Player Matchup

Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bardock1029
Sol
Level 86
God Stats
1W - 2L
1,594 SR
Queue Stats
60W - 54L
1,639 Elo+
Solo
Arachne
Arachne
Inprexes
Arachne
Level 162
God Stats
3W - 2L
1,775 SR
Queue Stats
317W - 215L
1,626 Elo+
Solo
Anubis
Anubis
ManBaerPiggz
Anubis
Level 109
God Stats
8W - 9L
1,468 SR
Queue Stats
878W - 946L
1,545 Elo+
Solo
Janus
Janus
h00krnd
Janus
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 252L
1,578 Elo+
Solo
Team Averages
Level 133
1,567 SR
1,577 Elo+

VS

Team Averages
Level 159
1,588 SR
1,536 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Cloudyvision85
Apollo
Level 99
God Stats
5W - 4L
1,635 SR
Queue Stats
304W - 263L
1,554 Elo+
Party 1
Chronos
Chronos
Wolfyrou
Chronos
Level 159
God Stats
5W - 1L
1,746 SR
Queue Stats
218W - 233L
1,489 Elo+
Solo
Thanatos
Thanatos
džeko
Thanatos
Level 252
God Stats
7W - 5L
1,670 SR
Queue Stats
133W - 102L
1,590 Elo+
Party 2
Thoth
Thoth
mthrfo1002
Thoth
Level 158
God Stats
2W - 4L
1,387 SR
Queue Stats
396W - 389L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 6 / 7
7,249
725
2,789
15,940
14,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 5
8,610
861
18,320
11,078
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Inprexes
Arachne
13
2 / 3 / 6
7,381
738
6,785
12,316
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 6 / 2
7,337
734
4,705
9,042
3,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
h00krnd
Janus
14
2 / 3 / 6
7,826
783
9,406
9,296
3,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 2 / 15
9,355
936
16,918
10,498
5,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 10
9,233
923
6,993
9,092
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
Wolfyrou
Chronos
14
2 / 3 / 9
8,131
813
5,365
8,601
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
džeko
Thanatos
17
10 / 2 / 7
9,844
984
15,132
10,633
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
14
2 / 2 / 9
7,953
795
8,085
6,429
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
10
Kills
22
22
Deaths
11
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
7
0.58
W
Raijin
 
Raijin
4
2
15
5.75
L
4
4
5
1.63
W
4
2
10
4.5
L
Arachne
Inprexes
Arachne
2
3
6
1.67
L
Anubis
2
6
2
0.5
W
Chronos
Wolfyrou
Chronos
2
3
9
2.17
W
Thanatos
džeko
Thanatos
10
2
7
6.75
L
Janus
h00krnd
Janus
2
3
6
1.67
W
Thoth
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
52,493
57,672
Taken
45,253
35,548
Mitigated
21,225
13,056
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,789
132
530
2,883
15,940
14,194
0
6,083
9,313
8,854
523
W
Raijin
 
Raijin
16,918
1,707
898
3,520
10,498
5,860
0
7,140
3,185
36,947
0
L
18,320
6,457
191
3,586
11,078
3,635
210
6,005
4,932
36,530
913
W
6,993
3,581
1,197
2,201
9,092
3,831
739
7,756
1,241
0
20,190
L
Arachne
Inprexes
Arachne
6,785
3,235
305
2,596
12,316
11,146
0
7,321
4,857
0
10,320
L
Anubis
4,705
42
134
714
9,042
3,456
0
4,401
4,454
12,167
494
W
Chronos
Wolfyrou
Chronos
5,365
691
586
785
8,601
3,316
542
6,589
1,801
15,946
0
W
Thanatos
džeko
Thanatos
15,132
1,806
807
9,029
10,633
5,520
0
8,183
2,247
0
19,027
L
Janus
h00krnd
Janus
9,406
152
470
1,647
9,296
3,117
0
6,558
2,738
20,446
0
W
Thoth
8,085
61
964
1,083
6,429
2,698
348
4,552
1,788
21,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
44,516
108
Minions Killed
174
0
Camps Cleared
0
964,086
Distance Traveled
1,041,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,249
725
11
1
0
202,822
0
W
Raijin
9,355
936
48
5
0
199,869
0
L
Sol
8,610
861
41
4
0
190,516
0
W
Apollo
9,233
923
60
6
0
211,475
0
L
Arachne
7,381
738
9
1
0
199,999
0
L
Anubis
7,337
734
16
2
0
174,655
0
W
Chronos
8,131
813
25
3
0
186,891
0
W
Thanatos
9,844
984
19
2
0
242,405
0
L
Janus
7,826
783
31
3
0
196,094
0
W
Thoth
7,953
795
22
2
0
200,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role