Player Matchup

Chiron
Chiron
HelenKellerAim
Chiron
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 15L
1,784 Elo+
Party 1
Discordia
Discordia
TinkThyTypical
Discordia
Level 91
God Stats
5W - 1L
1,676 SR
Queue Stats
16W - 6L
1,796 Elo+
Party 1
Tyr
Tyr
viperawezome
Tyr
Level 144
God Stats
3W - 2L
1,469 SR
Queue Stats
27W - 17L
1,675 Elo+
Party 1
Team Averages
Level 129
1,548 SR
1,751 Elo+

VS

Team Averages
Level 142
1,643 SR
1,683 Elo+
Horus
Horus
Dartanyan614
Horus
Level 129
God Stats
8W - 10L
1,520 SR
Queue Stats
21W - 32L
1,673 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InstagramModels
Ah Muzen Cab
Level 159
God Stats
3W - 4L
1,727 SR
Queue Stats
172W - 155L
1,699 Elo+
Party 2
Sylvanus
Sylvanus
LegionDestroyer
Sylvanus
Level 138
God Stats
16W - 10L
1,682 SR
Queue Stats
150W - 129L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,892
778
10,341
7,491
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
TinkThyTypical
Discordia
15
2 / 0 / 5
9,883
706
7,692
3,514
1,253
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 6
9,316
665
8,392
13,180
16,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,610
544
833
7,604
5,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
InstagramModels
Ah Muzen Cab
16
0 / 1 / 0
9,487
678
9,655
11,146
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
14
0 / 3 / 0
8,164
583
6,764
11,617
11,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
3
5.5
L
Ah Muzen Cab
InstagramModels
Ah Muzen Cab
0
1
0
0
L
Sylvanus
0
3
0
0
W
Discordia
TinkThyTypical
Discordia
2
0
5
4.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
17,252
24,185
Taken
30,367
21,354
Mitigated
22,657
8,831
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
833
483
792
1,272
7,604
5,785
0
2,085
5,259
0
7,296
W
10,341
3,511
886
2,868
7,491
3,205
2,083
2,176
5,111
0
63,899
L
Ah Muzen Cab
InstagramModels
Ah Muzen Cab
9,655
1,831
0
787
11,146
5,116
0
1,805
8,989
0
77,235
L
Sylvanus
6,764
191
2,536
2,528
11,617
11,756
0
3,058
8,034
14,238
641
W
Discordia
TinkThyTypical
Discordia
7,692
485
0
953
3,514
1,253
788
1,042
2,400
38,034
0
W
8,392
1,006
0
4,124
13,180
16,896
117
2,372
10,283
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
25,261
242
Minions Killed
187
0
Camps Cleared
0
795,697
Distance Traveled
653,316
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,610
544
12
1
0
128,187
0
W
Chiron
10,892
778
150
11
0
252,689
0
L
Ah Muzen Cab
9,487
678
148
11
0
266,382
1
L
Sylvanus
8,164
583
27
2
0
258,747
0
W
Discordia
9,883
706
65
5
0
236,115
4
W
Tyr
9,316
665
27
2
0
306,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role