Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Conquerant_76
Anubis
Level 147
God Stats
2W - 1L
1,211 SR
Queue Stats
76W - 74L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
LtAnubis
Kukulkan
Level 108
God Stats
3W - 0L
1,696 SR
Queue Stats
117W - 117L
1,491 Elo+
Solo
Atlas
Atlas
SkinnyBE
Atlas
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 139L
1,500 Elo+
Solo
Bastet
Bastet
babyyPikachu
Bastet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,340 Elo+
Party 2
Team Averages
Level 107
1,481 SR
1,454 Elo+

VS

Team Averages
Level 121
1,544 SR
1,493 Elo+
Tyr
Tyr
Brooksj141
Tyr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 244L
1,410 Elo+
Party 1
Neith
Neith
Davidpf83
Neith
Level 154
God Stats
2W - 6L
1,295 SR
Queue Stats
171W - 174L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
TDM412
Zhong Kui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 136L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
W1LDH34RT
Jormungandr
Level 155
God Stats
4W - 4L
1,634 SR
Queue Stats
277W - 295L
1,525 Elo+
Party 1
Janus
Janus
happychappy14
Janus
Level 66
God Stats
1W - 2L
1,791 SR
Queue Stats
63W - 52L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 6
6,212
1,035
4,243
5,174
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 6
6,399
1,067
4,831
3,862
2,067
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
LtAnubis
Kukulkan
11
1 / 1 / 4
6,136
1,023
4,484
3,277
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
SkinnyBE
Atlas
11
1 / 2 / 5
6,471
1,079
2,625
6,972
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
11
5 / 2 / 3
6,759
1,127
5,045
5,574
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,756
793
129
1,454
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Davidpf83
Neith
11
1 / 3 / 3
6,163
1,027
3,048
6,821
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TDM412
Zhong Kui
10
1 / 3 / 4
5,971
995
5,135
5,668
5,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
W1LDH34RT
Jormungandr
13
3 / 0 / 2
6,485
1,081
6,168
4,469
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 1
6,743
1,124
6,257
4,137
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
9
Kills
7
7
Deaths
9
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
6
4
L
0
1
0
0
W
1
1
6
4
L
Neith
Davidpf83
Neith
1
3
3
0.83
W
Kukulkan
LtAnubis
Kukulkan
1
1
4
3
W
Atlas
SkinnyBE
Atlas
1
2
5
1.75
L
Zhong Kui
TDM412
Zhong Kui
1
3
4
1
L
Jormungandr
W1LDH34RT
Jormungandr
3
0
2
4
W
Bastet
5
2
3
3.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
20,737
24,859
Taken
22,549
15,001
Mitigated
15,732
8,593
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,243
168
310
1,438
5,174
2,258
0
3,632
1,306
11,990
0
L
129
0
0
0
1,454
770
0
1,189
265
0
166
W
4,831
185
2,811
1,595
3,862
2,067
0
3,355
434
11,631
397
L
Neith
Davidpf83
Neith
3,048
514
246
1,500
6,821
2,885
0
4,300
2,521
0
7,343
W
Kukulkan
LtAnubis
Kukulkan
4,484
298
444
303
3,277
1,561
0
2,785
360
17,316
335
W
Atlas
SkinnyBE
Atlas
2,625
909
123
828
6,972
6,932
0
4,720
1,869
5,586
26
L
Zhong Kui
TDM412
Zhong Kui
5,135
124
100
680
5,668
5,587
0
4,646
1,022
10,182
407
L
Jormungandr
W1LDH34RT
Jormungandr
6,168
1,048
414
2,182
4,469
4,688
0
2,960
1,509
8,957
0
W
Bastet
5,045
1,087
422
319
5,574
2,183
0
1,744
3,624
0
6,282
L
6,257
80
420
683
4,137
1,802
0
2,699
1,438
23,416
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
30,118
74
Minions Killed
78
0
Camps Cleared
0
656,972
Distance Traveled
540,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,212
1,035
18
3
0
137,987
0
L
Tyr
4,756
793
2
0
0
21,099
0
W
Anubis
6,399
1,067
13
2
0
129,400
0
L
Neith
6,163
1,027
12
2
0
135,528
0
W
Kukulkan
6,136
1,023
34
6
0
134,097
0
W
Atlas
6,471
1,079
7
1
0
128,301
0
L
Zhong Kui
5,971
995
13
2
0
114,186
0
L
Jormungandr
6,485
1,081
10
2
0
137,170
0
W
Bastet
6,759
1,127
2
0
0
127,187
0
L
Janus
6,743
1,124
41
7
0
132,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role