Player Matchup

Mulan
Mulan
Diamond V
BugléWizard
Mulan
Diamond V
Level 248
God Stats
22W - 11L
1,752 SR
Queue Stats
387W - 363L
1,970 MMR
Solo
Bastet
Bastet
Diamond V
OwenDiff
Bastet
Diamond V
Level 159
God Stats
3W - 2L
1,669 SR
Queue Stats
163W - 137L
1,974 MMR
Solo
Janus
Janus
Platinum I
QueLoKevin
Janus
Platinum I
Level 122
God Stats
7W - 4L
1,658 SR
Queue Stats
183W - 174L
1,999 MMR
Solo
Geb
Geb
Platinum II
RockyRoads
Geb
Platinum II
Level 159
God Stats
2W - 2L
1,336 SR
Queue Stats
173W - 168L
1,975 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
WykkydLumps
Heimdallr
Diamond IV
Level 122
God Stats
4W - 2L
1,299 SR
Queue Stats
52W - 33L
1,979 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,543 SR
1,980 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,668 SR
1,963 MMR
Ao Kuang
Ao Kuang
Platinum I
JanusAntetokumpo
Ao Kuang
Platinum I
Level 149
God Stats
1W - 1L
1,781 SR
Queue Stats
62W - 56L
1,957 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
MrBeastIsHung
Sun Wukong
Platinum V
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,910 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
Sippycup
Morgan Le Fay
Platinum IV
Level 203
God Stats
9W - 1L
1,937 SR
Queue Stats
14W - 3L
1,954 MMR
Party 1
Fenrir
Fenrir
Diamond V
StrollingRanger
Fenrir
Diamond V
Level 169
God Stats
2W - 3L
1,534 SR
Queue Stats
54W - 36L
1,985 MMR
Solo
Chiron
Chiron
Platinum I
jexcygames
Chiron
Platinum I
Level 144
God Stats
9W - 7L
1,588 SR
Queue Stats
182W - 167L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,467
683
5,309
7,922
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
OwenDiff
Bastet
8
1 / 2 / 1
4,444
556
2,949
6,608
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
9
1 / 1 / 0
4,923
615
1,457
3,556
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,757
595
2,063
5,554
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
WykkydLumps
Heimdallr
9
0 / 1 / 0
4,543
568
3,858
4,739
1,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
VulcanLancelotAresThanatos

VS

Bans
TerraAthenaAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,398
425
1,490
4,218
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MrBeastIsHung
Sun Wukong
9
2 / 1 / 1
5,301
663
5,092
8,396
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sippycup
Morgan Le Fay
9
1 / 2 / 1
4,775
597
3,291
4,758
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 1
5,206
651
3,456
4,208
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chiron
jexcygames
Chiron
10
1 / 0 / 0
4,866
608
3,261
4,563
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
7
7
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
0
0
0
L
Sun Wukong
MrBeastIsHung
Sun Wukong
2
1
1
2.5
W
Bastet
OwenDiff
Bastet
1
2
1
0.75
W
Janus
1
1
0
1
W
0
1
1
0.5
L
Morgan Le Fay
Sippycup
Morgan Le Fay
1
2
1
0.75
L
3
0
1
3.5
W
Heimdallr
WykkydLumps
Heimdallr
0
1
0
0
L
Chiron
jexcygames
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
16,590
28,379
Taken
26,143
12,770
Mitigated
11,424
10,829
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,309
1,277
0
3,022
7,922
4,193
0
0
7,922
0
40,305
L
1,490
366
0
1,586
4,218
1,096
0
458
3,760
8,553
0
L
Sun Wukong
MrBeastIsHung
Sun Wukong
5,092
1,469
0
2,483
8,396
5,417
0
0
8,396
0
37,003
W
Bastet
OwenDiff
Bastet
2,949
737
0
3,168
6,608
1,940
0
1,044
5,564
0
25,025
W
Janus
1,457
80
0
354
3,556
1,275
0
1,599
1,957
34,594
647
W
2,063
229
75
2,331
5,554
3,606
0
1,416
4,138
17,221
2,395
L
Morgan Le Fay
Sippycup
Morgan Le Fay
3,291
172
0
788
4,758
1,802
0
1,854
2,780
31,872
0
L
3,456
698
0
2,728
4,208
1,631
0
417
3,751
0
29,120
W
Heimdallr
WykkydLumps
Heimdallr
3,858
2,378
0
1,879
4,739
1,756
0
722
4,017
0
34,926
L
Chiron
jexcygames
Chiron
3,261
1,797
176
1,858
4,563
1,478
0
463
4,100
0
37,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
23,546
285
Minions Killed
252
0
Camps Cleared
0
847,174
Distance Traveled
773,212
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,467
683
81
10
0
148,023
3
L
Ao Kuang
3,398
425
13
2
0
76,172
0
L
Sun Wukong
5,301
663
57
7
0
181,827
1
W
Bastet
4,444
556
42
5
0
192,579
0
W
Janus
4,923
615
71
9
0
175,600
0
W
Geb
4,757
595
30
4
0
183,382
1
L
Morgan Le Fay
4,775
597
51
6
0
160,009
0
L
Fenrir
5,206
651
57
7
0
205,746
0
W
Heimdallr
4,543
568
61
8
0
147,590
0
L
Chiron
4,866
608
74
9
0
149,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role