Player Matchup

Chronos
Chronos
FugieFuge
Chronos
Level 158
God Stats
0W - 2L
1,331 SR
Queue Stats
48W - 40L
1,574 Elo+
Party 1
Arachne
Arachne
GeauxDilson
Arachne
Level 153
God Stats
2W - 2L
1,558 SR
Queue Stats
55W - 42L
1,603 Elo+
Party 1
Charon
Charon
Ghostof961
Charon
Level 148
God Stats
3W - 3L
1,459 SR
Queue Stats
47W - 52L
1,464 Elo+
Party 1
Team Averages
Level 153
1,450 SR
1,547 Elo+

VS

Team Averages
Level 121
1,638 SR
1,565 Elo+
Vulcan
Vulcan
PastorBrando
Vulcan
Level 99
God Stats
18W - 12L
1,831 SR
Queue Stats
38W - 40L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Trilogist
Kuzenbo
Level 157
God Stats
25W - 17L
1,584 SR
Queue Stats
159W - 143L
1,643 Elo+
Solo
Guan Yu
Guan Yu
xxTyKuxx
Guan Yu
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
676W - 671L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FugieFuge
Chronos
15
2 / 3 / 1
9,172
706
12,643
13,445
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
GeauxDilson
Arachne
8
0 / 4 / 1
6,869
528
1,915
7,570
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Ghostof961
Charon
13
1 / 3 / 1
7,900
608
10,159
13,282
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 2 / 6
9,140
703
11,385
7,312
2,669
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Trilogist
Kuzenbo
15
2 / 1 / 8
9,652
742
9,475
15,096
16,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Guan Yu
xxTyKuxx
Guan Yu
15
6 / 0 / 4
9,940
765
7,657
14,373
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
FugieFuge
Chronos
2
3
1
0.83
L
Arachne
GeauxDilson
Arachne
0
4
1
0.13
L
Charon
Ghostof961
Charon
1
3
1
0.5
W
Vulcan
2
2
6
2.5
W
Kuzenbo
Trilogist
Kuzenbo
2
1
8
6
W
Guan Yu
xxTyKuxx
Guan Yu
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
28,517
34,297
Taken
36,781
19,707
Mitigated
30,293
8,467
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FugieFuge
Chronos
12,643
2,571
0
2,485
13,445
4,618
0
8,726
4,048
47,595
1,598
L
Arachne
GeauxDilson
Arachne
1,915
1,035
0
1,927
7,570
4,777
0
2,522
4,629
271
7,249
L
Charon
Ghostof961
Charon
10,159
2,014
0
4,055
13,282
10,312
0
8,539
3,884
33,861
0
W
Vulcan
11,385
299
0
180
7,312
2,669
995
5,130
1,452
44,998
0
W
Kuzenbo
Trilogist
Kuzenbo
9,475
2,394
0
748
15,096
16,290
646
6,802
7,172
34,579
896
W
Guan Yu
xxTyKuxx
Guan Yu
7,657
1,276
3,811
5,058
14,373
11,334
1,151
7,928
5,196
0
28,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
28,732
139
Minions Killed
167
0
Camps Cleared
0
549,397
Distance Traveled
765,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,172
706
96
7
0
223,035
0
L
Arachne
6,869
528
15
1
0
122,282
0
L
Charon
7,900
608
28
2
0
204,080
0
W
Vulcan
9,140
703
70
5
0
252,013
0
W
Kuzenbo
9,652
742
57
4
0
263,272
0
W
Guan Yu
9,940
765
40
3
0
250,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role