Player Matchup

Ne Zha
Ne Zha
NO 1796176
Ne Zha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,636 Elo+
Party 2
Ra
Ra
Poor Ai
Ra
Level 164
God Stats
16W - 8L
1,671 SR
Queue Stats
62W - 66L
1,536 Elo+
Party 2
Mulan
Mulan
Soggiest
Mulan
Level 147
God Stats
3W - 3L
1,829 SR
Queue Stats
54W - 62L
1,535 Elo+
Party 2
Team Averages
Level 126
1,667 SR
1,569 Elo+

VS

Team Averages
Level 91
1,636 SR
1,629 Elo+
Sun Wukong
Sun Wukong
CarpalChain
Sun Wukong
Level 69
God Stats
0W - 1L
1,761 SR
Queue Stats
211W - 194L
1,526 Elo+
Solo
Izanami
Izanami
Mandarin02
Izanami
Level 69
God Stats
1W - 2L
1,646 SR
Queue Stats
13W - 7L
1,660 Elo+
Party 1
Scylla
Scylla
starwarslux
Scylla
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NO 1796176
Ne Zha
13
2 / 0 / 5
7,809
781
6,685
8,191
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 5
8,468
847
6,477
4,641
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Soggiest
Mulan
12
3 / 1 / 4
7,965
797
7,516
10,240
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarpalChain
Sun Wukong
11
0 / 4 / 0
6,279
628
6,260
9,622
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
Mandarin02
Izanami
12
0 / 2 / 0
6,632
663
2,482
6,883
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Scylla
12
1 / 1 / 0
7,070
707
6,227
7,615
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
7
Kills
1
1
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CarpalChain
Sun Wukong
0
4
0
0
L
Izanami
Mandarin02
Izanami
0
2
0
0
W
Ne Zha
NO 1796176
Ne Zha
2
0
5
4.5
W
2
0
5
4.5
W
Mulan
Soggiest
Mulan
3
1
4
5
L
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
14,969
23,072
Taken
24,120
15,863
Mitigated
9,890
8,663
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CarpalChain
Sun Wukong
6,260
916
0
983
9,622
5,006
0
2,338
6,657
0
15,570
L
Izanami
Mandarin02
Izanami
2,482
1,207
0
701
6,883
2,516
0
714
5,747
0
24,124
W
Ne Zha
NO 1796176
Ne Zha
6,685
452
0
2,356
8,191
6,110
263
1,782
6,409
0
21,404
W
6,477
126
1,951
2,623
4,641
2,023
736
1,810
2,831
50,589
1,434
W
Mulan
Soggiest
Mulan
7,516
311
0
1,733
10,240
7,730
187
2,686
7,554
0
23,915
L
Scylla
6,227
474
0
2,110
7,615
2,368
0
2,414
4,680
30,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
19,981
156
Minions Killed
129
0
Camps Cleared
0
633,836
Distance Traveled
613,296
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,279
628
15
2
0
208,357
0
L
Izanami
6,632
663
51
5
0
195,050
0
W
Ne Zha
7,809
781
21
2
0
219,286
1
W
Ra
8,468
847
107
11
0
217,508
0
W
Mulan
7,965
797
28
3
0
197,042
0
L
Scylla
7,070
707
63
6
0
209,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role