Player Matchup

Odin
Odin
Diamond II
Cryοnic
Odin
Diamond II
Level 225
God Stats
7W - 1L
1,932 SR
Queue Stats
122W - 103L
2,250 MMR
Solo
Cerberus
Cerberus
Masters
Nαtε
Cerberus
Masters
Level 86
God Stats
49W - 33L
1,703 SR
Queue Stats
258W - 247L
2,194 MMR
Party 4
Hun Batz
Hun Batz
Diamond II
Szulzy
Hun Batz
Diamond II
Level 159
God Stats
1W - 2L
1,281 SR
Queue Stats
200W - 170L
2,336 MMR
Party 3
Nox
Nox
Masters
Wooffey
Nox
Masters
Level 256
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 300L
2,375 MMR
Party 3
Anhur
Anhur
Masters
Μaxim
Anhur
Masters
Level 127
God Stats
32W - 16L
1,736 SR
Queue Stats
221W - 188L
2,396 MMR
Party 4
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,630 SR
2,310 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 101
1,614 SR
2,158 MMR
Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Ippø
Cabrakan
Diamond II
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 129L
2,257 MMR
Party 2
Agni
Agni
Diamond I
JustBlαnk
Agni
Diamond I
Level 107
God Stats
1W - 4L
1,483 SR
Queue Stats
224W - 193L
2,399 MMR
Party 2
Hades
Hades
Platinum I
MuhammedSweden
Hades
Platinum I
Level 109
God Stats
6W - 4L
1,635 SR
Queue Stats
146W - 141L
2,122 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
RankedFourVFive
Zhong Kui
Diamond I
Level 78
God Stats
2W - 1L
1,952 SR
Queue Stats
22W - 13L
2,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 1 / 4
6,032
754
4,158
7,281
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Nαtε
Cerberus
7
0 / 3 / 3
4,462
558
3,102
10,283
5,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Szulzy
Hun Batz
10
2 / 0 / 3
5,196
650
2,334
7,379
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
10
3 / 0 / 1
5,723
715
4,131
3,994
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Μaxim
Anhur
10
0 / 1 / 0
5,102
638
2,347
6,964
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaCthulhuAres

VS

Bans
ThothBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 0 / 1
5,308
664
5,801
4,916
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Ippø
Cabrakan
9
1 / 1 / 3
4,797
600
2,463
7,330
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 3 / 2
4,941
618
4,507
7,268
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 3 / 1
3,728
466
890
4,128
1,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
RankedFourVFive
Zhong Kui
9
0 / 1 / 1
4,886
611
4,635
5,651
4,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
4
5
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Odin
3
1
4
5
L
Cabrakan
Ippø
Cabrakan
1
1
3
2.5
L
2
3
2
1
L
0
3
1
0.17
W
Cerberus
Nαtε
Cerberus
0
3
3
0.5
L
Zhong Kui
RankedFourVFive
Zhong Kui
0
1
1
0.5
W
Hun Batz
Szulzy
Hun Batz
2
0
3
3.5
W
Nox
3
0
1
3.5
W
Anhur
Μaxim
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,072
Damage
18,296
35,901
Taken
29,293
14,230
Mitigated
15,641
12,295
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,801
2,836
0
2,939
4,916
1,302
170
370
4,546
0
41,301
W
Odin
4,158
1,379
0
1,866
7,281
2,912
0
1,738
5,543
0
40,154
L
Cabrakan
Ippø
Cabrakan
2,463
376
0
2,666
7,330
4,417
0
1,274
6,006
33,587
0
L
4,507
1,390
0
1,608
7,268
3,903
0
2,552
4,549
16,267
0
L
890
210
0
1,102
4,128
1,930
0
0
4,128
9,559
0
W
Cerberus
Nαtε
Cerberus
3,102
177
0
2,122
10,283
5,106
0
5,092
5,191
11,666
1,188
L
Zhong Kui
RankedFourVFive
Zhong Kui
4,635
177
0
1,929
5,651
4,089
0
2,500
3,013
40,116
0
W
Hun Batz
Szulzy
Hun Batz
2,334
1,017
0
3,576
7,379
2,451
0
1,985
5,394
0
38,635
W
Nox
4,131
801
0
928
3,994
1,508
0
2,786
1,208
34,919
0
W
Anhur
Μaxim
Anhur
2,347
1,455
0
3,803
6,964
2,253
0
894
6,070
0
41,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
23,660
323
Minions Killed
242
0
Camps Cleared
0
938,456
Distance Traveled
774,914
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,308
664
75
9
0
156,980
0
W
Odin
6,032
754
68
9
0
186,985
0
L
Cabrakan
4,797
600
55
7
0
184,205
0
L
Agni
4,941
618
21
3
0
173,208
0
L
Hades
3,728
466
12
2
0
81,317
0
W
Cerberus
4,462
558
21
3
0
180,994
2
L
Zhong Kui
4,886
611
79
10
0
179,204
0
W
Hun Batz
5,196
650
69
9
0
220,988
0
W
Nox
5,723
715
80
10
0
189,721
0
W
Anhur
5,102
638
85
11
0
159,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role