Player Matchup

Cupid
Cupid
 
Cupid
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
IraqAssassin213
Zeus
Level 104
God Stats
51W - 36L
1,509 SR
Queue Stats
155W - 164L
1,491 Elo+
Party 1
Thanatos
Thanatos
TangowRango9698
Thanatos
Level 33
God Stats
0W - 3L
1,235 SR
Queue Stats
1W - 8L
1,197 Elo+
Solo
Cthulhu
Cthulhu
YFNSwerv
Cthulhu
Level 165
God Stats
1W - 2L
1,570 SR
Queue Stats
265W - 273L
1,476 Elo+
Party 1
Athena
Athena
clubpenguinspeed
Athena
Level 29
God Stats
3W - 4L
1,505 SR
Queue Stats
77W - 78L
1,432 Elo+
Party 1
Team Averages
Level 104
1,464 SR
1,419 Elo+

VS

Team Averages
Level 76
1,504 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
Creperz
Tsukuyomi
Level 13
God Stats
8W - 3L
1,579 SR
Queue Stats
28W - 11L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
KiePie80085
Cthulhu
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 29L
1,447 Elo+
Party 3
Tyr
Tyr
MrSolidR
Tyr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 31L
1,563 Elo+
Party 2
Skadi
Skadi
SnoopsRoachClip
Skadi
Level 105
God Stats
13W - 10L
1,552 SR
Queue Stats
103W - 98L
1,456 Elo+
Party 3
He Bo
He Bo
iQuickSilver
He Bo
Level 148
God Stats
2W - 2L
1,389 SR
Queue Stats
171W - 153L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 0 / 0
5,193
519
2,157
5,357
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
5,078
508
4,233
6,347
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
7
0 / 3 / 0
4,425
443
2,747
7,240
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YFNSwerv
Cthulhu
10
1 / 2 / 0
5,620
562
3,620
6,640
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,805
481
2,103
7,551
5,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Creperz
Tsukuyomi
12
5 / 0 / 3
6,535
654
6,765
9,146
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KiePie80085
Cthulhu
9
1 / 0 / 3
5,466
547
4,036
4,955
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,157
616
3,371
8,921
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 1
5,346
535
3,317
2,778
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 0
6,464
646
3,973
4,111
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
W
Tsukuyomi
Creperz
Tsukuyomi
5
0
3
6.5
L
0
4
0
0
W
Cthulhu
KiePie80085
Cthulhu
1
0
3
2.5
W
1
1
1
1.5
W
1
0
1
1.5
L
Thanatos
0
3
0
0
L
Cthulhu
YFNSwerv
Cthulhu
1
2
0
0.5
L
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
21,462
33,135
Taken
29,911
17,063
Mitigated
13,857
11,084
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,157
1,464
84
2,245
5,357
1,856
0
1,315
4,042
0
40,866
W
Tsukuyomi
Creperz
Tsukuyomi
6,765
1,929
0
5,564
9,146
3,034
0
1,347
7,759
0
58,899
L
4,233
367
0
1,340
6,347
1,778
0
1,976
4,211
35,555
24
W
Cthulhu
KiePie80085
Cthulhu
4,036
657
172
2,310
4,955
2,911
0
2,235
2,720
19,026
0
W
3,371
538
0
2,560
8,921
5,786
0
2,948
5,397
0
40,304
W
3,317
1,042
0
382
2,778
841
0
364
2,414
0
39,931
L
Thanatos
2,747
775
0
2,983
7,240
2,496
0
1,448
5,716
0
23,590
L
Cthulhu
YFNSwerv
Cthulhu
3,620
293
0
1,740
6,640
5,750
0
0
6,640
33,901
0
L
2,103
392
1,035
1,657
7,551
5,183
0
2,982
4,517
13,247
1,054
W
3,973
158
0
796
4,111
1,285
0
2,128
1,983
41,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
29,968
277
Minions Killed
363
0
Camps Cleared
0
911,328
Distance Traveled
1,039,688
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,193
519
70
7
0
159,783
2
W
Tsukuyomi
6,535
654
98
10
0
245,774
0
L
Zeus
5,078
508
72
7
0
187,460
4
W
Cthulhu
5,466
547
28
3
0
193,212
0
W
Tyr
6,157
616
86
9
0
181,600
0
W
Skadi
5,346
535
59
6
0
190,256
0
L
Thanatos
4,425
443
47
5
0
187,562
0
L
Cthulhu
5,620
562
69
7
0
177,863
4
L
Athena
4,805
481
19
2
0
198,660
1
W
He Bo
6,464
646
92
9
0
228,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role