Player Matchup

Olorun
Olorun
Mrkickdoors
Olorun
Level 141
God Stats
2W - 0L
1,779 SR
Queue Stats
191W - 175L
1,540 Elo+
Solo
Osiris
Osiris
OGMattyB4918
Osiris
Level 151
God Stats
5W - 2L
1,635 SR
Queue Stats
32W - 30L
1,504 Elo+
Party 1
Terra
Terra
RODDYRICCH
Terra
Level 128
God Stats
158W - 133L
1,684 SR
Queue Stats
223W - 207L
1,591 Elo+
Solo
Bastet
Bastet
SmackDaddyT
Bastet
Level 155
God Stats
6W - 3L
1,654 SR
Queue Stats
66W - 58L
1,532 Elo+
Party 1
Janus
Janus
ValkyrieX77
Janus
Level 140
God Stats
2W - 3L
1,367 SR
Queue Stats
24W - 23L
1,513 Elo+
Party 1
Team Averages
Level 143
1,624 SR
1,536 Elo+

VS

Team Averages
Level 115
1,481 SR
1,446 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Coldestglobe70
Osiris
Level 119
God Stats
13W - 32L
1,335 SR
Queue Stats
54W - 109L
1,386 Elo+
Party 2
Bastet
Bastet
GaelBMF
Bastet
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 349L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
skwerrul
Kuzenbo
Level 75
God Stats
0W - 3L
1,343 SR
Queue Stats
12W - 35L
1,348 Elo+
Party 2
Rama
Rama
vaughna
Rama
Level 124
God Stats
1W - 2L
1,726 SR
Queue Stats
41W - 77L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 0 / 1
7,733
644
6,062
7,804
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
13
1 / 1 / 2
7,906
659
6,228
11,936
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
11
2 / 1 / 4
6,907
576
5,764
10,127
8,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
13
6 / 1 / 2
7,371
614
8,995
10,553
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 1 / 3
6,973
581
5,984
7,677
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 1
6,646
554
7,170
9,959
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
6,821
568
8,110
14,186
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
GaelBMF
Bastet
10
1 / 0 / 1
6,013
501
5,106
7,743
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kuzenbo
skwerrul
Kuzenbo
10
0 / 4 / 3
5,894
491
3,625
11,726
11,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
vaughna
Rama
12
1 / 3 / 0
6,355
530
4,597
7,655
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
4
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
L
1
4
0
0.25
L
Bastet
GaelBMF
Bastet
1
0
1
1.5
W
Olorun
2
0
1
2.5
W
Osiris
1
1
2
2
W
Terra
2
1
4
4
W
Bastet
6
1
2
7
W
2
1
3
3.5
L
Kuzenbo
skwerrul
Kuzenbo
0
4
3
0.38
L
Rama
vaughna
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
28,608
48,097
Taken
51,269
29,202
Mitigated
32,023
21,859
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,170
636
0
3,012
9,959
5,347
0
4,048
5,560
44,409
2,060
L
8,110
2,678
0
6,819
14,186
9,708
0
0
14,186
0
55,426
L
Bastet
GaelBMF
Bastet
5,106
1,556
0
4,329
7,743
2,688
0
804
6,899
0
39,020
W
Olorun
6,062
3,276
120
4,165
7,804
3,375
2,701
613
7,191
63,039
6,541
W
Osiris
6,228
2,420
0
6,271
11,936
9,588
512
0
11,936
0
55,092
W
Terra
5,764
1,467
870
3,635
10,127
8,674
0
3,482
6,417
24,972
1,086
W
Bastet
8,995
2,721
0
5,163
10,553
4,424
0
1,587
8,829
0
51,839
W
5,984
459
0
1,635
7,677
3,141
0
3,887
3,430
45,856
0
L
Kuzenbo
skwerrul
Kuzenbo
3,625
1,250
190
1,170
11,726
11,433
0
6,950
4,552
12,440
400
L
Rama
vaughna
Rama
4,597
2,782
0
500
7,655
2,847
0
5,054
2,575
0
47,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
31,729
431
Minions Killed
321
0
Camps Cleared
0
1,269,550
Distance Traveled
1,179,171
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,646
554
94
8
0
235,298
0
L
Osiris
6,821
568
75
6
0
226,189
2
L
Bastet
6,013
501
67
6
0
249,890
0
W
Olorun
7,733
644
125
10
0
228,414
1
W
Osiris
7,906
659
98
8
0
257,767
0
W
Terra
6,907
576
44
4
0
267,014
3
W
Bastet
7,371
614
80
7
0
291,540
0
W
Janus
6,973
581
84
7
0
224,815
0
L
Kuzenbo
5,894
491
21
2
0
243,220
2
L
Rama
6,355
530
64
5
0
224,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role