Player Matchup

Erlang Shen
Erlang Shen
Gold III
AmDeadly
Erlang Shen
Gold III
Level 155
God Stats
2W - 1L
1,856 SR
Queue Stats
70W - 56L
1,640 MMR
Solo
Apollo
Apollo
Gold II
Jd4Crispy
Apollo
Gold II
Level 52
God Stats
0W - 2L
1,399 SR
Queue Stats
56W - 61L
1,634 MMR
Solo
Pele
Pele
Bronze III
MiistaFizz
Pele
Bronze III
Level 68
God Stats
7W - 3L
1,871 SR
Queue Stats
24W - 22L
1,638 MMR
Solo
Agni
Agni
Gold II
llRhoadonisll
Agni
Gold II
Level 169
God Stats
10W - 8L
1,732 SR
Queue Stats
170W - 174L
1,657 MMR
Solo
Nu Wa
Nu Wa
Gold I
vPuREvInSaNiTYv
Nu Wa
Gold I
Level 145
God Stats
0W - 1L
1,735 SR
Queue Stats
199W - 196L
1,635 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,719 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,527 SR
1,613 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
Dufmack
Eset
Gold II
Level 87
God Stats
43W - 32L
1,809 SR
Queue Stats
301W - 297L
1,658 MMR
Solo
Camazotz
Camazotz
Gold II
Monothestic
Camazotz
Gold II
Level 120
God Stats
22W - 22L
1,595 SR
Queue Stats
181W - 185L
1,624 MMR
Solo
Shiva
Shiva
Gold II
lvinal
Shiva
Gold II
Level 123
God Stats
10W - 14L
1,503 SR
Queue Stats
202W - 197L
1,643 MMR
Solo
Sylvanus
Sylvanus
Gold II
slattinoheat
Sylvanus
Gold II
Level 174
God Stats
1W - 1L
1,230 SR
Queue Stats
91W - 92L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmDeadly
Erlang Shen
5
0 / 1 / 0
3,069
512
1,611
3,142
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Jd4Crispy
Apollo
6
0 / 0 / 1
3,293
549
1,408
2,477
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,395
566
555
4,186
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 0
3,914
652
2,036
2,655
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
3,087
515
2,093
3,346
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaTyrJormungandrAo Kuang

VS

Bans
ThanatosThorSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 1 / 1
3,806
634
3,100
4,323
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
Dufmack
Eset
8
1 / 0 / 0
4,297
716
1,777
2,539
805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Monothestic
Camazotz
7
0 / 0 / 1
3,816
636
1,395
4,259
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
lvinal
Shiva
8
0 / 0 / 0
4,597
766
1,921
3,468
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
slattinoheat
Sylvanus
6
1 / 0 / 1
3,925
654
1,352
2,193
1,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
L
Erlang Shen
AmDeadly
Erlang Shen
0
1
0
0
W
Eset
Dufmack
Eset
1
0
0
1
L
Apollo
Jd4Crispy
Apollo
0
0
1
0.5
L
1
1
0
1
W
Camazotz
Monothestic
Camazotz
0
0
1
0.5
L
0
0
0
0
W
Shiva
lvinal
Shiva
0
0
0
0
W
Sylvanus
slattinoheat
Sylvanus
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,703
Damage
9,545
15,806
Taken
16,782
4,603
Mitigated
6,579
6,071
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,100
840
0
565
4,323
1,417
0
786
3,537
0
25,469
L
Erlang Shen
AmDeadly
Erlang Shen
1,611
962
0
1,786
3,142
985
0
0
2,946
0
11,091
W
Eset
Dufmack
Eset
1,777
374
0
1,218
2,539
805
0
1,270
1,269
27,284
0
L
Apollo
Jd4Crispy
Apollo
1,408
499
0
1,338
2,477
667
0
426
2,051
0
16,620
L
555
125
0
1,028
4,186
1,342
0
740
3,446
0
15,143
W
Camazotz
Monothestic
Camazotz
1,395
251
0
1,620
4,259
1,504
0
908
3,351
0
20,437
L
2,036
283
0
1,127
2,655
792
0
1,070
1,585
25,810
553
W
Shiva
lvinal
Shiva
1,921
973
0
1,082
3,468
1,537
0
73
3,395
0
28,841
W
Sylvanus
slattinoheat
Sylvanus
1,352
448
516
1,319
2,193
1,316
0
1,017
1,176
9,534
894
L
2,093
702
0
792
3,346
817
0
868
2,478
11,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,758
Gold Earned
20,441
140
Minions Killed
202
0
Camps Cleared
0
586,187
Distance Traveled
608,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,806
634
33
6
0
123,456
0
L
Erlang Shen
3,069
512
15
3
0
99,441
0
W
Eset
4,297
716
49
8
0
116,207
2
L
Apollo
3,293
549
31
5
0
111,219
0
L
Pele
3,395
566
31
5
0
137,008
0
W
Camazotz
3,816
636
44
7
0
130,533
0
L
Agni
3,914
652
54
9
0
127,251
0
W
Shiva
4,597
766
59
10
0
111,584
0
W
Sylvanus
3,925
654
17
3
0
126,617
0
L
Nu Wa
3,087
515
9
2
0
111,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role