Player Matchup

Kukulkan
Kukulkan
FARose213495
Kukulkan
Level 58
God Stats
5W - 11L
1,276 SR
Queue Stats
30W - 48L
1,326 Elo+
Party 1
Hachiman
Hachiman
GLIZARWIZARD
Hachiman
Level 75
God Stats
2W - 5L
1,358 SR
Queue Stats
112W - 126L
1,437 Elo+
Solo
Bacchus
Bacchus
jphtaylor
Bacchus
Level 61
God Stats
4W - 6L
1,561 SR
Queue Stats
481W - 463L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
kurosakidiego
Sun Wukong
Level 97
God Stats
15W - 10L
1,540 SR
Queue Stats
367W - 332L
1,533 Elo+
Solo
Thor
Thor
xXFe3zGodzXx
Thor
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 49L
1,380 Elo+
Party 1
Team Averages
Level 76
1,447 SR
1,433 Elo+

VS

Team Averages
Level 75
1,536 SR
1,549 Elo+
Hades
Hades
Bowmanschmer
Hades
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 101L
1,433 Elo+
Solo
Bacchus
Bacchus
El_BedRoomBully2
Bacchus
Level 84
God Stats
9W - 11L
1,453 SR
Queue Stats
97W - 87L
1,513 Elo+
Solo
Nemesis
Nemesis
Mahkalu
Nemesis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 74L
1,484 Elo+
Solo
Merlin
Merlin
iTz AMFO
Merlin
Level 66
God Stats
0W - 1L
1,664 SR
Queue Stats
42W - 17L
1,853 Elo+
Solo
Medusa
Medusa
snagyahurr
Medusa
Level 64
God Stats
11W - 12L
1,565 SR
Queue Stats
82W - 80L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FARose213495
Kukulkan
20
5 / 2 / 10
12,382
538
17,219
13,132
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GLIZARWIZARD
Hachiman
17
3 / 2 / 6
9,885
430
13,195
15,738
6,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
jphtaylor
Bacchus
16
3 / 1 / 7
10,592
461
10,115
17,554
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
kurosakidiego
Sun Wukong
19
6 / 2 / 8
11,753
511
16,723
23,346
18,569
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 1 / 8
11,445
498
16,389
18,888
12,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 0
10,778
469
12,713
23,611
23,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
0 / 2 / 4
9,583
417
6,955
18,890
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Mahkalu
Nemesis
16
2 / 7 / 2
10,025
436
8,326
24,668
10,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Merlin
iTz AMFO
Merlin
16
0 / 4 / 1
10,205
444
10,324
11,061
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
snagyahurr
Medusa
15
4 / 6 / 0
9,479
412
15,168
20,078
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
25
Kills
7
8
Deaths
25
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
2
4
1
W
Kukulkan
FARose213495
Kukulkan
5
2
10
5
W
Hachiman
GLIZARWIZARD
Hachiman
3
2
6
3
L
Nemesis
Mahkalu
Nemesis
2
7
2
0.43
L
Merlin
iTz AMFO
Merlin
0
4
1
0.13
W
Bacchus
jphtaylor
Bacchus
3
1
7
6.5
W
Sun Wukong
kurosakidiego
Sun Wukong
6
2
8
5
L
Medusa
snagyahurr
Medusa
4
6
0
0.67
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,641
Damage
53,486
88,658
Taken
98,308
68,117
Mitigated
72,556
26,939
Healing
25,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,713
2,863
170
8,527
23,611
23,669
0
2,158
21,453
79,077
4,539
L
6,955
395
0
5,706
18,890
25,072
390
6,205
12,685
39,242
1,378
W
Kukulkan
FARose213495
Kukulkan
17,219
1,147
0
500
13,132
6,840
0
4,593
8,539
111,800
1,520
W
Hachiman
GLIZARWIZARD
Hachiman
13,195
7,232
0
4,120
15,738
6,943
509
5,429
10,309
0
73,833
L
Nemesis
Mahkalu
Nemesis
8,326
2,748
0
8,491
24,668
10,759
0
7,381
17,287
0
78,764
L
Merlin
iTz AMFO
Merlin
10,324
36
0
1,451
11,061
4,352
0
4,220
6,841
83,086
989
W
Bacchus
jphtaylor
Bacchus
10,115
1,151
0
3,959
17,554
23,487
20
6,476
11,078
41,415
734
W
Sun Wukong
kurosakidiego
Sun Wukong
16,723
6,109
0
10,669
23,346
18,569
687
9,235
14,111
0
98,910
L
Medusa
snagyahurr
Medusa
15,168
5,116
0
1,591
20,078
8,704
1
6,944
13,134
0
75,685
W
16,389
4,287
0
7,691
18,888
12,278
159
4,215
14,673
0
99,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
50,070
575
Minions Killed
531
0
Camps Cleared
0
2,354,257
Distance Traveled
2,155,638
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,778
469
134
6
0
335,297
1
L
Bacchus
9,583
417
47
2
0
477,009
9
W
Kukulkan
12,382
538
171
7
0
457,532
0
W
Hachiman
9,885
430
109
5
0
437,873
0
L
Nemesis
10,025
436
113
5
0
473,547
0
L
Merlin
10,205
444
135
6
0
437,771
1
W
Bacchus
10,592
461
57
2
0
499,161
12
W
Sun Wukong
11,753
511
122
5
0
468,702
0
L
Medusa
9,479
412
102
4
0
432,014
0
W
Thor
11,445
498
116
5
0
490,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role