Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Br_Paulin
Bacchus
Level 125
God Stats
3W - 2L
1,736 SR
Queue Stats
40W - 39L
1,492 Elo+
Party 1
Anhur
Anhur
NDF Amartins81
Anhur
Level 93
God Stats
1W - 3L
1,389 SR
Queue Stats
259W - 230L
1,493 Elo+
Solo
Nut
Nut
vacaatolada666
Nut
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 116L
1,452 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,487 Elo+

VS

Team Averages
Level 123
1,620 SR
1,494 Elo+
Zhong Kui
Zhong Kui
DeeperSeeker377
Zhong Kui
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 165L
1,509 Elo+
Party 2
Mulan
Mulan
Josiux1227
Mulan
Level 83
God Stats
3W - 3L
1,624 SR
Queue Stats
11W - 9L
1,556 Elo+
Solo
Ymir
Ymir
TheAbbyssWalker1
Ymir
Level 127
God Stats
4W - 2L
1,653 SR
Queue Stats
199W - 231L
1,465 Elo+
Party 2
Arachne
Arachne
TheErickFerrari
Arachne
Level 158
God Stats
3W - 0L
1,722 SR
Queue Stats
374W - 426L
1,481 Elo+
Party 2
Neith
Neith
pedrin_todyyn
Neith
Level 106
God Stats
8W - 6L
1,602 SR
Queue Stats
181W - 208L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 0
5,519
613
2,407
4,019
1,749
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
 
Awilix
8
0 / 2 / 0
4,357
484
4,242
8,142
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Br_Paulin
Bacchus
8
0 / 2 / 0
4,500
500
1,719
4,706
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 3 / 0
4,322
480
1,504
5,796
3,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,358
484
2,994
5,143
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeeperSeeker377
Zhong Kui
11
1 / 0 / 1
5,859
651
4,128
5,018
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
10
1 / 1 / 2
5,439
604
2,348
5,340
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 3
5,230
581
3,656
4,256
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
5 / 0 / 2
5,350
594
4,026
5,818
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
1 / 1 / 1
4,888
543
3,508
4,265
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Awilix
 
Awilix
0
2
0
0
L
Bacchus
Br_Paulin
Bacchus
0
2
0
0
W
Zhong Kui
DeeperSeeker377
Zhong Kui
1
0
1
1.5
W
Mulan
1
1
2
2
L
1
3
0
0.33
W
4
0
3
5.5
W
5
0
2
6
W
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
17,666
27,806
Taken
24,697
12,647
Mitigated
12,273
4,707
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,407
311
0
718
4,019
1,749
0
431
3,400
32,146
1,039
L
Awilix
 
Awilix
4,242
1,772
0
899
8,142
3,198
0
2,726
5,268
0
31,275
L
Bacchus
Br_Paulin
Bacchus
1,719
151
0
500
4,706
2,705
0
1,963
2,705
20,071
0
W
Zhong Kui
DeeperSeeker377
Zhong Kui
4,128
420
0
1,941
5,018
3,814
393
1,453
3,299
40,250
1,745
W
Mulan
2,348
523
0
1,436
5,340
2,571
0
1,570
3,770
0
28,697
L
1,504
430
0
1,583
5,796
3,190
0
1,488
4,170
0
8,874
W
3,656
745
0
1,016
4,256
2,220
0
672
3,584
17,160
554
W
4,026
3,444
0
2,046
5,818
2,310
64
0
5,818
0
25,350
W
3,508
1,389
0
2,198
4,265
1,358
112
0
4,265
0
27,769
L
2,994
1,853
0
1,007
5,143
1,805
0
573
4,502
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
26,766
220
Minions Killed
254
0
Camps Cleared
0
802,966
Distance Traveled
870,282
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,519
613
62
7
0
137,748
3
L
Awilix
4,357
484
47
5
0
205,087
0
L
Bacchus
4,500
500
52
6
0
182,817
1
W
Zhong Kui
5,859
651
91
10
0
161,999
0
W
Mulan
5,439
604
50
6
0
158,609
0
L
Anhur
4,322
480
15
2
0
125,207
0
W
Ymir
5,230
581
31
3
0
182,754
2
W
Arachne
5,350
594
40
4
0
211,841
2
W
Neith
4,888
543
42
5
0
155,079
0
L
Nut
4,358
484
44
5
0
152,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role