Player Matchup

Bacchus
Bacchus
Silver I
LilRancor
Bacchus
Silver I
Level 108
God Stats
12W - 9L
1,771 SR
Queue Stats
62W - 65L
1,635 MMR
Solo
Susano
Susano
Platinum V
Mythreindeer
Susano
Platinum V
Level 128
God Stats
23W - 23L
1,581 SR
Queue Stats
76W - 78L
1,776 MMR
Solo
Pele
Pele
Platinum II
Ucyuaruilada
Pele
Platinum II
Level 85
God Stats
73W - 57L
1,662 SR
Queue Stats
432W - 413L
1,694 MMR
Solo
Freya
Freya
Gold II
UncurledTunic23
Freya
Gold II
Level 156
God Stats
2W - 5L
1,504 SR
Queue Stats
80W - 80L
1,599 MMR
Solo
Sobek
Sobek
Gold III
goorlami
Sobek
Gold III
Level 156
God Stats
3W - 1L
1,915 SR
Queue Stats
92W - 86L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,686 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,653 SR
1,667 MMR
Ao Kuang
Ao Kuang
Platinum II
Cessar2480
Ao Kuang
Platinum II
Level 159
God Stats
1W - 1L
1,639 SR
Queue Stats
47W - 34L
1,866 MMR
Party 1
Anhur
Anhur
Platinum V
DEPL0ID
Anhur
Platinum V
Level 144
God Stats
8W - 5L
1,834 SR
Queue Stats
259W - 254L
1,596 MMR
Solo
Ares
Ares
Platinum V
GravastarG1
Ares
Platinum V
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 102L
1,721 MMR
Solo
Ra
Ra
Gold V
byivan150503
Ra
Gold V
Level 157
God Stats
1W - 0L
1,552 SR
Queue Stats
166W - 176L
1,383 MMR
Party 1
Medusa
Medusa
Platinum V
xTheDarkestHourx
Medusa
Platinum V
Level 81
God Stats
2W - 5L
1,740 SR
Queue Stats
248W - 234L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LilRancor
Bacchus
6
0 / 0 / 1
3,403
681
1,868
3,949
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
6
2 / 1 / 0
3,887
777
1,895
3,886
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,577
715
1,341
5,348
1,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,398
680
2,304
2,342
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
goorlami
Sobek
1
0 / 0 / 0
2,460
492
0
0
0
Bans
CharonMauiThorLancelot

VS

Bans
AgniAthenaBastetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cessar2480
Ao Kuang
7
1 / 0 / 0
3,791
758
1,430
4,469
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
DEPL0ID
Anhur
6
0 / 0 / 0
3,499
700
1,849
2,583
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 2
3,679
736
1,457
4,423
2,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,416
683
630
2,882
1,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 0
3,842
768
3,198
2,438
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cessar2480
Ao Kuang
1
0
0
1
W
Anhur
DEPL0ID
Anhur
0
0
0
0
W
0
1
2
1
L
Bacchus
LilRancor
Bacchus
0
0
1
0.5
L
Susano
2
1
0
2
L
0
2
0
0
L
1
0
0
1
W
0
2
0
0
L
Sobek
goorlami
Sobek
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,408
Damage
8,564
15,525
Taken
16,795
6,007
Mitigated
6,940
5,953
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cessar2480
Ao Kuang
1,430
376
0
2,181
4,469
1,252
0
0
4,469
17,818
5,544
W
Anhur
DEPL0ID
Anhur
1,849
1,356
0
857
2,583
856
0
1,303
1,114
0
20,999
W
1,457
0
0
1,589
4,423
2,779
0
1,894
2,269
10,076
0
L
Bacchus
LilRancor
Bacchus
1,868
216
0
1,427
3,949
2,667
0
612
3,337
8,744
0
L
Susano
1,895
632
0
1,778
3,886
1,122
0
1,693
2,193
0
13,237
L
1,341
406
0
1,449
5,348
1,633
0
668
4,680
0
24,105
L
2,304
694
0
1,299
2,342
585
0
423
1,919
15,046
0
W
630
313
0
990
2,882
1,313
0
0
2,882
11,349
1,974
L
Sobek
goorlami
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
3,198
1,272
0
823
2,438
740
0
549
1,889
0
21,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,725
Gold Earned
18,227
118
Minions Killed
147
0
Camps Cleared
0
462,920
Distance Traveled
531,683
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,791
758
41
8
0
130,791
0
W
Anhur
3,499
700
34
7
0
95,715
0
W
Ares
3,679
736
12
2
0
97,143
0
L
Bacchus
3,403
681
11
2
0
120,453
1
L
Susano
3,887
777
33
7
0
122,577
0
L
Pele
3,577
715
40
8
0
117,503
0
L
Freya
3,398
680
34
7
0
102,387
1
W
Ra
3,416
683
25
5
0
99,069
0
L
Sobek
2,460
492
0
0
0
0
0
W
Medusa
3,842
768
35
7
0
108,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role