Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CrimsonHeaven
Sobek
Level 169
God Stats
1W - 5L
1,404 SR
Queue Stats
337W - 320L
1,527 Elo+
Party 1
Kali
Kali
TROLLENCIO2000
Kali
Level 157
God Stats
4W - 8L
1,410 SR
Queue Stats
245W - 228L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
xXxlucasxXx9812
Guan Yu
Level 81
God Stats
4W - 10L
1,241 SR
Queue Stats
626W - 612L
1,520 Elo+
Solo
Team Averages
Level 144
1,411 SR
1,516 Elo+

VS

Team Averages
Level 123
1,502 SR
1,482 Elo+
Ix Chel
Ix Chel
DeniAlmeida
Ix Chel
Level 155
God Stats
29W - 25L
1,565 SR
Queue Stats
351W - 356L
1,497 Elo+
Solo
Awilix
Awilix
IMIFenix
Awilix
Level 159
God Stats
1W - 2L
1,420 SR
Queue Stats
316W - 305L
1,496 Elo+
Solo
Ares
Ares
Lummaa
Ares
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 130L
1,473 Elo+
Solo
Anhur
Anhur
griloManco
Anhur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 345L
1,525 Elo+
Solo
He Bo
He Bo
laucharo22
He Bo
Level 38
God Stats
2W - 1L
1,525 SR
Queue Stats
14W - 19L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 3
5,507
551
4,979
4,450
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
 
Ullr
9
0 / 3 / 0
4,969
497
2,580
6,450
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 1
4,778
478
3,771
11,824
8,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 0
5,922
592
3,945
10,487
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
6,051
605
4,432
11,662
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DeniAlmeida
Ix Chel
10
1 / 1 / 3
5,704
570
5,646
7,209
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Awilix
IMIFenix
Awilix
10
4 / 0 / 1
5,729
573
7,705
8,167
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Lummaa
Ares
8
1 / 2 / 3
4,941
494
3,344
6,271
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
4 / 0 / 1
7,189
719
5,099
4,627
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
9
0 / 3 / 2
4,971
497
4,047
6,559
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
10
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
3
1.5
L
Ullr
 
Ullr
0
3
0
0
L
1
4
1
0.38
W
Ix Chel
DeniAlmeida
Ix Chel
1
1
3
2.5
W
Awilix
IMIFenix
Awilix
4
0
1
4.5
W
Ares
Lummaa
Ares
1
2
3
1.25
L
5
1
0
5
W
Anhur
4
0
1
4.5
W
He Bo
0
3
2
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
25,841
44,873
Taken
32,833
23,373
Mitigated
14,212
14,717
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,979
1,338
0
2,845
4,450
1,418
424
2,014
2,436
35,260
425
L
Ullr
 
Ullr
2,580
1,066
0
570
6,450
1,936
0
492
5,958
0
35,547
L
3,771
693
0
2,931
11,824
8,021
0
2,767
9,057
17,057
0
W
Ix Chel
DeniAlmeida
Ix Chel
5,646
766
189
2,121
7,209
2,443
0
985
6,224
33,762
0
W
Awilix
IMIFenix
Awilix
7,705
3,360
0
2,961
8,167
3,152
0
1,932
6,235
0
38,617
W
Ares
Lummaa
Ares
3,344
621
0
827
6,271
4,607
0
1,740
4,531
16,549
0
L
3,945
1,818
0
5,358
10,487
4,224
0
2,609
7,878
0
42,149
W
Anhur
5,099
3,381
0
2,589
4,627
1,814
1,456
685
3,942
0
59,230
W
He Bo
4,047
541
0
700
6,559
2,196
0
3,380
3,179
22,749
0
L
4,432
776
238
2,775
11,662
7,774
0
5,155
6,507
0
42,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
28,534
283
Minions Killed
292
0
Camps Cleared
0
999,385
Distance Traveled
949,552
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,507
551
56
6
0
194,669
2
L
Ullr
4,969
497
67
7
0
164,582
0
L
Sobek
4,778
478
14
1
0
218,260
0
W
Ix Chel
5,704
570
66
7
0
157,292
1
W
Awilix
5,729
573
60
6
0
234,291
0
W
Ares
4,941
494
12
1
0
189,358
0
L
Kali
5,922
592
59
6
0
237,856
0
W
Anhur
7,189
719
113
11
0
184,168
0
W
He Bo
4,971
497
41
4
0
184,443
0
L
Guan Yu
6,051
605
87
9
0
184,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role