Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
HMIC AC3
Nut
Level 52
God Stats
5W - 6L
1,309 SR
Queue Stats
580W - 573L
1,482 Elo+
Solo
Nu Wa
Nu Wa
LSmustang18
Nu Wa
Level 147
God Stats
9W - 1L
1,484 SR
Queue Stats
253W - 256L
1,542 Elo+
Party 1
Sol
Sol
Statiky Volt
Sol
Level 114
God Stats
3W - 2L
1,213 SR
Queue Stats
86W - 82L
1,519 Elo+
Party 1
Team Averages
Level 126
1,401 SR
1,509 Elo+

VS

Team Averages
Level 116
1,505 SR
1,530 Elo+
Nu Wa
Nu Wa
LordRumpenstein
Nu Wa
Level 108
God Stats
3W - 4L
1,555 SR
Queue Stats
228W - 205L
1,593 Elo+
Party 2
Artemis
Artemis
NOLIMITS11
Artemis
Level 144
God Stats
10W - 6L
1,618 SR
Queue Stats
396W - 416L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
ThaNetherKing
Sun Wukong
Level 144
God Stats
7W - 9L
1,447 SR
Queue Stats
768W - 784L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Themaddrag
Morgan Le Fay
Level 57
God Stats
2W - 2L
1,296 SR
Queue Stats
250W - 241L
1,578 Elo+
Party 2
King Arthur
King Arthur
kife94
King Arthur
Level 126
God Stats
10W - 6L
1,607 SR
Queue Stats
135W - 129L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
10 / 3 / 7
9,861
986
9,191
12,293
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
 
Morgan Le Fay
16
7 / 1 / 17
9,815
982
14,785
9,293
4,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 12
8,804
880
6,295
6,482
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 20
8,552
855
10,065
8,211
3,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 17
9,238
924
9,944
11,131
6,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,530
853
7,504
9,644
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NOLIMITS11
Artemis
14
1 / 4 / 3
7,603
760
8,460
7,055
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThaNetherKing
Sun Wukong
14
0 / 4 / 4
7,241
724
7,304
11,404
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Themaddrag
Morgan Le Fay
13
1 / 5 / 3
7,088
709
9,835
8,745
4,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kife94
King Arthur
11
0 / 7 / 3
6,595
660
6,495
16,298
16,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
26
Kills
6
6
Deaths
26
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
3
7
4.5
W
Morgan Le Fay
 
Morgan Le Fay
7
1
17
15.5
W
5
1
12
11
W
1
0
20
11
L
4
6
2
0.83
L
Artemis
NOLIMITS11
Artemis
1
4
3
0.63
W
3
1
17
11.5
L
Sun Wukong
ThaNetherKing
Sun Wukong
0
4
4
0.5
L
Morgan Le Fay
Themaddrag
Morgan Le Fay
1
5
3
0.5
L
King Arthur
kife94
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
39,598
47,410
Taken
53,146
26,336
Mitigated
40,149
21,573
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,191
501
1,113
3,122
12,293
9,250
129
5,000
6,936
0
23,450
W
Morgan Le Fay
 
Morgan Le Fay
14,785
945
2,456
4,397
9,293
4,512
610
2,440
6,677
24,736
1,789
W
6,295
2,561
1,683
2,048
6,482
2,924
328
2,228
4,069
0
16,125
W
10,065
1,697
0
1,210
8,211
3,338
845
3,839
4,290
22,308
0
L
7,504
1,832
934
310
9,644
4,158
0
6,327
3,185
14,423
293
L
Artemis
NOLIMITS11
Artemis
8,460
1,331
0
0
7,055
3,086
0
5,162
1,685
0
18,458
W
9,944
1,535
760
4,784
11,131
6,312
2,102
3,699
7,346
28,685
0
L
Sun Wukong
ThaNetherKing
Sun Wukong
7,304
277
507
1,846
11,404
12,341
0
6,264
4,976
0
20,708
L
Morgan Le Fay
Themaddrag
Morgan Le Fay
9,835
1,285
31
166
8,745
4,210
0
6,595
1,972
17,403
0
L
King Arthur
kife94
King Arthur
6,495
400
623
2,796
16,298
16,354
0
9,093
6,924
0
15,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
37,057
159
Minions Killed
103
0
Camps Cleared
0
1,046,453
Distance Traveled
846,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,861
986
22
2
0
203,222
0
W
Morgan Le Fay
9,815
982
43
4
0
224,638
0
W
Nut
8,804
880
26
3
0
201,835
0
W
Nu Wa
8,552
855
21
2
0
223,474
0
L
Nu Wa
8,530
853
9
1
0
156,574
0
L
Artemis
7,603
760
33
3
0
158,349
0
W
Sol
9,238
924
47
5
0
193,284
0
L
Sun Wukong
7,241
724
31
3
0
200,030
1
L
Morgan Le Fay
7,088
709
16
2
0
154,088
0
L
King Arthur
6,595
660
14
1
0
177,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role