Player Matchup

Chaac
Chaac
Platinum II
Danbear
Chaac
Platinum II
Level 157
God Stats
3W - 4L
1,346 SR
Queue Stats
110W - 86L
2,022 MMR
Solo
Neith
Neith
Platinum V
V3RZY
Neith
Platinum V
Level 41
God Stats
27W - 57L
1,856 SR
Queue Stats
294W - 347L
1,989 MMR
Solo
Jormungandr
Jormungandr
Diamond III
Zottelzorro
Jormungandr
Diamond III
Level 154
God Stats
5W - 4L
1,114 SR
Queue Stats
61W - 52L
2,010 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,439 SR
2,007 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 175
1,675 SR
2,114 MMR
Charon
Charon
Platinum V
TheTrueManiac
Charon
Platinum V
Level 193
God Stats
1W - 2L
1,525 SR
Queue Stats
69W - 79L
1,621 MMR
Solo
Persephone
Persephone
Diamond V
Σxcel
Persephone
Diamond V
Level 249
God Stats
20W - 5L
1,671 SR
Queue Stats
54W - 14L
2,400 MMR
Party 1
Sobek
Sobek
Platinum I
Σxødia
Sobek
Platinum I
Level 84
God Stats
2W - 3L
1,828 SR
Queue Stats
19W - 8L
2,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danbear
Chaac
12
4 / 1 / 6
7,897
790
8,733
9,351
8,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
V3RZY
Neith
12
2 / 3 / 7
7,538
754
6,819
8,109
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Zottelzorro
Jormungandr
14
5 / 0 / 6
8,386
839
14,317
8,125
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothAchillesFafnirHorus

VS

Bans
VulcanCthulhuMedusaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,015
702
5,416
11,308
8,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Persephone
Σxcel
Persephone
12
2 / 4 / 1
7,359
736
6,510
8,921
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Σxødia
Sobek
12
0 / 2 / 3
6,437
644
5,706
12,904
10,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Danbear
Chaac
4
1
6
7
L
2
4
2
0.75
W
Neith
V3RZY
Neith
2
3
7
1.83
W
Jormungandr
Zottelzorro
Jormungandr
5
0
6
8
L
Persephone
Σxcel
Persephone
2
4
1
0.63
L
Sobek
Σxødia
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
17,632
25,585
Taken
33,133
17,601
Mitigated
22,882
3,810
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Danbear
Chaac
8,733
1,067
0
943
9,351
8,752
12
4,556
3,860
0
23,478
L
5,416
823
216
2,908
11,308
8,902
0
3,957
6,700
20,292
0
W
Neith
V3RZY
Neith
6,819
2,422
0
1,488
8,109
3,007
0
5,387
1,974
0
22,727
W
Jormungandr
Zottelzorro
Jormungandr
14,317
3,246
0
1,379
8,125
5,842
0
5,179
2,085
34,515
3,357
L
Persephone
Σxcel
Persephone
6,510
350
0
1,542
8,921
3,516
0
2,189
6,372
30,552
0
L
Sobek
Σxødia
Sobek
5,706
715
0
4,327
12,904
10,464
0
5,369
6,601
14,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,821
Gold Earned
20,811
126
Minions Killed
121
0
Camps Cleared
0
611,104
Distance Traveled
556,193
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,897
790
27
3
0
214,488
0
L
Charon
7,015
702
37
4
0
174,517
5
W
Neith
7,538
754
45
5
0
187,116
3
W
Jormungandr
8,386
839
54
5
0
209,500
0
L
Persephone
7,359
736
60
6
0
174,720
0
L
Sobek
6,437
644
24
2
0
206,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role