Player Matchup

Ullr
Ullr
Roboboy05
Ullr
Level 148
God Stats
3W - 1L
1,342 SR
Queue Stats
47W - 35L
1,578 Elo+
Party 3
Chang'e
Chang'e
Sasquatch_WENT02
Chang'e
Level 120
God Stats
1W - 2L
1,200 SR
Queue Stats
139W - 147L
1,504 Elo+
Party 2
Agni
Agni
Trent1030
Agni
Level 149
God Stats
2W - 1L
1,279 SR
Queue Stats
31W - 27L
1,463 Elo+
Party 3
Ah Puch
Ah Puch
VBrki
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,472 Elo+
Party 3
Mulan
Mulan
xLionzPridex
Mulan
Level 155
God Stats
11W - 6L
1,710 SR
Queue Stats
157W - 163L
1,518 Elo+
Party 2
Team Averages
Level 128
1,406 SR
1,507 Elo+

VS

Team Averages
Level 126
1,443 SR
1,489 Elo+
Kuzenbo
Kuzenbo
Bread888
Kuzenbo
Level 146
God Stats
0W - 4L
1,174 SR
Queue Stats
100W - 101L
1,508 Elo+
Party 1
Odin
Odin
GreatValue3311
Odin
Level 129
God Stats
2W - 2L
1,633 SR
Queue Stats
74W - 77L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
Spicabilly
Baba Yaga
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 59L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
TepforX
Sylvanus
Level 107
God Stats
6W - 7L
1,614 SR
Queue Stats
644W - 651L
1,505 Elo+
Solo
Lancelot
Lancelot
kwamereeves
Lancelot
Level 129
God Stats
1W - 2L
1,507 SR
Queue Stats
129W - 138L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 0 / 9
8,668
867
10,238
7,614
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 10
7,735
774
8,175
10,648
4,048
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
15
3 / 1 / 9
8,196
820
15,261
5,158
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
VBrki
Ah Puch
15
3 / 2 / 10
8,268
827
13,091
6,311
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 7
7,873
787
9,015
11,084
7,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bread888
Kuzenbo
13
0 / 3 / 4
7,063
706
5,968
19,488
18,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 7
6,679
668
7,659
12,191
12,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Spicabilly
Baba Yaga
12
1 / 4 / 3
6,778
678
7,322
10,047
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
TepforX
Sylvanus
15
2 / 1 / 3
7,065
707
7,536
11,035
9,154
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
kwamereeves
Lancelot
14
4 / 4 / 3
7,794
779
4,065
10,711
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
15
Kills
7
7
Deaths
15
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bread888
Kuzenbo
0
3
4
0.67
L
0
3
7
1.17
W
Ullr
3
0
9
7.5
W
2
2
10
3.5
L
Baba Yaga
Spicabilly
Baba Yaga
1
4
3
0.63
L
Sylvanus
TepforX
Sylvanus
2
1
3
3.5
W
Agni
3
1
9
7.5
W
Ah Puch
VBrki
Ah Puch
3
2
10
4
L
Lancelot
kwamereeves
Lancelot
4
4
3
1.38
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,780
Damage
32,550
40,815
Taken
63,472
19,607
Mitigated
50,022
21,078
Healing
26,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bread888
Kuzenbo
5,968
1,241
2,443
5,727
19,488
18,251
16
8,396
11,002
12,373
0
L
7,659
103
570
2,065
12,191
12,667
46
8,224
3,805
4,841
12,183
W
Ullr
10,238
3,969
916
1,174
7,614
3,423
635
4,989
2,469
0
25,354
W
8,175
1,079
5,030
4,942
10,648
4,048
326
6,958
3,322
14,400
544
L
Baba Yaga
Spicabilly
Baba Yaga
7,322
332
595
1,720
10,047
4,614
114
6,518
3,511
12,570
599
L
Sylvanus
TepforX
Sylvanus
7,536
584
6,419
6,103
11,035
9,154
0
6,109
4,822
13,819
1,062
W
Agni
15,261
573
2,986
1,059
5,158
2,100
0
3,295
1,767
30,347
0
W
Ah Puch
VBrki
Ah Puch
13,091
230
375
1,177
6,311
2,431
43
3,042
3,013
24,386
0
L
Lancelot
kwamereeves
Lancelot
4,065
821
856
374
10,711
5,336
0
6,587
4,113
0
8,968
W
9,015
919
1,090
2,329
11,084
7,605
109
4,159
6,711
0
12,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
35,379
143
Minions Killed
93
0
Camps Cleared
0
931,496
Distance Traveled
921,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,063
706
6
1
0
188,359
0
L
Odin
6,679
668
16
2
0
202,777
0
W
Ullr
8,668
867
45
5
0
208,091
0
W
Chang'e
7,735
774
11
1
0
163,288
0
L
Baba Yaga
6,778
678
15
2
0
180,464
0
L
Sylvanus
7,065
707
39
4
0
174,403
0
W
Agni
8,196
820
42
4
0
196,807
0
W
Ah Puch
8,268
827
27
3
0
183,429
0
L
Lancelot
7,794
779
17
2
0
175,911
0
W
Mulan
7,873
787
18
2
0
179,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role