Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Inso ox
King Arthur
Level 62
God Stats
3W - 0L
1,768 SR
Queue Stats
11W - 9L
1,411 Elo+
Solo
Thor
Thor
kurosakidiego
Thor
Level 97
God Stats
4W - 10L
1,083 SR
Queue Stats
412W - 378L
1,524 Elo+
Solo
Horus
Horus
mr_snake21
Horus
Level 107
God Stats
5W - 2L
1,505 SR
Queue Stats
143W - 123L
1,489 Elo+
Solo
Vulcan
Vulcan
rawiswar49r
Vulcan
Level 158
God Stats
26W - 26L
1,550 SR
Queue Stats
439W - 452L
1,522 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,489 Elo+

VS

Team Averages
Level 123
1,512 SR
1,444 Elo+
Raijin
Raijin
Chunkalicous
Raijin
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 94L
1,425 Elo+
Party 1
Kali
Kali
Das_Hamma
Kali
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 151L
1,489 Elo+
Party 1
Chernobog
Chernobog
Shoo7nJuk3
Chernobog
Level 126
God Stats
14W - 13L
1,495 SR
Queue Stats
110W - 98L
1,418 Elo+
Solo
Bacchus
Bacchus
beaudaathlete
Bacchus
Level 146
God Stats
18W - 16L
1,596 SR
Queue Stats
137W - 145L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 67
God Stats
252W - 258L
1,468 SR
Queue Stats
277W - 289L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,177
575
3,576
3,841
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Inso ox
King Arthur
9
0 / 0 / 2
5,261
585
3,547
7,505
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 1 / 1
5,680
631
2,275
6,855
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
8
0 / 0 / 2
4,925
547
1,293
3,819
2,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
10
1 / 0 / 1
5,790
643
2,937
3,201
1,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 2 / 0
4,422
491
4,098
6,043
2,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Kali
9
0 / 2 / 1
4,736
526
1,967
8,464
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chernobog
Shoo7nJuk3
Chernobog
1
0 / 1 / 0
3,230
359
0
729
156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
7
0 / 2 / 0
4,514
502
2,912
7,457
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 0
5,038
560
843
4,681
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Raijin
0
2
0
0
L
Kali
0
2
1
0.25
W
King Arthur
Inso ox
King Arthur
0
0
2
1
L
Chernobog
Shoo7nJuk3
Chernobog
0
1
0
0
L
Bacchus
0
2
0
0
W
5
1
1
5.5
W
Horus
0
0
2
1
W
Vulcan
1
0
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
9,820
25,221
Taken
27,374
12,187
Mitigated
12,864
7,489
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,576
1,145
0
1,566
3,841
1,391
0
1,253
2,588
0
48,332
L
Raijin
4,098
779
0
2,375
6,043
2,800
0
0
6,043
23,954
0
L
Kali
1,967
762
0
978
8,464
3,578
0
1,034
7,430
0
34,005
W
King Arthur
Inso ox
King Arthur
3,547
402
0
730
7,505
4,401
0
4,002
3,503
0
30,092
L
Chernobog
Shoo7nJuk3
Chernobog
0
0
0
0
729
156
0
0
729
0
0
L
Bacchus
2,912
153
0
2,214
7,457
4,809
0
1,255
6,202
16,551
0
W
2,275
486
0
2,749
6,855
2,266
0
136
6,719
0
26,145
W
Horus
1,293
756
598
1,677
3,819
2,802
0
1,005
2,814
0
8,299
W
Vulcan
2,937
249
0
169
3,201
1,327
0
614
2,587
46,484
1,779
L
843
650
0
2,861
4,681
1,521
0
404
4,277
0
32,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
21,940
264
Minions Killed
161
0
Camps Cleared
0
890,006
Distance Traveled
652,830
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,177
575
87
10
0
166,127
1
L
Raijin
4,422
491
31
3
0
133,306
0
L
Kali
4,736
526
57
6
0
187,694
0
W
King Arthur
5,261
585
46
5
0
158,680
0
L
Chernobog
3,230
359
0
0
0
9,617
0
L
Bacchus
4,514
502
7
1
0
159,858
1
W
Thor
5,680
631
38
4
0
192,098
0
W
Horus
4,925
547
12
1
0
189,652
2
W
Vulcan
5,790
643
81
9
0
183,449
0
L
Hou Yi
5,038
560
66
7
0
162,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role