Player Matchup

Sun Wukong
Sun Wukong
BdoWcb
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,364 Elo+
Solo
Thanatos
Thanatos
Creperz
Thanatos
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
27W - 10L
1,576 Elo+
Party 1
Ymir
Ymir
Ecoterrorist
Ymir
Level 29
God Stats
3W - 1L
1,744 SR
Queue Stats
30W - 14L
1,677 Elo+
Party 2
Anubis
Anubis
MrSolidR
Anubis
Level 89
God Stats
3W - 0L
1,701 SR
Queue Stats
58W - 30L
1,584 Elo+
Party 1
Cupid
Cupid
SaggyMilkers
Cupid
Level 91
God Stats
4W - 5L
1,527 SR
Queue Stats
46W - 88L
1,422 Elo+
Party 2
Team Averages
Level 51
1,635 SR
1,525 Elo+

VS

Team Averages
Level 79
1,485 SR
1,431 Elo+
Bakasura
Bakasura
BigMThe1AndOnly
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DarkPresidium
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Depomed
Medusa
Level 96
God Stats
31W - 20L
1,614 SR
Queue Stats
98W - 118L
1,457 Elo+
Party 4
Aphrodite
Aphrodite
GaymerGuy694890
Aphrodite
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 76L
1,434 Elo+
Party 4
Merlin
Merlin
NonbankDuke5908
Merlin
Level 34
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BdoWcb
Sun Wukong
13
1 / 1 / 2
7,829
559
6,609
8,232
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Creperz
Thanatos
14
7 / 2 / 5
8,470
605
11,679
12,739
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 5
7,660
547
4,216
15,623
9,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
MrSolidR
Anubis
15
7 / 2 / 3
9,176
655
9,424
8,547
4,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 3
8,061
576
3,825
10,344
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 3 / 2
6,348
453
3,511
14,127
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
11
1 / 4 / 3
7,107
508
4,887
9,560
7,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Depomed
Medusa
13
4 / 4 / 0
7,615
544
9,410
9,993
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
GaymerGuy694890
Aphrodite
12
2 / 4 / 0
7,094
507
5,553
11,716
7,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 2
6,736
481
4,730
8,582
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
9
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BdoWcb
Sun Wukong
1
1
2
2
L
Bakasura
1
3
2
0.67
W
Thanatos
Creperz
Thanatos
7
2
5
4.75
L
Cthulhu
1
4
3
0.63
L
Medusa
Depomed
Medusa
4
4
0
1
W
2
3
5
1.5
L
Aphrodite
GaymerGuy694890
Aphrodite
2
4
0
0.5
W
Anubis
MrSolidR
Anubis
7
2
3
4.25
L
1
6
2
0.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
28,091
55,485
Taken
53,978
28,364
Mitigated
27,825
30,496
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BdoWcb
Sun Wukong
6,609
1,937
0
1,559
8,232
6,769
81
4,350
3,882
0
55,306
L
Bakasura
3,511
2,796
0
4,109
14,127
6,385
0
2,989
11,138
0
36,365
W
Thanatos
Creperz
Thanatos
11,679
4,681
0
13,047
12,739
4,819
406
1,617
10,974
0
64,294
L
Cthulhu
4,887
669
65
344
9,560
7,061
0
2,944
6,616
23,521
0
L
Medusa
Depomed
Medusa
9,410
2,628
0
1,426
9,993
4,026
0
1,331
8,662
0
65,499
W
4,216
1,020
0
5,470
15,623
9,061
125
3,830
11,621
34,180
2,709
L
Aphrodite
GaymerGuy694890
Aphrodite
5,553
616
0
5,513
11,716
7,577
0
280
11,436
56,118
0
W
Anubis
MrSolidR
Anubis
9,424
496
0
4,130
8,547
4,015
336
3,357
4,611
67,556
2,374
L
4,730
582
0
770
8,582
2,776
0
5,897
2,685
32,107
1,019
W
3,825
2,324
1,088
5,202
10,344
3,700
418
1,153
9,151
0
52,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,196
Gold Earned
34,900
433
Minions Killed
360
0
Camps Cleared
0
1,308,164
Distance Traveled
1,222,394
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,829
559
91
7
0
234,259
0
L
Bakasura
6,348
453
82
6
0
290,298
0
W
Thanatos
8,470
605
89
6
0
312,559
0
L
Cthulhu
7,107
508
43
3
0
236,760
0
L
Medusa
7,615
544
89
6
0
242,877
2
W
Ymir
7,660
547
32
2
0
281,437
0
L
Aphrodite
7,094
507
89
6
0
205,028
4
W
Anubis
9,176
655
125
9
0
265,982
2
L
Merlin
6,736
481
57
4
0
247,431
0
W
Cupid
8,061
576
96
7
0
213,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role