Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
ENTERIT
Ix Chel
Bronze III
Level 156
God Stats
2W - 4L
1,580 SR
Queue Stats
42W - 43L
1,494 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
S-Aktzin95
Cu Chulainn
Bronze III
Level 120
God Stats
0W - 1L
1,200 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,427 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,650 SR
1,452 MMR
Raijin
Raijin
Gold II
Anoobis12
Raijin
Gold II
Level 104
God Stats
5W - 3L
1,610 SR
Queue Stats
92W - 90L
1,545 MMR
Party 1
Surtr
Surtr
Silver I
FinalFr0nTyr
Surtr
Silver I
Level 88
God Stats
2W - 1L
1,542 SR
Queue Stats
52W - 58L
1,317 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Gdriggs
Cthulhu
Gold III
Level 121
God Stats
23W - 9L
1,798 SR
Queue Stats
61W - 55L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 1
7,307
664
5,861
9,975
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
ENTERIT
Ix Chel
12
1 / 4 / 1
7,175
652
8,315
9,149
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
S-Aktzin95
Cu Chulainn
11
1 / 4 / 1
7,366
670
4,041
10,507
8,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ne ZhaNu WaAresAtlasChaac

VS

Bans
AchillesScyllaAthenaSolSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anoobis12
Raijin
16
8 / 0 / 3
10,342
940
9,886
6,168
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 6
8,597
782
6,434
11,783
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Gdriggs
Cthulhu
14
1 / 0 / 10
8,615
783
10,486
8,512
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Raijin
Anoobis12
Raijin
8
0
3
9.5
L
Ix Chel
ENTERIT
Ix Chel
1
4
1
0.38
W
2
2
6
2.5
W
Cthulhu
Gdriggs
Cthulhu
1
0
10
6
L
Cu Chulainn
S-Aktzin95
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
26,806
29,631
Taken
26,463
17,535
Mitigated
22,699
8,070
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,861
192
1,793
2,674
9,975
5,213
0
6,885
2,598
33,640
0
W
Raijin
Anoobis12
Raijin
9,886
738
0
2,741
6,168
3,162
1,383
3,661
2,263
46,768
0
L
Ix Chel
ENTERIT
Ix Chel
8,315
979
1,697
1,531
9,149
3,671
0
6,373
2,038
20,548
0
W
6,434
1,280
0
2,498
11,783
11,416
259
6,150
5,231
402
21,261
W
Cthulhu
Gdriggs
Cthulhu
10,486
434
563
2,929
8,512
8,121
946
3,849
4,391
35,454
497
L
Cu Chulainn
S-Aktzin95
Cu Chulainn
4,041
541
0
375
10,507
8,651
0
5,659
4,107
0
21,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
27,554
141
Minions Killed
174
0
Camps Cleared
0
603,733
Distance Traveled
624,968
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,307
664
76
7
0
191,892
0
W
Raijin
10,342
940
83
8
0
177,155
0
L
Ix Chel
7,175
652
29
3
0
195,401
1
W
Surtr
8,597
782
40
4
0
229,502
0
W
Cthulhu
8,615
783
51
5
0
218,311
0
L
Cu Chulainn
7,366
670
36
3
0
216,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role