Player Matchup

Skadi
Skadi
Abbe2hip
Skadi
Level 69
God Stats
4W - 4L
1,432 SR
Queue Stats
17W - 13L
1,521 Elo+
Solo
Anubis
Anubis
Hihonew
Anubis
Level 85
God Stats
7W - 10L
1,270 SR
Queue Stats
189W - 200L
1,450 Elo+
Party 1
Nox
Nox
LockLaNok
Nox
Level 129
God Stats
19W - 14L
1,585 SR
Queue Stats
201W - 191L
1,432 Elo+
Party 1
Pele
Pele
beastella88
Pele
Level 124
God Stats
10W - 9L
1,490 SR
Queue Stats
145W - 124L
1,502 Elo+
Party 1
Athena
Athena
constantletdown
Athena
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 38L
1,317 Elo+
Solo
Team Averages
Level 111
1,456 SR
1,444 Elo+

VS

Team Averages
Level 105
1,359 SR
1,525 Elo+
Erlang Shen
Erlang Shen
Berlin1734
Erlang Shen
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,601 Elo+
Solo
Achilles
Achilles
BlessedLicks
Achilles
Level 125
God Stats
0W - 1L
1,348 SR
Queue Stats
27W - 29L
1,515 Elo+
Party 2
Scylla
Scylla
Chuchin22
Scylla
Level 89
God Stats
14W - 16L
1,201 SR
Queue Stats
209W - 206L
1,492 Elo+
Party 3
Hachiman
Hachiman
Stank-Lotion
Hachiman
Level 89
God Stats
2W - 5L
1,247 SR
Queue Stats
15W - 14L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
TaquitoDorado
Cthulhu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 173L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abbe2hip
Skadi
13
1 / 2 / 2
7,941
496
6,474
6,742
2,473
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Hihonew
Anubis
16
6 / 0 / 3
9,916
620
8,711
9,415
5,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 1 / 3
8,951
559
6,561
8,342
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
5 / 0 / 1
8,768
548
8,498
13,791
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 5
8,335
521
5,706
12,355
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Berlin1734
Erlang Shen
12
3 / 4 / 1
7,028
439
7,830
18,576
9,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
BlessedLicks
Achilles
13
0 / 3 / 0
7,775
486
3,566
13,036
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Chuchin22
Scylla
13
0 / 4 / 2
7,003
438
4,088
8,437
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Stank-Lotion
Hachiman
13
1 / 1 / 2
7,552
472
4,816
8,730
3,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
11
1 / 3 / 1
7,370
461
7,121
14,241
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Abbe2hip
Skadi
1
2
2
1
L
Erlang Shen
Berlin1734
Erlang Shen
3
4
1
0.88
L
Achilles
BlessedLicks
Achilles
0
3
0
0
L
Scylla
Chuchin22
Scylla
0
4
2
0.25
W
Anubis
Hihonew
Anubis
6
0
3
7.5
W
1
1
3
2.5
L
Hachiman
Stank-Lotion
Hachiman
1
1
2
2
L
Cthulhu
1
3
1
0.5
W
5
0
1
5.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
27,421
50,645
Taken
63,020
31,642
Mitigated
37,080
20,913
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Abbe2hip
Skadi
6,474
2,650
0
1,349
6,742
2,473
765
1,305
5,437
0
55,253
L
Erlang Shen
Berlin1734
Erlang Shen
7,830
4,831
0
5,374
18,576
9,842
0
5,693
12,883
0
42,406
L
Achilles
BlessedLicks
Achilles
3,566
476
0
3,033
13,036
9,767
0
5,873
7,163
0
60,014
L
Scylla
Chuchin22
Scylla
4,088
280
0
663
8,437
2,952
52
2,123
6,314
54,126
0
W
Anubis
Hihonew
Anubis
8,711
937
0
5,307
9,415
5,657
779
3,439
5,927
87,754
2,854
W
6,561
513
0
3,380
8,342
4,537
0
1,392
6,443
65,753
0
L
Hachiman
Stank-Lotion
Hachiman
4,816
1,305
0
1,980
8,730
3,068
232
1,834
6,896
0
49,457
L
Cthulhu
7,121
788
81
1,912
14,241
11,451
18
5,455
8,786
35,697
866
W
8,498
1,349
0
8,497
13,791
5,632
0
2,207
11,514
0
70,660
W
5,706
1,797
0
2,380
12,355
13,343
355
3,498
8,815
24,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
36,728
478
Minions Killed
397
0
Camps Cleared
0
1,606,819
Distance Traveled
1,481,111
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,941
496
82
5
0
300,477
1
L
Erlang Shen
7,028
439
62
4
0
293,930
0
L
Achilles
7,775
486
95
6
0
281,203
4
L
Scylla
7,003
438
102
6
0
291,308
0
W
Anubis
9,916
620
131
8
0
292,726
4
W
Nox
8,951
559
126
8
0
300,603
4
L
Hachiman
7,552
472
79
5
0
296,421
0
L
Cthulhu
7,370
461
59
4
0
318,249
3
W
Pele
8,768
548
110
7
0
393,189
8
W
Athena
8,335
521
29
2
0
319,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role