Player Matchup

Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
GODLIKE_GANNICUS
Baba Yaga
Platinum V
Level 216
God Stats
5W - 4L
1,320 SR
Queue Stats
83W - 60L
1,680 MMR
Party 1
Bastet
Bastet
Platinum I
Godlike_Thanatos
Bastet
Platinum I
Level 176
God Stats
6W - 3L
1,501 SR
Queue Stats
98W - 83L
1,898 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 196
1,440 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,476 SR
1,696 MMR
Charon
Charon
Platinum IV
BlackMarquez
Charon
Platinum IV
Level 145
God Stats
1W - 1L
1,494 SR
Queue Stats
108W - 120L
1,664 MMR
Solo
Anhur
Anhur
Gold III
NaughtyNun
Anhur
Gold III
Level 109
God Stats
4W - 12L
1,463 SR
Queue Stats
338W - 368L
1,631 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
o0EQUINOX0o
Ix Chel
Platinum IV
Level 146
God Stats
1W - 1L
1,470 SR
Queue Stats
107W - 103L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 4
8,609
717
7,668
9,254
8,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
15
0 / 0 / 6
8,485
707
9,809
6,238
3,306
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 0 / 1
9,087
757
12,752
7,286
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Bake KujiraAchillesNe ZhaCthulhu

VS

Bans
AresKuzenboOsirisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 0 / 0
7,808
651
7,267
13,588
12,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
0 / 5 / 0
7,930
661
3,878
11,308
4,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
o0EQUINOX0o
Ix Chel
12
0 / 1 / 0
7,358
613
1,133
9,688
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
4
3
L
Charon
0
0
0
0
W
Baba Yaga
0
0
6
3
W
5
0
1
5.5
L
Anhur
0
5
0
0
L
Ix Chel
o0EQUINOX0o
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
12,278
22,778
Taken
34,584
15,323
Mitigated
20,651
10,349
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,668
716
0
3,130
9,254
8,344
72
3,768
5,486
34,146
2,610
L
Charon
7,267
1,414
0
4,863
13,588
12,862
0
6,239
6,622
24,852
3,075
W
Baba Yaga
9,809
266
0
1,979
6,238
3,306
168
1,797
4,441
37,551
0
W
12,752
2,238
0
5,240
7,286
3,673
0
2,038
5,248
0
34,799
L
Anhur
3,878
1,987
0
2,148
11,308
4,336
0
5,882
4,821
0
32,013
L
Ix Chel
o0EQUINOX0o
Ix Chel
1,133
65
540
867
9,688
3,453
0
4,074
5,121
20,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
23,096
172
Minions Killed
171
0
Camps Cleared
0
760,396
Distance Traveled
687,613
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,609
717
64
5
0
243,065
0
L
Charon
7,808
651
45
4
0
233,197
1
W
Baba Yaga
8,485
707
63
5
0
232,431
0
W
Bastet
9,087
757
45
4
0
284,900
2
L
Anhur
7,930
661
73
6
0
224,146
0
L
Ix Chel
7,358
613
53
4
0
230,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role