Player Matchup

Zeus
Zeus
Bruinsfan187
Zeus
Level 108
God Stats
9W - 3L
1,702 SR
Queue Stats
167W - 152L
1,469 Elo+
Party 1
Hel
Hel
FPULaxBench33
Hel
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,453 Elo+
Party 1
Chaac
Chaac
Yolatl00
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Solo
Scylla
Scylla
oopsimbanned
Scylla
Level 26
God Stats
5W - 7L
1,631 SR
Queue Stats
150W - 111L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
tmastro
Cthulhu
Level 108
God Stats
19W - 2L
1,532 SR
Queue Stats
148W - 132L
1,535 Elo+
Party 1
Team Averages
Level 60
1,573 SR
1,532 Elo+

VS

Team Averages
Level 144
1,451 SR
1,537 Elo+
Hercules
Hercules
DJ_Megazord
Hercules
Level 179
God Stats
1W - 3L
1,325 SR
Queue Stats
146W - 146L
1,565 Elo+
Party 2
Persephone
Persephone
IsaacAG24
Persephone
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,493 Elo+
Solo
Tiamat
Tiamat
Lexor034
Tiamat
Level 121
God Stats
1W - 2L
1,429 SR
Queue Stats
211W - 229L
1,471 Elo+
Party 2
Chronos
Chronos
SauceBean2000
Chronos
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 69L
1,607 Elo+
Solo
Yemoja
Yemoja
Senju_Yuri
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 184L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,813
710
12,085
5,919
2,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 9
8,025
730
4,511
8,312
4,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Yolatl00
Chaac
16
3 / 1 / 9
8,705
791
11,737
14,826
13,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
6 / 1 / 6
9,933
903
11,042
6,394
2,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
tmastro
Cthulhu
14
2 / 1 / 11
9,137
831
13,121
12,061
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJ_Megazord
Hercules
13
3 / 5 / 2
7,627
693
6,504
16,816
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Persephone
IsaacAG24
Persephone
13
2 / 4 / 3
7,775
707
11,129
9,111
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Lexor034
Tiamat
12
0 / 3 / 4
6,797
618
5,703
7,890
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
15
1 / 0 / 4
7,864
715
8,369
8,584
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Senju_Yuri
Yemoja
14
0 / 2 / 5
7,656
696
6,648
12,760
13,363
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
14
Kills
6
7
Deaths
14
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Hercules
DJ_Megazord
Hercules
3
5
2
0.8
W
2
1
9
6.5
L
Persephone
IsaacAG24
Persephone
2
4
3
0.88
L
Tiamat
Lexor034
Tiamat
0
3
4
0.67
L
Chronos
1
0
4
3
L
Yemoja
Senju_Yuri
Yemoja
0
2
5
1.25
W
Chaac
Yolatl00
Chaac
3
1
9
7.5
W
Scylla
6
1
6
9
W
Cthulhu
tmastro
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,496
Damage
38,353
47,512
Taken
55,161
36,549
Mitigated
46,575
21,895
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,085
551
763
272
5,919
2,743
122
3,892
1,982
19,067
0
L
Hercules
DJ_Megazord
Hercules
6,504
564
464
5,397
16,816
19,796
0
11,287
4,896
508
6,640
W
4,511
818
2,122
2,302
8,312
4,308
0
5,011
3,086
7,758
0
L
Persephone
IsaacAG24
Persephone
11,129
605
697
1,783
9,111
3,973
0
5,490
3,326
27,553
0
L
Tiamat
Lexor034
Tiamat
5,703
49
1,129
2,312
7,890
5,459
0
6,286
1,292
12,526
0
L
Chronos
8,369
987
356
2,455
8,584
3,984
0
5,422
2,980
21,511
777
L
Yemoja
Senju_Yuri
Yemoja
6,648
702
3,200
3,095
12,760
13,363
0
8,329
3,877
13,598
0
W
Chaac
Yolatl00
Chaac
11,737
957
674
4,779
14,826
13,413
0
9,714
4,985
0
22,594
W
Scylla
11,042
301
1,326
1,629
6,394
2,742
697
4,116
2,191
30,575
449
W
Cthulhu
tmastro
Cthulhu
13,121
612
3,858
4,170
12,061
13,343
110
9,153
2,626
22,858
2,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
37,719
136
Minions Killed
106
0
Camps Cleared
0
1,200,021
Distance Traveled
1,090,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,813
710
24
2
0
219,823
0
L
Hercules
7,627
693
6
1
0
196,014
0
W
Hel
8,025
730
11
1
0
233,615
0
L
Persephone
7,775
707
42
4
0
214,735
0
L
Tiamat
6,797
618
14
1
0
224,032
0
L
Chronos
7,864
715
33
3
0
249,838
0
L
Yemoja
7,656
696
11
1
0
206,212
0
W
Chaac
8,705
791
19
2
0
252,248
0
W
Scylla
9,933
903
59
5
0
247,663
0
W
Cthulhu
9,137
831
23
2
0
246,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role