Player Matchup

Thanatos
Thanatos
Haku823
Thanatos
Level 68
God Stats
10W - 3L
1,539 SR
Queue Stats
105W - 74L
1,664 Elo+
Party 1
Artio
Artio
J71192
Artio
Level 136
God Stats
4W - 0L
1,570 SR
Queue Stats
189W - 184L
1,554 Elo+
Solo
Cerberus
Cerberus
Mark07896
Cerberus
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 202L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Tazor76
Ah Puch
Level 108
God Stats
19W - 12L
1,679 SR
Queue Stats
400W - 351L
1,558 Elo+
Solo
Apollo
Apollo
VizualNinja7
Apollo
Level 87
God Stats
9W - 2L
1,748 SR
Queue Stats
65W - 47L
1,605 Elo+
Party 1
Team Averages
Level 107
1,607 SR
1,578 Elo+

VS

Team Averages
Level 105
1,558 SR
1,519 Elo+
Janus
Janus
MrBonyPantsGuy
Janus
Level 155
God Stats
18W - 6L
1,740 SR
Queue Stats
313W - 270L
1,554 Elo+
Party 2
Charybdis
Charybdis
SmiteLaptopboi69
Charybdis
Level 118
God Stats
11W - 8L
1,694 SR
Queue Stats
67W - 56L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
YourGigaChad
Erlang Shen
Level 141
God Stats
6W - 4L
1,767 SR
Queue Stats
334W - 312L
1,513 Elo+
Party 2
Mercury
Mercury
ZimonDeath
Mercury
Level 83
God Stats
0W - 6L
1,087 SR
Queue Stats
152W - 143L
1,497 Elo+
Solo
Ares
Ares
rgz3000
Ares
Level 30
God Stats
25W - 52L
1,500 SR
Queue Stats
190W - 188L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haku823
Thanatos
15
3 / 0 / 9
8,350
557
7,095
12,235
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
J71192
Artio
15
5 / 0 / 2
9,549
637
14,906
13,895
13,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Mark07896
Cerberus
13
2 / 0 / 9
7,177
478
4,615
9,356
8,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Tazor76
Ah Puch
15
5 / 0 / 4
9,163
611
7,704
4,638
2,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
4 / 1 / 2
8,787
586
6,893
9,953
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,392
493
3,528
8,962
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
12
1 / 3 / 0
7,043
470
8,109
10,204
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
YourGigaChad
Erlang Shen
11
0 / 6 / 0
6,812
454
7,539
21,090
11,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ZimonDeath
Mercury
11
0 / 3 / 0
6,162
411
2,712
11,122
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
rgz3000
Ares
11
0 / 3 / 0
6,255
417
2,536
13,470
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
19
Kills
1
1
Deaths
19
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Haku823
Thanatos
3
0
9
7.5
W
Artio
J71192
Artio
5
0
2
6
W
Cerberus
Mark07896
Cerberus
2
0
9
6.5
L
0
4
0
0
L
Charybdis
1
3
0
0.33
W
Ah Puch
Tazor76
Ah Puch
5
0
4
7
W
Apollo
4
1
2
5
L
Erlang Shen
YourGigaChad
Erlang Shen
0
6
0
0
L
Mercury
ZimonDeath
Mercury
0
3
0
0
L
Ares
rgz3000
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,213
Damage
24,424
50,077
Taken
64,848
32,891
Mitigated
29,732
26,546
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Haku823
Thanatos
7,095
2,840
0
12,119
12,235
5,850
0
2,538
9,589
0
72,154
W
Artio
J71192
Artio
14,906
1,975
268
6,494
13,895
13,057
0
48
13,847
65,671
2,680
W
Cerberus
Mark07896
Cerberus
4,615
887
0
2,448
9,356
8,109
218
1,926
7,350
25,817
2,708
L
3,528
358
0
926
8,962
2,988
0
4,164
4,306
69,690
1,932
L
Charybdis
8,109
3,113
0
3,301
10,204
3,278
0
2,437
7,707
0
56,923
W
Ah Puch
Tazor76
Ah Puch
7,704
56
0
1,745
4,638
2,035
109
848
3,750
66,313
0
W
Apollo
6,893
4,316
0
3,472
9,953
3,840
849
952
9,001
0
78,554
L
Erlang Shen
YourGigaChad
Erlang Shen
7,539
4,720
0
8,404
21,090
11,184
0
11,413
8,296
0
50,828
L
Mercury
ZimonDeath
Mercury
2,712
1,495
0
2,234
11,122
3,362
0
2,949
7,923
0
36,191
L
Ares
rgz3000
Ares
2,536
31
0
1,346
13,470
8,920
0
2,805
10,467
33,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
33,664
530
Minions Killed
420
0
Camps Cleared
0
1,574,821
Distance Traveled
1,520,792
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,350
557
110
7
0
373,814
3
W
Artio
9,549
637
110
7
0
270,342
0
W
Cerberus
7,177
478
79
5
0
304,360
9
L
Janus
7,392
493
130
9
0
305,064
2
L
Charybdis
7,043
470
102
7
0
277,536
0
W
Ah Puch
9,163
611
116
8
0
326,907
0
W
Apollo
8,787
586
115
8
0
299,398
3
L
Erlang Shen
6,812
454
90
6
0
273,929
0
L
Mercury
6,162
411
67
4
0
372,573
0
L
Ares
6,255
417
31
2
0
291,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role