAZY
Aphrodite
1
3
3
0.83
W
Poseidon
aira12
Poseidon
3
3
2
1.33
W
Tsukuyomi
palermillo
Tsukuyomi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
43,897
62,210
Taken
60,934
28,765
Mitigated
35,501
14,833
Healing
24,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apollodrus
Charybdis
14,629
9,999
0
5,741
13,758
5,138
471
1,537
12,221
0
72,662
W
Kuzenbo
BreadMoldy
Kuzenbo
7,578
2,782
0
1,853
14,363
16,822
0
3,687
10,676
28,226
1,264
L
Cerberus
GareldJones
Cerberus
5,460
720
0
5,886
13,932
10,457
0
4,701
9,053
24,483
0
L
Fenrir
7,077
1,653
0
836
11,772
5,300
0
1,772
9,886
0
39,479
L
Medusa
Josh02727
Medusa
7,786
2,669
0
1,665
12,701
4,050
0
2,091
10,482
0
48,475
L
Nemesis
SOG Stevo
Nemesis
5,353
791
0
2,912
12,478
4,743
0
6,977
5,501
0
37,096
L
5,053
1,139
1,242
2,292
11,327
4,215
0
4,365
6,816
41,718
4,082
W
Aphrodite
WLACRAZY
Aphrodite
8,802
949
893
6,430
11,025
5,562
0
696
10,329
55,716
1,648
W
Poseidon
aira12
Poseidon
4,651
711
0
4,023
10,878
3,611
11
1,918
8,960
68,913
0
W
Tsukuyomi
palermillo
Tsukuyomi
8,237
1,891
0
5,932
10,910
4,368
0
2,244
8,666
0
60,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
40,757
284
Minions Killed
429
0
Camps Cleared
0
1,436,890
Distance Traveled
1,417,027
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,097
578
97
7
0
268,939
0
W
Kuzenbo
8,116
580
28
2
0
288,510
3
L
Cerberus
7,247
518
46
3
0
299,042
2
L
Fenrir
7,029
502
56
4
0
319,255
5
L
Medusa
5,939
424
68
5
0
267,964
0
L
Nemesis
6,567
469
50
4
0
278,374
2
L
Chang'e
7,075
505
64
5
0
272,255
7
W
Aphrodite
7,895
564
102
7
0
221,148
5
W
Poseidon
8,240
589
109
8
0
293,485
0
W
Tsukuyomi
8,409
601
93
7
0
344,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role