Player Matchup

Nu Wa
Nu Wa
Kadri710
Nu Wa
Level 128
God Stats
6W - 0L
1,885 SR
Queue Stats
262W - 259L
1,499 Elo+
Party 1
Achilles
Achilles
Rorshach86
Achilles
Level 103
God Stats
1W - 1L
1,294 SR
Queue Stats
44W - 29L
1,505 Elo+
Solo
Camazotz
Camazotz
ToonzCluez
Camazotz
Level 90
God Stats
9W - 1L
1,726 SR
Queue Stats
358W - 344L
1,515 Elo+
Solo
Bacchus
Bacchus
chamia
Bacchus
Level 103
God Stats
4W - 1L
1,864 SR
Queue Stats
39W - 28L
1,416 Elo+
Party 1
Tiamat
Tiamat
dotagps
Tiamat
Level 158
God Stats
2W - 1L
1,238 SR
Queue Stats
41W - 34L
1,431 Elo+
Solo
Team Averages
Level 116
1,601 SR
1,473 Elo+

VS

Team Averages
Level 115
1,425 SR
1,433 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BRETTBREEZY4436
Thanatos
Level 107
God Stats
1W - 4L
1,281 SR
Queue Stats
48W - 52L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Billion 98
Nu Wa
Level 45
God Stats
0W - 2L
1,343 SR
Queue Stats
84W - 95L
1,350 Elo+
Solo
Xbalanque
Xbalanque
Endiven
Xbalanque
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 93L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
Tripulsiks
Ao Kuang
Level 137
God Stats
5W - 9L
1,500 SR
Queue Stats
535W - 557L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kadri710
Nu Wa
20
9 / 1 / 20
13,139
773
25,058
11,592
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Rorshach86
Achilles
18
9 / 5 / 14
11,955
703
12,157
24,222
29,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
ToonzCluez
Camazotz
20
7 / 3 / 20
12,680
746
13,190
23,866
20,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
chamia
Bacchus
17
3 / 4 / 19
11,874
698
11,659
20,919
26,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
dotagps
Tiamat
20
4 / 2 / 18
13,081
769
8,809
13,802
10,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
1 / 7 / 4
10,652
627
11,073
13,139
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
19
5 / 9 / 4
11,162
657
14,046
19,451
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
18
4 / 6 / 8
10,400
612
21,590
14,310
5,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Endiven
Xbalanque
13
3 / 3 / 6
9,520
560
8,687
8,895
3,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Tripulsiks
Ao Kuang
17
2 / 7 / 8
9,884
581
9,459
19,833
13,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
32
Kills
15
15
Deaths
32
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
4
0.43
L
Thanatos
5
9
4
0.78
L
Nu Wa
4
6
8
1.33
L
Xbalanque
Endiven
Xbalanque
3
3
6
2
W
Nu Wa
Kadri710
Nu Wa
9
1
20
19
W
Achilles
Rorshach86
Achilles
9
5
14
3.2
W
Camazotz
ToonzCluez
Camazotz
7
3
20
5.67
L
Ao Kuang
Tripulsiks
Ao Kuang
2
7
8
0.86
W
Bacchus
chamia
Bacchus
3
4
19
3.13
W
Tiamat
dotagps
Tiamat
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,873
Damage
64,855
94,401
Taken
75,628
92,180
Mitigated
36,450
32,559
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,073
959
366
516
13,139
5,357
0
6,501
6,367
48,475
0
L
Thanatos
14,046
1,065
1,191
6,597
19,451
8,746
0
12,891
6,275
0
32,723
L
Nu Wa
21,590
4,409
282
2,308
14,310
5,739
0
9,366
4,855
43,393
0
L
Xbalanque
Endiven
Xbalanque
8,687
2,485
1,236
2,678
8,895
3,373
144
4,326
4,341
0
19,273
W
Nu Wa
Kadri710
Nu Wa
25,058
6,261
2,908
2,751
11,592
5,092
2,043
6,117
5,475
57,959
0
W
Achilles
Rorshach86
Achilles
12,157
1,130
919
4,066
24,222
29,463
937
10,805
13,417
0
22,701
W
Camazotz
ToonzCluez
Camazotz
13,190
1,312
1,102
6,063
23,866
20,406
943
10,549
13,317
0
30,772
L
Ao Kuang
Tripulsiks
Ao Kuang
9,459
2,273
361
2,444
19,833
13,235
0
12,260
7,208
23,359
134
W
Bacchus
chamia
Bacchus
11,659
220
2,196
5,936
20,919
26,548
1,422
6,953
13,966
22,607
0
W
Tiamat
dotagps
Tiamat
8,809
389
2,289
4,329
13,802
10,671
2,122
7,650
6,152
53,465
3,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,729
Gold Earned
51,618
228
Minions Killed
188
0
Camps Cleared
0
1,574,951
Distance Traveled
1,133,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,652
627
86
5
0
219,100
0
L
Thanatos
11,162
657
35
2
0
250,742
0
L
Nu Wa
10,400
612
37
2
0
241,665
0
L
Xbalanque
9,520
560
12
1
0
151,678
0
W
Nu Wa
13,139
773
48
3
0
324,085
0
W
Achilles
11,955
703
23
1
0
289,006
0
W
Camazotz
12,680
746
38
2
0
345,031
0
L
Ao Kuang
9,884
581
18
1
0
270,510
0
W
Bacchus
11,874
698
8
0
0
313,745
0
W
Tiamat
13,081
769
111
7
0
303,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role