Player Matchup

Zeus
Zeus
J2H Eros
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,527 Elo+
Party 4
Sol
Sol
Jarrett13
Sol
Level 85
God Stats
49W - 32L
1,580 SR
Queue Stats
134W - 127L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Nuclearcarpet
Gilgamesh
Level 125
God Stats
5W - 5L
1,582 SR
Queue Stats
185W - 173L
1,501 Elo+
Party 3
Thanatos
Thanatos
ThatOneCowboy
Thanatos
Level 83
God Stats
6W - 12L
1,398 SR
Queue Stats
120W - 108L
1,509 Elo+
Party 3
Rama
Rama
WaryCrib17
Rama
Level 143
God Stats
0W - 2L
1,208 SR
Queue Stats
25W - 37L
1,480 Elo+
Party 4
Team Averages
Level 111
1,454 SR
1,507 Elo+

VS

Team Averages
Level 69
1,527 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
Creperz
Tsukuyomi
Level 13
God Stats
8W - 3L
1,679 SR
Queue Stats
28W - 11L
1,599 Elo+
Party 1
Anubis
Anubis
MrSolidR
Anubis
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 31L
1,590 Elo+
Party 1
Tyr
Tyr
OmnipotentWhale
Tyr
Level 47
God Stats
16W - 14L
1,370 SR
Queue Stats
187W - 179L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
Rebedo75
Hou Yi
Level 115
God Stats
14W - 17L
1,429 SR
Queue Stats
338W - 338L
1,460 Elo+
Solo
Nu Wa
Nu Wa
TRIGGER LIGHTIN
Nu Wa
Level 82
God Stats
67W - 36L
1,656 SR
Queue Stats
200W - 204L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 2 / 0
4,726
473
3,477
5,077
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,120
512
1,871
6,991
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nuclearcarpet
Gilgamesh
10
1 / 2 / 0
5,656
566
5,476
10,522
9,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ThatOneCowboy
Thanatos
11
1 / 4 / 2
5,914
591
3,005
10,785
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,319
532
2,629
7,226
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Creperz
Tsukuyomi
12
4 / 1 / 3
6,597
660
6,660
9,523
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
MrSolidR
Anubis
12
6 / 1 / 3
7,305
731
5,291
4,099
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
6,281
628
3,877
8,292
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Rebedo75
Hou Yi
11
3 / 0 / 2
6,210
621
4,408
4,056
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 4
6,275
628
4,460
7,623
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Creperz
Tsukuyomi
4
1
3
5.5
L
Zeus
0
2
0
0
L
0
4
1
0.13
W
Anubis
MrSolidR
Anubis
6
1
3
7.5
L
Gilgamesh
Nuclearcarpet
Gilgamesh
1
2
0
0.5
W
0
1
2
1
W
Hou Yi
Rebedo75
Hou Yi
3
0
2
4
W
2
0
4
4
L
Thanatos
ThatOneCowboy
Thanatos
1
4
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
24,696
40,601
Taken
33,593
19,714
Mitigated
13,529
13,413
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Creperz
Tsukuyomi
6,660
1,917
0
6,012
9,523
3,333
0
245
9,278
0
47,774
L
Zeus
3,477
163
0
652
5,077
1,429
0
2,174
2,903
32,952
0
L
1,871
605
0
1,370
6,991
1,748
0
3,583
3,408
32,588
0
W
Anubis
MrSolidR
Anubis
5,291
528
0
2,303
4,099
1,871
0
1,733
2,366
43,242
1,734
L
Gilgamesh
Nuclearcarpet
Gilgamesh
5,476
2,347
0
2,631
10,522
9,550
0
361
9,780
0
39,412
W
3,877
1,145
0
3,079
8,292
4,367
0
0
8,292
0
39,896
W
Hou Yi
Rebedo75
Hou Yi
4,408
1,387
0
1,689
4,056
1,479
881
1,220
2,836
0
36,345
W
4,460
1,795
879
2,201
7,623
2,479
253
2,257
5,366
30,284
0
L
Thanatos
ThatOneCowboy
Thanatos
3,005
234
0
6,229
10,785
4,675
0
1,379
9,362
0
44,873
L
2,629
1,677
0
2,531
7,226
2,312
0
2,254
4,972
0
29,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
32,668
320
Minions Killed
334
0
Camps Cleared
0
922,340
Distance Traveled
983,182
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,597
660
75
8
0
243,914
0
L
Zeus
4,726
473
60
6
0
191,010
4
L
Sol
5,120
512
53
5
0
164,908
3
W
Anubis
7,305
731
79
8
0
199,142
0
L
Gilgamesh
5,656
566
75
8
0
195,504
2
W
Tyr
6,281
628
71
7
0
188,294
2
W
Hou Yi
6,210
621
73
7
0
173,227
0
W
Nu Wa
6,275
628
36
4
0
178,605
2
L
Thanatos
5,914
591
77
8
0
195,265
0
L
Rama
5,319
532
55
6
0
175,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role