Player Matchup

Neith
Neith
NickgMCK17
Neith
Level 6
God Stats
4W - 7L
1,480 SR
Queue Stats
4W - 9L
1,357 Elo+
Party 1
Ao Kuang
Ao Kuang
SolvingTj
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 145L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
soudingsleet39
Cthulhu
Level 49
God Stats
10W - 10L
1,383 SR
Queue Stats
209W - 221L
1,350 Elo+
Party 1
Team Averages
Level 47
1,454 SR
1,371 Elo+

VS

Team Averages
Level 44
1,540 SR
1,470 Elo+
King Arthur
King Arthur
BurntToast7825
King Arthur
Level 46
God Stats
30W - 34L
1,517 SR
Queue Stats
226W - 240L
1,392 Elo+
Party 2
Freya
Freya
Jmanhotdog1
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
LazerKutz
Cthulhu
Level 18
God Stats
39W - 22L
1,603 SR
Queue Stats
43W - 36L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 2
7,965
613
5,118
12,089
5,235
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
SolvingTj
Ao Kuang
13
3 / 8 / 1
8,597
661
10,759
13,565
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 5 / 2
7,930
610
12,196
16,144
18,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurntToast7825
King Arthur
14
4 / 3 / 12
9,576
737
9,163
17,167
16,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
10 / 0 / 5
10,528
810
11,194
8,105
4,025
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LazerKutz
Cthulhu
15
4 / 1 / 11
9,995
769
14,382
15,048
15,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
19
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BurntToast7825
King Arthur
4
3
12
3.33
W
10
0
5
12.5
W
Cthulhu
LazerKutz
Cthulhu
4
1
11
9.5
L
Neith
1
6
2
0.33
L
Ao Kuang
SolvingTj
Ao Kuang
3
8
1
0.44
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
34,739
41,798
Taken
40,320
30,635
Mitigated
36,021
4,058
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BurntToast7825
King Arthur
9,163
1,985
242
971
17,167
16,187
366
8,976
8,191
0
26,770
W
11,194
3,620
0
1,855
8,105
4,025
405
5,314
2,791
23,211
955
W
Cthulhu
LazerKutz
Cthulhu
14,382
2,007
399
0
15,048
15,809
178
7,199
7,849
29,399
4,380
L
Neith
5,118
3,030
0
689
12,089
5,235
205
6,985
5,104
0
20,957
L
Ao Kuang
SolvingTj
Ao Kuang
10,759
2,970
0
1,716
13,565
6,723
224
7,980
5,585
18,506
576
L
12,196
844
0
1,653
16,144
18,677
0
8,734
7,410
22,714
2,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
30,099
89
Minions Killed
110
0
Camps Cleared
0
624,816
Distance Traveled
703,282
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,576
737
24
2
0
238,141
0
W
Freya
10,528
810
33
3
0
195,278
0
W
Cthulhu
9,995
769
53
4
0
269,863
1
L
Neith
7,965
613
37
3
0
200,076
2
L
Ao Kuang
8,597
661
16
1
0
199,418
0
L
Cthulhu
7,930
610
36
3
0
225,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role