Player Matchup

Ix Chel
Ix Chel
BenzoLoverXNX
Ix Chel
Level 127
God Stats
1W - 1L
1,669 SR
Queue Stats
70W - 78L
1,519 Elo+
Party 3
Cabrakan
Cabrakan
Katericataa
Cabrakan
Level 140
God Stats
9W - 14L
1,595 SR
Queue Stats
135W - 128L
1,439 Elo+
Solo
Apollo
Apollo
PasteurisedMilk
Apollo
Level 110
God Stats
3W - 2L
1,705 SR
Queue Stats
64W - 63L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 123
God Stats
112W - 95L
1,557 SR
Queue Stats
257W - 231L
1,519 Elo+
Party 1
Mercury
Mercury
zMatteHDz
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,525 Elo+
Party 3
Team Averages
Level 122
1,605 SR
1,498 Elo+

VS

Team Averages
Level 95
1,462 SR
1,409 Elo+
Janus
Janus
Elitron22
Janus
Level 107
God Stats
3W - 1L
1,592 SR
Queue Stats
69W - 81L
1,404 Elo+
Party 2
Hachiman
Hachiman
Sareganu
Hachiman
Level 112
God Stats
1W - 2L
1,204 SR
Queue Stats
91W - 104L
1,390 Elo+
Party 2
Horus
Horus
Sthauphenberg
Horus
Level 85
God Stats
6W - 8L
1,392 SR
Queue Stats
118W - 137L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
Yuichiro0604
Cthulhu
Level 62
God Stats
36W - 34L
1,492 SR
Queue Stats
172W - 196L
1,372 Elo+
Party 2
Bakasura
Bakasura
nesta95420
Bakasura
Level 109
God Stats
69W - 53L
1,628 SR
Queue Stats
81W - 74L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
7
2 / 1 / 0
3,946
789
2,300
2,652
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
Katericataa
Cabrakan
2
0 / 2 / 0
2,692
538
241
2,279
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,271
654
1,433
3,026
933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
TrivialAsh
Cthulhu
6
0 / 0 / 0
3,640
728
2,615
2,445
1,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mercury
zMatteHDz
Mercury
6
0 / 0 / 2
3,454
691
906
4,392
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Elitron22
Janus
7
1 / 0 / 0
3,741
748
2,303
2,143
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Sareganu
Hachiman
6
2 / 0 / 1
4,013
803
2,043
2,239
601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,269
654
1,207
4,381
2,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Yuichiro0604
Cthulhu
6
1 / 0 / 3
4,265
853
2,484
3,201
1,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
nesta95420
Bakasura
6
0 / 2 / 0
3,371
674
342
5,143
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
2
1
0
2
W
Janus
Elitron22
Janus
1
0
0
1
L
Cabrakan
Katericataa
Cabrakan
0
2
0
0
L
0
1
0
0
W
Hachiman
Sareganu
Hachiman
2
0
1
2.5
W
0
0
0
0
L
Cthulhu
TrivialAsh
Cthulhu
0
0
0
0
W
Cthulhu
Yuichiro0604
Cthulhu
1
0
3
2.5
W
Bakasura
nesta95420
Bakasura
0
2
0
0
L
Mercury
zMatteHDz
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,495
Damage
8,379
14,794
Taken
17,107
5,705
Mitigated
7,548
4,698
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
2,300
94
343
776
2,652
949
0
1,523
967
25,509
0
W
Janus
Elitron22
Janus
2,303
127
0
500
2,143
689
0
1,212
931
17,484
0
L
Cabrakan
Katericataa
Cabrakan
241
0
0
360
2,279
1,128
0
379
1,900
3,059
0
L
1,433
672
0
1,348
3,026
933
0
1,032
1,994
0
13,740
W
Hachiman
Sareganu
Hachiman
2,043
1,098
0
1,274
2,239
601
225
75
2,130
0
23,405
W
1,207
523
112
1,514
4,381
2,575
0
1,789
2,592
0
15,119
L
Cthulhu
TrivialAsh
Cthulhu
2,615
392
0
1,311
2,445
1,257
0
0
2,395
21,400
1,086
W
Cthulhu
Yuichiro0604
Cthulhu
2,484
54
0
1,214
3,201
1,598
0
368
2,783
10,824
0
W
Bakasura
nesta95420
Bakasura
342
203
0
1,407
5,143
2,085
0
1,346
3,797
0
14,205
L
Mercury
zMatteHDz
Mercury
906
322
0
560
4,392
1,438
0
1,545
2,701
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,003
Gold Earned
18,659
136
Minions Killed
156
0
Camps Cleared
0
488,828
Distance Traveled
538,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,946
789
42
8
0
108,101
0
W
Janus
3,741
748
37
7
0
100,751
0
L
Cabrakan
2,692
538
7
1
0
47,259
0
L
Apollo
3,271
654
27
5
0
97,194
0
W
Hachiman
4,013
803
40
8
0
105,536
0
W
Horus
3,269
654
26
5
0
101,821
0
L
Cthulhu
3,640
728
29
6
0
97,195
0
W
Cthulhu
4,265
853
12
2
0
118,666
0
W
Bakasura
3,371
674
41
8
0
112,089
0
L
Mercury
3,454
691
31
6
0
139,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role