Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Conquerant_76
Charon
Level 147
God Stats
3W - 1L
1,486 SR
Queue Stats
76W - 74L
1,439 Elo+
Party 1
King Arthur
King Arthur
Evlap
King Arthur
Level 128
God Stats
7W - 8L
1,518 SR
Queue Stats
339W - 350L
1,453 Elo+
Solo
Olorun
Olorun
Grim-Reever11
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,590 Elo+
Solo
Medusa
Medusa
babyyPikachu
Medusa
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,364 Elo+
Party 1
Team Averages
Level 133
1,501 SR
1,469 Elo+

VS

Team Averages
Level 102
1,393 SR
1,442 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Acaelia
Tiamat
Level 67
God Stats
1W - 2L
1,303 SR
Queue Stats
119W - 130L
1,462 Elo+
Party 2
Neith
Neith
Kabreras
Neith
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 136L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Lodiridari
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,299 Elo+
Solo
Vamana
Vamana
thebalfond28
Vamana
Level 141
God Stats
0W - 3L
1,160 SR
Queue Stats
330W - 330L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 5 / 11
8,533
776
8,881
12,301
6,062
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 17
10,070
915
9,274
13,641
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Evlap
King Arthur
15
3 / 3 / 12
9,112
828
8,829
14,643
17,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 16
9,322
847
11,561
6,909
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
16
11 / 3 / 5
9,933
903
12,562
8,456
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 6 / 3
7,178
653
7,807
11,828
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Acaelia
Tiamat
15
2 / 3 / 5
7,766
706
6,664
9,050
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kabreras
Neith
15
4 / 4 / 4
8,738
794
8,405
10,344
4,839
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Lodiridari
Baron Samedi
15
3 / 4 / 6
7,938
722
8,693
8,931
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
0 / 7 / 8
6,978
634
6,245
15,518
15,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
24
Kills
11
12
Deaths
24
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
5
11
1.5
L
Awilix
 
Awilix
2
6
3
0.58
L
Tiamat
Acaelia
Tiamat
2
3
5
1.5
W
6
0
17
14.5
W
King Arthur
Evlap
King Arthur
3
3
12
3
W
2
1
16
10
L
Neith
Kabreras
Neith
4
4
4
1.5
L
Baron Samedi
Lodiridari
Baron Samedi
3
4
6
1.5
W
Medusa
11
3
5
4.5
L
Vamana
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
37,814
55,950
Taken
55,671
39,642
Mitigated
36,438
19,390
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,881
1,176
1,125
2,762
12,301
6,062
545
2,815
9,486
0
23,066
L
Awilix
 
Awilix
7,807
2,156
311
880
11,828
5,378
0
4,686
7,142
0
14,009
L
Tiamat
Acaelia
Tiamat
6,664
813
393
2,395
9,050
5,101
0
4,074
4,976
11,459
0
W
9,274
802
1,990
6,840
13,641
7,985
620
4,161
9,480
15,256
0
W
King Arthur
Evlap
King Arthur
8,829
517
1,148
1,352
14,643
17,061
58
4,897
9,746
574
17,151
W
11,561
2,423
1,913
2,062
6,909
4,049
2,061
1,359
5,550
24,907
997
L
Neith
Kabreras
Neith
8,405
4,929
968
2,171
10,344
4,839
0
3,672
6,672
0
18,642
L
Baron Samedi
Lodiridari
Baron Samedi
8,693
805
1,337
919
8,931
5,593
0
3,365
5,566
22,118
0
W
Medusa
12,562
4,685
77
121
8,456
4,485
70
2,125
6,331
0
20,908
L
Vamana
6,245
3,675
460
1,238
15,518
15,527
0
5,029
10,489
0
10,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
38,598
120
Minions Killed
82
0
Camps Cleared
0
1,020,489
Distance Traveled
944,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,533
776
22
2
0
182,337
0
L
Awilix
7,178
653
15
1
0
186,651
0
L
Tiamat
7,766
706
9
1
0
189,096
0
W
Charon
10,070
915
10
1
0
240,636
0
W
King Arthur
9,112
828
25
2
0
218,479
0
W
Olorun
9,322
847
45
4
0
190,824
0
L
Neith
8,738
794
34
3
0
184,165
0
L
Baron Samedi
7,938
722
16
1
0
183,430
0
W
Medusa
9,933
903
18
2
0
188,213
0
L
Vamana
6,978
634
8
1
0
201,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role