Player Matchup

Gilgamesh
Gilgamesh
Bane
Gilgamesh
Level 169
God Stats
0W - 1L
1,595 SR
Queue Stats
17W - 18L
1,540 Elo+
Solo
Ix Chel
Ix Chel
GinnOP
Ix Chel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,417 Elo+
Solo
Freya
Freya
Himmaboy
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,455 Elo+
Party 1
Bellona
Bellona
Miltaro
Bellona
Level 77
God Stats
0W - 1L
1,446 SR
Queue Stats
54W - 62L
1,416 Elo+
Solo
Kali
Kali
Pokekid96
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,457 Elo+
Party 1
Team Averages
Level 104
1,508 SR
1,457 Elo+

VS

Team Averages
Level 116
1,498 SR
1,548 Elo+
Mulan
Mulan
Finick
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 52L
1,743 Elo+
Solo
Cerberus
Cerberus
N3kr0Ch1r0pt3r4
Cerberus
Level 88
God Stats
2W - 2L
1,368 SR
Queue Stats
113W - 111L
1,451 Elo+
Solo
Ra
Ra
Nessej
Ra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,413 Elo+
Party 2
Agni
Agni
Nicholsen34
Agni
Level 147
God Stats
3W - 2L
1,496 SR
Queue Stats
70W - 63L
1,572 Elo+
Party 2
Hun Batz
Hun Batz
SuitedDegen
Hun Batz
Level 118
God Stats
3W - 2L
1,624 SR
Queue Stats
118W - 104L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bane
Gilgamesh
15
3 / 7 / 6
8,616
862
10,160
14,730
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
GinnOP
Ix Chel
15
4 / 5 / 3
8,714
871
11,629
10,185
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Himmaboy
Freya
13
0 / 9 / 7
7,136
714
4,568
12,600
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Miltaro
Bellona
15
4 / 4 / 4
8,159
816
6,792
13,632
11,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
11
0 / 9 / 7
6,608
661
4,226
13,255
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Finick
Mulan
16
11 / 4 / 18
9,871
987
18,119
16,870
14,353
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
15
5 / 2 / 20
9,693
969
9,228
11,738
11,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
16
3 / 0 / 25
9,636
964
8,747
6,562
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 22
9,149
915
13,349
10,381
4,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SuitedDegen
Hun Batz
16
11 / 3 / 15
10,683
1,068
10,847
11,670
7,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
11
Kills
34
34
Deaths
12
27
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bane
Gilgamesh
3
7
6
0.86
W
Mulan
Finick
Mulan
11
4
18
5
L
Ix Chel
GinnOP
Ix Chel
4
5
3
1.1
L
Freya
Himmaboy
Freya
0
9
7
0.39
L
Bellona
Miltaro
Bellona
4
4
4
1.5
W
Cerberus
5
2
20
7.5
W
Ra
3
0
25
15.5
W
4
3
22
5
L
Kali
0
9
7
0.39
W
Hun Batz
SuitedDegen
Hun Batz
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
60,290
64,402
Taken
57,221
39,906
Mitigated
40,169
7,690
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bane
Gilgamesh
10,160
2,799
0
923
14,730
12,967
0
4,898
9,587
0
18,269
W
Mulan
Finick
Mulan
18,119
3,468
934
5,320
16,870
14,353
576
3,707
12,735
0
21,181
L
Ix Chel
GinnOP
Ix Chel
11,629
2,221
333
617
10,185
5,417
0
4,417
5,768
26,362
0
L
Freya
Himmaboy
Freya
4,568
1,135
20
634
12,600
4,517
0
7,331
5,183
9,709
0
L
Bellona
Miltaro
Bellona
6,792
2,835
0
4,701
13,632
11,329
0
5,941
7,691
0
12,522
W
Cerberus
9,228
248
644
3,281
11,738
11,595
0
3,789
7,473
16,940
3,047
W
Ra
8,747
536
4,973
3,417
6,562
3,049
878
1,593
4,844
26,635
609
W
13,349
813
286
1,993
10,381
4,049
1,232
3,675
6,355
22,325
0
L
Kali
4,226
1,959
0
462
13,255
5,676
0
6,870
6,333
0
6,631
W
Hun Batz
SuitedDegen
Hun Batz
10,847
1,543
1,817
1,758
11,670
7,123
1,852
2,493
8,817
0
22,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
49,032
79
Minions Killed
143
0
Camps Cleared
0
805,091
Distance Traveled
988,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,616
862
15
2
0
174,392
0
W
Mulan
9,871
987
10
1
0
152,481
0
L
Ix Chel
8,714
871
37
4
0
136,559
0
L
Freya
7,136
714
15
2
0
151,890
0
L
Bellona
8,159
816
8
1
0
183,721
0
W
Cerberus
9,693
969
43
4
0
196,077
0
W
Ra
9,636
964
48
5
0
222,665
0
W
Agni
9,149
915
23
2
0
208,032
0
L
Kali
6,608
661
4
0
0
158,529
0
W
Hun Batz
10,683
1,068
19
2
0
208,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role