Player Matchup

Bacchus
Bacchus
Gold IV
AjaXx240
Bacchus
Gold IV
Level 87
God Stats
8W - 9L
1,584 SR
Queue Stats
58W - 57L
1,559 MMR
Solo
Olorun
Olorun
Gold IV
Ethernalyy
Olorun
Gold IV
Level 187
God Stats
0W - 1L
1,761 SR
Queue Stats
41W - 43L
1,555 MMR
Solo
Nike
Nike
Silver II
InfiniteRez7344
Nike
Silver II
Level 128
God Stats
8W - 5L
1,741 SR
Queue Stats
20W - 18L
1,563 MMR
Solo
Ravana
Ravana
Silver I
Turtlemanarmy
Ravana
Silver I
Level 155
God Stats
0W - 1L
1,600 SR
Queue Stats
7W - 7L
1,557 MMR
Solo
Xbalanque
Xbalanque
Gold III
temp-477897
Xbalanque
Gold III
Level 158
God Stats
22W - 23L
1,615 SR
Queue Stats
207W - 207L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,660 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,578 SR
1,564 MMR
Cthulhu
Cthulhu
Gold II
BMmoe
Cthulhu
Gold II
Level 124
God Stats
13W - 10L
1,719 SR
Queue Stats
28W - 22L
1,683 MMR
Party 1
Cernunnos
Cernunnos
Gold II
DIRKTROLLZ
Cernunnos
Gold II
Level 159
God Stats
9W - 10L
1,501 SR
Queue Stats
328W - 316L
1,554 MMR
Solo
Hercules
Hercules
Silver I
Lxkyi
Hercules
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,546 MMR
Solo
Cerberus
Cerberus
Bronze III
dams6414026
Cerberus
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,550 MMR
Solo
Bastet
Bastet
Gold IV
lintyxdinosaur
Bastet
Gold IV
Level 106
God Stats
10W - 5L
1,667 SR
Queue Stats
20W - 19L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AjaXx240
Bacchus
11
2 / 2 / 5
6,972
581
5,953
9,282
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Ethernalyy
Olorun
12
0 / 1 / 3
6,990
583
5,535
6,291
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 1 / 1
7,997
666
7,922
10,395
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
6,977
581
3,236
3,640
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
temp-477897
Xbalanque
12
3 / 2 / 2
7,234
603
8,491
10,575
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
LancelotNemesisAthenaGuan Yu

VS

Bans
ThanatosAresSurtrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMmoe
Cthulhu
12
1 / 2 / 1
6,643
554
5,963
8,269
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
DIRKTROLLZ
Cernunnos
13
0 / 1 / 0
6,339
528
1,900
7,674
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Lxkyi
Hercules
11
0 / 2 / 1
6,132
511
5,119
9,913
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
dams6414026
Cerberus
10
2 / 3 / 0
5,603
467
3,757
11,614
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 2
6,102
509
5,597
9,624
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
6
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AjaXx240
Bacchus
2
2
5
2.25
W
Cthulhu
BMmoe
Cthulhu
1
2
1
0.75
W
Cernunnos
DIRKTROLLZ
Cernunnos
0
1
0
0
L
Olorun
Ethernalyy
Olorun
0
1
3
1.5
L
3
1
1
3.5
W
Hercules
Lxkyi
Hercules
0
2
1
0.25
L
2
0
1
2.5
W
Cerberus
dams6414026
Cerberus
2
3
0
0.67
W
2
2
2
1.5
L
Xbalanque
temp-477897
Xbalanque
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
22,336
40,183
Taken
47,094
23,700
Mitigated
31,726
14,716
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AjaXx240
Bacchus
5,953
888
0
2,342
9,282
8,390
231
1,450
7,733
22,947
2,169
W
Cthulhu
BMmoe
Cthulhu
5,963
159
0
750
8,269
4,705
0
1,123
7,146
45,584
242
W
Cernunnos
DIRKTROLLZ
Cernunnos
1,900
593
0
3,683
7,674
3,289
0
3,562
4,112
0
63,280
L
Olorun
Ethernalyy
Olorun
5,535
3,356
197
3,228
6,291
2,470
1,574
1,267
4,911
51,445
0
L
7,922
792
0
4,255
10,395
6,941
0
575
9,312
0
57,954
W
Hercules
Lxkyi
Hercules
5,119
1,310
0
4,182
9,913
9,222
0
588
8,585
0
44,082
L
3,236
907
0
540
3,640
1,887
0
641
2,880
0
61,049
W
Cerberus
dams6414026
Cerberus
3,757
432
73
3,983
11,614
10,995
0
4,452
6,970
16,663
1,175
W
5,597
1,227
0
4,380
9,624
3,515
0
1,399
8,225
0
39,707
L
Xbalanque
temp-477897
Xbalanque
8,491
1,997
0
4,154
10,575
4,012
1,148
4,508
5,358
0
53,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
30,819
421
Minions Killed
387
0
Camps Cleared
0
1,215,743
Distance Traveled
1,178,926
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,972
581
39
3
0
245,877
2
W
Cthulhu
6,643
554
91
8
0
258,872
0
W
Cernunnos
6,339
528
105
9
0
207,281
2
L
Olorun
6,990
583
91
8
0
218,436
0
L
Nike
7,997
666
107
9
0
247,920
2
W
Hercules
6,132
511
73
6
0
236,184
1
L
Ravana
6,977
581
103
9
0
275,295
2
W
Cerberus
5,603
467
51
4
0
226,339
2
W
Bastet
6,102
509
67
6
0
250,250
3
L
Xbalanque
7,234
603
81
7
0
228,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role